Player Matchup

Gilgamesh
Gilgamesh
FTG BACON
Gilgamesh
Level 16
God Stats
2W - 4L
1,282 SR
Queue Stats
2W - 4L
1,250 Elo+
Solo
Heimdallr
Heimdallr
KingSandst0rm
Heimdallr
Level 21
God Stats
4W - 1L
1,500 SR
Queue Stats
18W - 11L
1,245 Elo+
Solo
Osiris
Osiris
NYhobo
Osiris
Level 27
God Stats
2W - 7L
1,201 SR
Queue Stats
20W - 22L
1,270 Elo+
Solo
Susano
Susano
ScrewedUpNate
Susano
Level 2
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
deachie
Thanatos
Level 15
God Stats
7W - 4L
1,264 SR
Queue Stats
19W - 11L
1,307 Elo+
Solo
Team Averages
Level 16
1,349 SR
1,314 Elo+

VS

Team Averages
Level 11
1,526 SR
1,426 Elo+
Horus
Horus
Indra_Uchiha09
Horus
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Red drxp1900
Danzaburou
Level 21
God Stats
0W - 3L
1,743 SR
Queue Stats
114W - 110L
1,396 Elo+
Solo
Susano
Susano
Zeta7169
Susano
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Kukulkan
Kukulkan
aiden_Omas
Kukulkan
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 12L
1,500 Elo+
Solo
Mulan
Mulan
ramos1225
Mulan
Level 26
God Stats
0W - 3L
1,385 SR
Queue Stats
7W - 18L
1,236 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
FTG BACON
Gilgamesh
14
8 / 7 / 6
11,276
513
8,934
14,091
6,888
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heimdallr
KingSandst0rm
Heimdallr
17
9 / 2 / 8
11,785
536
13,142
10,764
5,618
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Osiris
NYhobo
Osiris
19
11 / 3 / 6
13,318
605
11,396
13,795
14,799
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
1 / 8 / 6
10,087
459
3,108
13,856
4,828
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Thanatos
deachie
Thanatos
19
18 / 2 / 1
12,937
588
11,616
15,503
6,221
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
1 / 5 / 0
6,402
291
708
3,766
1,437
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Danzaburou
Red drxp1900
Danzaburou
19
9 / 7 / 0
13,113
596
18,423
20,094
9,161
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Susano
Zeta7169
Susano
11
1 / 17 / 3
7,735
352
3,601
17,353
5,015
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Kukulkan
aiden_Omas
Kukulkan
13
3 / 15 / 3
8,835
402
6,735
15,275
5,159
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Mulan
ramos1225
Mulan
10
4 / 8 / 1
8,216
373
4,708
10,071
4,378
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
25
47
Kills
18
22
Deaths
52
27
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
FTG BACON
Gilgamesh
8
7
6
1.57
L
1
5
0
0.2
W
Heimdallr
KingSandst0rm
Heimdallr
9
2
8
6.5
W
Osiris
NYhobo
Osiris
11
3
6
4.67
L
Danzaburou
Red drxp1900
Danzaburou
9
7
0
1.29
W
1
8
6
0.5
L
Susano
Zeta7169
Susano
1
17
3
0.15
L
Kukulkan
aiden_Omas
Kukulkan
3
15
3
0.3
W
Thanatos
deachie
Thanatos
18
2
1
9.25
L
Mulan
ramos1225
Mulan
4
8
1
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,196
Damage
34,175
68,009
Taken
66,559
38,354
Mitigated
25,150
19,643
Healing
4,806
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
FTG BACON
Gilgamesh
8,934
2,514
0
764
14,091
6,888
2,957
696
13,301
0
40,193
L
708
283
0
101
3,766
1,437
17
0
3,766
0
5,423
W
Heimdallr
KingSandst0rm
Heimdallr
13,142
6,016
0
1,415
10,764
5,618
4,794
1,163
9,549
0
55,331
W
Osiris
NYhobo
Osiris
11,396
5,985
0
146
13,795
14,799
4,993
1,919
11,765
0
73,090
L
Danzaburou
Red drxp1900
Danzaburou
18,423
11,291
0
4,055
20,094
9,161
0
0
20,094
0
76,087
W
3,108
1,637
0
3,857
13,856
4,828
938
702
13,120
0
51,650
L
Susano
Zeta7169
Susano
3,601
231
0
88
17,353
5,015
0
0
17,353
0
20,599
L
Kukulkan
aiden_Omas
Kukulkan
6,735
2,181
0
0
15,275
5,159
59
0
15,275
22,756
0
W
Thanatos
deachie
Thanatos
11,616
2,455
0
13,461
15,503
6,221
1,495
1,804
13,539
0
72,714
L
Mulan
ramos1225
Mulan
4,708
1,192
0
562
10,071
4,378
0
0
10,065
0
22,566

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,403
Gold Earned
44,301
514
Minions Killed
235
0
Camps Cleared
0
2,068,378
Distance Traveled
1,554,905
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
11,276
513
67
3
0
406,467
0
L
Horus
6,402
291
10
0
0
124,389
0
W
Heimdallr
11,785
536
98
4
0
414,098
0
W
Osiris
13,318
605
150
7
0
379,240
0
L
Danzaburou
13,113
596
128
6
0
446,076
3
W
Susano
10,087
459
91
4
0
425,941
0
L
Susano
7,735
352
24
1
0
380,477
3
L
Kukulkan
8,835
402
34
2
0
350,507
0
W
Thanatos
12,937
588
108
5
0
442,632
0
L
Mulan
8,216
373
39
2
0
253,456
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role