Player Matchup

Kukulkan
Kukulkan
Antcnio
Kukulkan
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,598 Elo+
Solo
Medusa
Medusa
ITsUnCleJ3ss
Medusa
Level 58
God Stats
5W - 3L
1,523 SR
Queue Stats
81W - 80L
1,474 Elo+
Party 2
Hercules
Hercules
Ulfhednar9858
Hercules
Level 15
God Stats
1W - 1L
1,800 SR
Queue Stats
15W - 15L
1,413 Elo+
Party 2
Team Averages
Level 45
1,608 SR
1,495 Elo+

VS

Team Averages
Level 83
1,575 SR
1,458 Elo+
Neith
Neith
Brian0p0
Neith
Level 12
God Stats
22W - 28L
1,333 SR
Queue Stats
406W - 466L
1,381 Elo+
Solo
Cabrakan
Cabrakan
J WaR714
Cabrakan
Level 106
God Stats
33W - 22L
1,660 SR
Queue Stats
706W - 826L
1,533 Elo+
Party 1
Hades
Hades
MariJoeJuano
Hades
Level 132
God Stats
32W - 25L
1,731 SR
Queue Stats
460W - 528L
1,461 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Antcnio
Kukulkan
13
5 / 7 / 1
9,942
710
10,557
13,168
4,600
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Medusa
12
2 / 4 / 5
9,086
649
9,434
14,203
4,812
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hercules
Ulfhednar9858
Hercules
12
2 / 4 / 6
10,071
719
10,402
20,570
14,607
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Brian0p0
Neith
14
4 / 3 / 6
10,495
750
11,249
11,100
4,702
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cabrakan
J WaR714
Cabrakan
14
5 / 3 / 6
10,928
781
10,591
15,962
23,362
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
6 / 3 / 5
10,951
782
17,080
15,055
9,324
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
32
9
Kills
15
15
Deaths
9
12
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Antcnio
Kukulkan
5
7
1
0.79
W
Neith
Brian0p0
Neith
4
3
6
2.33
L
Medusa
2
4
5
1.13
W
Cabrakan
J WaR714
Cabrakan
5
3
6
2.67
W
6
3
5
2.83
L
Hercules
Ulfhednar9858
Hercules
2
4
6
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,393
Damage
38,920
47,941
Taken
42,117
24,019
Mitigated
37,388
8,371
Healing
16,065
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Antcnio
Kukulkan
10,557
801
624
1,141
13,168
4,600
157
9,712
3,456
43,824
0
W
Neith
Brian0p0
Neith
11,249
3,000
855
3,129
11,100
4,702
1,527
1,138
9,962
0
40,094
L
Medusa
9,434
3,728
0
1,751
14,203
4,812
261
9,252
4,951
0
35,069
W
Cabrakan
J WaR714
Cabrakan
10,591
1,432
942
1,810
15,962
23,362
609
6,035
9,927
19,231
0
W
17,080
1,083
2,168
7,161
15,055
9,324
1,246
3,423
11,632
63,904
0
L
Hercules
Ulfhednar9858
Hercules
10,402
3,341
684
4,171
20,570
14,607
26
8,824
11,746
0
30,872

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,099
Gold Earned
32,374
154
Minions Killed
177
0
Camps Cleared
0
732,857
Distance Traveled
719,065
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
9,942
710
72
5
0
210,159
0
W
Neith
10,495
750
53
4
0
206,735
2
L
Medusa
9,086
649
51
4
0
254,118
1
W
Cabrakan
10,928
781
15
1
0
252,855
1
W
Hades
10,951
782
109
8
0
259,475
2
L
Hercules
10,071
719
31
2
0
268,580
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role