Player Matchup

Anubis
Anubis
DiabeticGhost
Anubis
Level 139
God Stats
7W - 0L
2,060 SR
Queue Stats
142W - 100L
1,734 Elo+
Party 1
Sun Wukong
Sun Wukong
Jebidiahh
Sun Wukong
Level 126
God Stats
2W - 2L
1,797 SR
Queue Stats
132W - 75L
1,827 Elo+
Party 1
Skadi
Skadi
Oogamoogamoo
Skadi
Level 124
God Stats
2W - 1L
1,914 SR
Queue Stats
117W - 79L
1,670 Elo+
Party 1
Team Averages
Level 130
1,924 SR
1,744 Elo+

VS

Team Averages
Level 113
1,626 SR
1,573 Elo+
Ne Zha
Ne Zha
HiMeSeb
Ne Zha
Level 102
God Stats
15W - 16L
1,628 SR
Queue Stats
48W - 60L
1,565 Elo+
Solo
Anhur
Anhur
ImTØAST
Anhur
Level 89
God Stats
1W - 4L
1,750 SR
Queue Stats
93W - 94L
1,578 Elo+
Solo
Olorun
Olorun
Vitexxi
Olorun
Level 148
God Stats
2W - 2L
1,500 SR
Queue Stats
152W - 113L
1,577 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 1 / 8
9,907
708
10,289
8,563
3,620
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sun Wukong
Jebidiahh
Sun Wukong
14
5 / 2 / 7
10,081
720
8,836
9,345
6,387
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

14
4 / 0 / 7
10,144
725
8,893
6,851
3,339
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
HiMeSeb
Ne Zha
12
1 / 3 / 1
8,580
613
4,713
10,985
8,629
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mace

Mace

+10
Physical Power

Anhur
ImTØAST
Anhur
11
1 / 5 / 0
8,054
575
5,033
11,197
1,543
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Olorun
Vitexxi
Olorun
13
1 / 4 / 2
9,351
668
6,854
10,540
2,630
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
6
12
Kills
3
3
Deaths
12
22
Assists
3
Player
Kills
Deaths
Assists
KDA
W
3
1
8
7
L
Ne Zha
HiMeSeb
Ne Zha
1
3
1
0.5
L
Anhur
ImTØAST
Anhur
1
5
0
0.2
W
Sun Wukong
Jebidiahh
Sun Wukong
5
2
7
4.25
W
4
0
7
7.5
L
Olorun
Vitexxi
Olorun
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,018
Damage
16,600
24,759
Taken
32,722
13,346
Mitigated
12,802
7,446
Healing
5,715
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,289
435
0
4,201
8,563
3,620
798
2,733
5,705
55,309
0
L
Ne Zha
HiMeSeb
Ne Zha
4,713
376
0
997
10,985
8,629
0
2,864
8,121
0
25,525
L
Anhur
ImTØAST
Anhur
5,033
1,703
0
1,449
11,197
1,543
0
4,697
6,500
0
24,950
W
Sun Wukong
Jebidiahh
Sun Wukong
8,836
1,279
0
1,845
9,345
6,387
297
3,220
5,925
0
35,824
W
8,893
4,233
0
1,400
6,851
3,339
2,281
917
5,884
0
58,890
L
Olorun
Vitexxi
Olorun
6,854
2,484
208
3,061
10,540
2,630
0
2,806
7,734
47,773
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,132
Gold Earned
25,985
210
Minions Killed
159
0
Camps Cleared
0
795,959
Distance Traveled
666,187
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,907
708
70
5
0
233,076
1
L
Ne Zha
8,580
613
34
2
0
226,017
4
L
Anhur
8,054
575
37
3
0
202,807
5
W
Sun Wukong
10,081
720
49
4
0
297,458
0
W
Skadi
10,144
725
91
7
0
265,425
2
L
Olorun
9,351
668
88
6
0
237,363
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role