Player Matchup

He Bo
He Bo
Dakota498
He Bo
Level 126
God Stats
2W - 1L
1,326 SR
Queue Stats
26W - 34L
1,414 Elo+
Party 1
Kuzenbo
Kuzenbo
bananaa_of_doom3
Kuzenbo
Level 124
God Stats
1W - 2L
1,525 SR
Queue Stats
29W - 40L
1,433 Elo+
Party 1
Danzaburou
Danzaburou
jessereser
Danzaburou
Level 91
God Stats
5W - 6L
1,671 SR
Queue Stats
17W - 21L
1,423 Elo+
Party 1
Apollo
Apollo
xXCubaKingXx730
Apollo
Level 158
God Stats
1W - 2L
1,526 SR
Queue Stats
262W - 260L
1,514 Elo+
Solo
King Arthur
King Arthur
xXDaankiller02Xx
King Arthur
Level 89
God Stats
9W - 12L
1,564 SR
Queue Stats
30W - 31L
1,495 Elo+
Party 1
Team Averages
Level 118
1,522 SR
1,456 Elo+

VS

Team Averages
Level 139
1,577 SR
1,556 Elo+
Ganesha
Ganesha
Chapuxero
Ganesha
Level 144
God Stats
5W - 10L
1,562 SR
Queue Stats
258W - 245L
1,592 Elo+
Party 2
Skadi
Skadi
Dsurion6
Skadi
Level 122
God Stats
7W - 7L
1,572 SR
Queue Stats
156W - 150L
1,586 Elo+
Party 2
Anubis
Anubis
Noromir
Anubis
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
Will19712
Bastet
Level 127
God Stats
2W - 2L
1,450 SR
Queue Stats
34W - 33L
1,532 Elo+
Solo
Hercules
Hercules
xXMootezXx
Hercules
Level 146
God Stats
3W - 2L
1,803 SR
Queue Stats
27W - 25L
1,571 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Dakota498
He Bo
15
2 / 10 / 2
8,878
634
6,646
11,556
3,649
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
1 / 4 / 6
9,301
664
9,847
18,828
20,623
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Danzaburou
jessereser
Danzaburou
17
2 / 5 / 4
10,857
776
7,232
12,985
4,941
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
5 / 3 / 1
11,294
807
13,158
12,558
5,629
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
xXDaankiller02Xx
King Arthur
16
2 / 5 / 5
10,423
745
8,368
15,927
18,604
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Chapuxero
Ganesha
18
0 / 1 / 22
11,908
851
9,668
13,596
15,078
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Skadi
Dsurion6
Skadi
17
3 / 4 / 13
10,760
769
11,736
11,748
5,008
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Anubis
Noromir
Anubis
19
12 / 2 / 4
13,153
940
12,362
8,227
5,049
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bastet
Will19712
Bastet
19
9 / 2 / 12
12,885
920
14,104
10,828
5,483
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Hercules
xXMootezXx
Hercules
16
3 / 3 / 14
10,972
784
13,111
17,726
12,372
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
92
12
Kills
27
27
Deaths
12
18
Assists
65
Player
Kills
Deaths
Assists
KDA
W
Ganesha
Chapuxero
Ganesha
0
1
22
11
L
He Bo
Dakota498
He Bo
2
10
2
0.3
W
Skadi
Dsurion6
Skadi
3
4
13
2.38
W
Anubis
Noromir
Anubis
12
2
4
7
W
Bastet
Will19712
Bastet
9
2
12
7.5
L
1
4
6
1
L
Danzaburou
jessereser
Danzaburou
2
5
4
0.8
L
5
3
1
1.83
L
King Arthur
xXDaankiller02Xx
King Arthur
2
5
5
0.9
W
Hercules
xXMootezXx
Hercules
3
3
14
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,251
Damage
60,981
71,854
Taken
62,125
53,446
Mitigated
42,990
6,122
Healing
14,046
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
Chapuxero
Ganesha
9,668
1,013
0
1,943
13,596
15,078
443
3,903
9,314
34,662
0
L
He Bo
Dakota498
He Bo
6,646
190
0
0
11,556
3,649
1
4,680
6,768
21,861
0
W
Skadi
Dsurion6
Skadi
11,736
4,990
0
1,518
11,748
5,008
3,732
4,449
6,944
0
33,159
W
Anubis
Noromir
Anubis
12,362
475
363
2,708
8,227
5,049
558
2,132
5,970
45,714
0
W
Bastet
Will19712
Bastet
14,104
3,301
0
250
10,828
5,483
1,801
2,093
8,577
0
42,709
L
9,847
3,231
0
1,655
18,828
20,623
0
8,018
10,810
16,268
0
L
Danzaburou
jessereser
Danzaburou
7,232
3,934
0
1,722
12,985
4,941
0
2,510
10,475
0
37,258
L
13,158
9,149
0
1,599
12,558
5,629
0
3,494
9,064
0
42,178
L
King Arthur
xXDaankiller02Xx
King Arthur
8,368
564
0
1,146
15,927
18,604
0
3,475
12,452
0
28,536
W
Hercules
xXMootezXx
Hercules
13,111
4,397
765
6,499
17,726
12,372
755
2,817
14,677
0
23,985

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,753
Gold Earned
59,678
272
Minions Killed
305
4
Camps Cleared
8
1,182,704
Distance Traveled
1,413,948
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
11,908
851
4
0
0
305,413
5
L
He Bo
8,878
634
55
4
1
207,817
2
W
Skadi
10,760
769
65
5
0
272,325
2
W
Anubis
13,153
940
105
8
2
265,047
2
W
Bastet
12,885
920
91
7
5
297,742
1
L
Kuzenbo
9,301
664
13
1
0
252,893
0
L
Danzaburou
10,857
776
79
6
2
238,479
1
L
Apollo
11,294
807
92
7
0
227,862
3
L
King Arthur
10,423
745
33
2
1
255,653
0
W
Hercules
10,972
784
40
3
1
273,421
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role