Player Matchup

Yemoja
Yemoja
Arteproject
Yemoja
Level 13
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
He Bo
He Bo
Levoray
He Bo
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
LuffyDMON
Fenrir
Level 8
God Stats
2W - 2L
1,580 SR
Queue Stats
4W - 3L
1,478 Elo+
Solo
Nox
Nox
MorganaPulpus
Nox
Level 27
God Stats
5W - 15L
1,358 SR
Queue Stats
121W - 172L
1,293 Elo+
Party 1
Hades
Hades
maelstani
Hades
Level 29
God Stats
1W - 1L
1,727 SR
Queue Stats
19W - 21L
1,553 Elo+
Solo
Team Averages
Level 21
1,533 SR
1,465 Elo+

VS

Team Averages
Level 10
1,402 SR
1,289 Elo+
Tiamat
Tiamat
Alva11ro
Tiamat
Level 2
God Stats
1W - 5L
1,150 SR
Queue Stats
1W - 14L
1,111 Elo+
Party 2
Yemoja
Yemoja
G1ngerWhite
Yemoja
Level 18
God Stats
11W - 12L
1,465 SR
Queue Stats
83W - 86L
1,280 Elo+
Solo
Hou Yi
Hou Yi
HonestlyDK
Hou Yi
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 13L
1,483 Elo+
Solo
Hachiman
Hachiman
LLERANDI4
Hachiman
Level 12
God Stats
6W - 1L
1,866 SR
Queue Stats
22W - 19L
1,529 Elo+
Solo
Horus
Horus
Rubep
Horus
Level 5
God Stats
1W - 5L
1,030 SR
Queue Stats
1W - 14L
1,042 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
17
0 / 3 / 7
11,247
937
4,569
15,473
21,616
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

He Bo
Levoray
He Bo
18
3 / 10 / 6
11,412
951
11,539
18,945
6,769
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
LuffyDMON
Fenrir
17
7 / 13 / 3
12,327
1,027
17,839
27,101
14,548
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

16
1 / 10 / 6
10,407
867
4,270
18,540
8,884
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hades
maelstani
Hades
14
0 / 1 / 1
9,021
752
388
1,125
569
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Team 1 Tickets

0

VS

Team 2 Tickets

252

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Alva11ro
Tiamat
15
0 / 5 / 1
9,254
771
154
6,712
2,839
Yemoja
20
1 / 2 / 16
13,253
1,104
5,904
7,764
8,412
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Hou Yi
HonestlyDK
Hou Yi
20
26 / 2 / 8
16,912
1,409
41,493
15,994
6,651
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hachiman
LLERANDI4
Hachiman
20
9 / 0 / 20
14,343
1,195
24,470
8,738
3,694
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Horus
Rubep
Horus
16
1 / 3 / 7
10,229
852
1,407
6,488
5,736
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
89
11
Kills
37
37
Deaths
12
23
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Tiamat
Alva11ro
Tiamat
0
5
1
0.1
L
Yemoja
0
3
7
1.17
W
Yemoja
1
2
16
4.5
W
Hou Yi
HonestlyDK
Hou Yi
26
2
8
15
W
Hachiman
LLERANDI4
Hachiman
9
0
20
19
L
He Bo
Levoray
He Bo
3
10
6
0.6
L
Fenrir
LuffyDMON
Fenrir
7
13
3
0.65
L
1
10
6
0.4
W
Horus
Rubep
Horus
1
3
7
1.5
L
Hades
maelstani
Hades
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,605
Damage
73,428
81,184
Taken
45,696
52,386
Mitigated
27,332
6,888
Healing
14,926
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
Alva11ro
Tiamat
154
35
0
366
6,712
2,839
0
1,503
5,209
824
0
L
Yemoja
4,569
309
1,881
1,708
15,473
21,616
0
1,410
14,063
13,388
0
W
Yemoja
5,904
971
2,059
2,109
7,764
8,412
0
2,892
4,872
35,011
0
W
Hou Yi
HonestlyDK
Hou Yi
41,493
28,330
0
7,431
15,994
6,651
0
8,390
7,604
0
74,116
W
Hachiman
LLERANDI4
Hachiman
24,470
15,746
0
2,552
8,738
3,694
0
4,416
4,322
0
44,620
L
He Bo
Levoray
He Bo
11,539
2,004
0
0
18,945
6,769
0
908
18,037
37,878
0
L
Fenrir
LuffyDMON
Fenrir
17,839
6,225
0
2,477
27,101
14,548
0
2,345
24,756
0
41,075
L
4,270
757
510
255
18,540
8,884
0
1,293
17,247
17,133
0
W
Horus
Rubep
Horus
1,407
858
136
273
6,488
5,736
0
3,565
2,923
0
5,429
L
Hades
maelstani
Hades
388
31
36
21
1,125
569
0
102
1,023
2,886
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,414
Gold Earned
63,991
155
Minions Killed
208
6
Camps Cleared
8
829,731
Distance Traveled
764,944
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
9,254
771
1
0
0
69,738
0
L
Yemoja
11,247
937
12
1
2
213,783
1
W
Yemoja
13,253
1,104
53
4
1
174,588
0
W
Hou Yi
16,912
1,409
84
7
5
187,606
1
W
Hachiman
14,343
1,195
64
5
2
203,169
0
L
He Bo
11,412
951
59
5
1
209,794
1
L
Fenrir
12,327
1,027
52
4
2
206,477
1
L
Nox
10,407
867
28
2
1
173,606
0
W
Horus
10,229
852
6
1
0
129,843
0
L
Hades
9,021
752
4
0
0
26,071
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role