Player Matchup

Bacchus
Bacchus
AtomicChannel35
Bacchus
Level 114
God Stats
5W - 8L
1,466 SR
Queue Stats
146W - 132L
1,532 Elo+
Party 1
Cthulhu
Cthulhu
WorldWarZ 353
Cthulhu
Level 85
God Stats
32W - 18L
1,490 SR
Queue Stats
219W - 195L
1,555 Elo+
Party 1
Kuzenbo
Kuzenbo
theancientsones
Kuzenbo
Level 128
God Stats
0W - 2L
1,627 SR
Queue Stats
108W - 98L
1,636 Elo+
Party 1
Team Averages
Level 109
1,528 SR
1,574 Elo+

VS

Team Averages
Level 120
1,532 SR
1,618 Elo+
Nike
Nike
BICKLE9414
Nike
Level 106
God Stats
1W - 0L
1,675 SR
Queue Stats
7W - 6L
1,434 Elo+
Party 2
Loki
Loki
JRDN B
Loki
Level 147
God Stats
2W - 1L
1,661 SR
Queue Stats
34W - 19L
1,673 Elo+
Party 2
Vulcan
Vulcan
Lewmor
Vulcan
Level 108
God Stats
2W - 0L
1,260 SR
Queue Stats
15W - 3L
1,745 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 1
6,343
634
3,168
9,019
7,178
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cthulhu
9
0 / 4 / 0
6,677
668
4,149
10,125
4,211
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

8
0 / 1 / 0
5,883
588
3,177
8,215
6,740
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 5
6,846
685
5,399
7,815
3,587
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Loki
JRDN B
Loki
10
2 / 0 / 6
7,794
779
5,301
6,644
3,659
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Vulcan
Lewmor
Vulcan
11
5 / 0 / 3
7,859
786
11,882
4,440
1,683
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
22
0
Kills
8
8
Deaths
1
1
Assists
14
Player
Kills
Deaths
Assists
KDA
L
0
3
1
0.17
W
1
1
5
3.5
W
Loki
JRDN B
Loki
2
0
6
5
W
Vulcan
Lewmor
Vulcan
5
0
3
6.5
L
Cthulhu
0
4
0
0
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,494
Damage
22,582
27,359
Taken
18,899
18,129
Mitigated
8,929
1,935
Healing
2,405
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,168
77
0
564
9,019
7,178
0
4,540
4,213
7,686
0
W
5,399
269
0
505
7,815
3,587
0
4,020
3,795
0
23,860
W
Loki
JRDN B
Loki
5,301
1,221
0
1,650
6,644
3,659
0
3,858
2,786
0
26,696
W
Vulcan
Lewmor
Vulcan
11,882
4,487
0
250
4,440
1,683
0
2,724
1,716
34,630
0
L
Cthulhu
4,149
319
52
603
10,125
4,211
0
3,389
6,498
25,681
0
L
3,177
1,354
356
360
8,215
6,740
0
3,276
4,738
13,238
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,903
Gold Earned
22,499
79
Minions Killed
134
0
Camps Cleared
0
562,598
Distance Traveled
603,549
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
6,343
634
13
1
0
167,301
1
W
Nike
6,846
685
35
4
0
194,866
2
W
Loki
7,794
779
33
3
0
203,874
1
W
Vulcan
7,859
786
66
7
0
204,809
0
L
Cthulhu
6,677
668
43
4
0
203,009
1
L
Kuzenbo
5,883
588
23
2
0
192,288
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role