Player Matchup

Nu Wa
Nu Wa
Ekses
Nu Wa
Level 19
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Pele
Pele
GuerraDios
Pele
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 34L
1,372 Elo+
Party 1
Apollo
Apollo
JustPikachu
Apollo
Level 7
God Stats
6W - 3L
1,808 SR
Queue Stats
25W - 26L
1,397 Elo+
Party 1
Bellona
Bellona
Noraanir
Bellona
Level 2
God Stats
2W - 3L
1,500 SR
Queue Stats
21W - 25L
1,500 Elo+
Party 1
Athena
Athena
RealMeco
Athena
Level 7
God Stats
10W - 9L
1,507 SR
Queue Stats
21W - 18L
1,371 Elo+
Party 1
Team Averages
Level 11
1,563 SR
1,428 Elo+

VS

Team Averages
Level 16
1,484 SR
1,485 Elo+
Cu Chulainn
Cu Chulainn
ByBaggins
Cu Chulainn
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,346 Elo+
Party 2
Chernobog
Chernobog
Heimmain
Chernobog
Level 31
God Stats
2W - 2L
1,505 SR
Queue Stats
221W - 151L
1,624 Elo+
Party 3
Chang'e
Chang'e
Neptunit
Chang'e
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 10L
1,633 Elo+
Party 3
Ymir
Ymir
SiberiaSyx
Ymir
Level 7
God Stats
10W - 10L
1,414 SR
Queue Stats
34W - 18L
1,551 Elo+
Party 3
Athena
Athena
callmearthur2135
Athena
Level 11
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 7L
1,271 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Ekses
Nu Wa
6
0 / 5 / 0
4,146
415
3,686
5,990
1,579
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

6
0 / 5 / 1
4,399
440
1,879
6,370
1,673
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Apollo
7
3 / 3 / 0
4,688
469
3,446
5,012
1,285
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
Noraanir
Bellona
7
1 / 4 / 0
4,712
471
2,257
6,530
3,777
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Athena
RealMeco
Athena
6
0 / 4 / 3
4,467
447
3,503
8,178
3,077
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
ByBaggins
Cu Chulainn
10
6 / 1 / 4
6,525
653
9,373
7,532
3,255
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chernobog
Heimmain
Chernobog
11
3 / 0 / 5
6,307
631
4,199
3,946
1,108
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chang'e
Neptunit
Chang'e
10
7 / 0 / 4
6,735
674
6,514
3,930
1,185
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

9
0 / 2 / 5
5,816
582
1,162
5,392
3,581
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
5 / 1 / 2
5,922
592
2,464
6,026
2,109
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
41
4
Kills
21
21
Deaths
4
4
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
ByBaggins
Cu Chulainn
6
1
4
8
L
Nu Wa
Ekses
Nu Wa
0
5
0
0
L
0
5
1
0.1
W
Chernobog
Heimmain
Chernobog
3
0
5
5.5
L
Apollo
3
3
0
1
W
Chang'e
Neptunit
Chang'e
7
0
4
9
L
Bellona
Noraanir
Bellona
1
4
0
0.25
L
Athena
RealMeco
Athena
0
4
3
0.38
W
0
2
5
1.25
W
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,771
Damage
23,712
32,080
Taken
26,826
11,391
Mitigated
11,238
3,171
Healing
10,017
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
ByBaggins
Cu Chulainn
9,373
1,282
0
2,423
7,532
3,255
625
1,056
6,450
2,278
33,748
L
Nu Wa
Ekses
Nu Wa
3,686
1,360
0
485
5,990
1,579
0
3,246
2,534
11,385
0
L
1,879
651
0
1,489
6,370
1,673
0
1,713
4,565
0
15,058
W
Chernobog
Heimmain
Chernobog
4,199
1,804
0
1,290
3,946
1,108
1,346
800
3,121
0
35,524
L
Apollo
3,446
1,689
0
0
5,012
1,285
0
731
4,241
0
19,090
W
Chang'e
Neptunit
Chang'e
6,514
219
920
1,829
3,930
1,185
870
1,753
1,933
24,671
0
L
Bellona
Noraanir
Bellona
2,257
677
0
427
6,530
3,777
0
915
5,573
0
15,476
L
Athena
RealMeco
Athena
3,503
1,136
0
770
8,178
3,077
0
3,609
4,461
9,128
0
W
1,162
344
0
897
5,392
3,581
636
1,533
3,806
18,849
0
W
2,464
852
0
2,658
6,026
2,109
507
1,607
4,327
23,739
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,412
Gold Earned
31,305
143
Minions Killed
291
0
Camps Cleared
0
904,831
Distance Traveled
944,959
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
6,525
653
67
7
0
198,155
2
L
Nu Wa
4,146
415
19
2
0
156,902
0
L
Pele
4,399
440
34
3
0
180,754
0
W
Chernobog
6,307
631
71
7
0
179,052
0
L
Apollo
4,688
469
28
3
0
170,701
2
W
Chang'e
6,735
674
63
6
0
183,392
2
L
Bellona
4,712
471
47
5
0
201,887
0
L
Athena
4,467
447
15
2
0
194,587
2
W
Ymir
5,816
582
32
3
0
189,529
1
W
Athena
5,922
592
58
6
0
194,831
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role