Player Matchup

Susano
Susano
BeniWaka
Susano
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Horus
Horus
ElRueda9241
Horus
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 25L
1,500 Elo+
Solo
Ra
Ra
careta_racional
Ra
Level 13
God Stats
1W - 2L
1,158 SR
Queue Stats
11W - 11L
1,338 Elo+
Solo
Tiamat
Tiamat
palabra_azul264
Tiamat
Level 29
God Stats
0W - 4L
1,089 SR
Queue Stats
20W - 43L
1,042 Elo+
Solo
Neith
Neith
some_girl_trash1
Neith
Level 18
God Stats
1W - 3L
1,474 SR
Queue Stats
33W - 29L
1,286 Elo+
Solo
Team Averages
Level 16
1,344 SR
1,333 Elo+

VS

Team Averages
Level 20
1,367 SR
1,233 Elo+
Hel
Hel
CarnageRose3878
Hel
Level 28
God Stats
4W - 4L
1,564 SR
Queue Stats
57W - 67L
1,262 Elo+
Solo
Nemesis
Nemesis
Dreadna
Nemesis
Level 25
God Stats
2W - 1L
1,429 SR
Queue Stats
3W - 3L
1,292 Elo+
Solo
Artemis
Artemis
LAWilson8
Artemis
Level 14
God Stats
1W - 7L
1,148 SR
Queue Stats
110W - 137L
1,152 Elo+
Party 1
Izanami
Izanami
PsycheMarilo
Izanami
Level 28
God Stats
2W - 0L
1,657 SR
Queue Stats
100W - 111L
1,300 Elo+
Solo
Thor
Thor
iMightyMoonhead
Thor
Level 6
God Stats
2W - 7L
1,035 SR
Queue Stats
68W - 76L
1,159 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
BeniWaka
Susano
14
5 / 4 / 4
9,168
437
9,549
14,128
7,278
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

14
2 / 10 / 2
9,160
436
5,869
17,917
15,135
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

4
0 / 4 / 2
6,069
289
253
2,812
503
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
5 / 8 / 4
8,968
427
9,381
13,870
8,308
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
6 / 7 / 6
9,396
447
12,817
15,233
5,469
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 2 / 2
8,252
393
687
10,347
8,098
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Nemesis
Dreadna
Nemesis
20
15 / 0 / 2
13,638
649
12,127
11,985
7,322
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Artemis
LAWilson8
Artemis
14
2 / 4 / 4
9,608
458
13,151
13,028
7,175
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Izanami
PsycheMarilo
Izanami
18
9 / 9 / 8
12,247
583
15,125
17,110
6,014
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
6 / 7 / 2
10,215
486
5,142
13,773
5,661
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
50
18
Kills
32
33
Deaths
22
18
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Susano
BeniWaka
Susano
5
4
4
1.75
W
0
2
2
0.5
W
Nemesis
Dreadna
Nemesis
15
0
2
16
L
2
10
2
0.3
W
Artemis
LAWilson8
Artemis
2
4
4
1
W
Izanami
PsycheMarilo
Izanami
9
9
8
1.44
L
0
4
2
0.25
W
6
7
2
1
L
5
8
4
0.88
L
6
7
6
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,869
Damage
46,232
63,960
Taken
66,243
36,693
Mitigated
34,270
11,064
Healing
23,839
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
BeniWaka
Susano
9,549
1,339
0
2,992
14,128
7,278
179
140
13,988
0
40,016
W
687
343
6,933
6,931
10,347
8,098
1,617
1,952
8,017
7,224
0
W
Nemesis
Dreadna
Nemesis
12,127
7,528
0
3,710
11,985
7,322
7,580
1,000
10,829
0
80,569
L
5,869
3,171
138
1,272
17,917
15,135
1,392
112
17,805
0
41,269
W
Artemis
LAWilson8
Artemis
13,151
6,158
0
30
13,028
7,175
4,557
784
12,106
0
62,640
W
Izanami
PsycheMarilo
Izanami
15,125
11,462
0
5,331
17,110
6,014
340
3,414
13,216
0
95,763
L
253
180
328
298
2,812
503
120
0
2,812
5,400
0
W
5,142
2,430
0
904
13,773
5,661
1,684
1,780
11,816
0
32,390
L
9,381
1,671
583
2,374
13,870
8,308
341
253
13,617
38,287
0
L
12,817
7,289
0
3,079
15,233
5,469
1,780
182
15,051
0
41,057

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,761
Gold Earned
53,960
281
Minions Killed
438
0
Camps Cleared
0
1,488,496
Distance Traveled
1,865,953
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
9,168
437
55
3
0
383,267
0
W
Hel
8,252
393
16
1
0
353,809
0
W
Nemesis
13,638
649
155
7
0
435,910
0
L
Horus
9,160
436
85
4
0
336,551
0
W
Artemis
9,608
458
90
4
0
358,854
0
W
Izanami
12,247
583
131
6
0
338,757
0
L
Ra
6,069
289
12
1
0
94,099
0
W
Thor
10,215
486
46
2
0
378,623
0
L
Tiamat
8,968
427
73
3
0
328,124
0
L
Neith
9,396
447
56
3
0
346,455
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role