Player Matchup

Bastet
Bastet
Narvik74
Bastet
Level 147
God Stats
1W - 1L
1,693 SR
Queue Stats
65W - 72L
1,489 Elo+
Party 1
Ah Puch
Ah Puch
carameltunez
Ah Puch
Level 36
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
grgas11
Jing Wei
Level 125
God Stats
1W - 0L
1,561 SR
Queue Stats
81W - 52L
1,880 Elo+
Solo
Team Averages
Level 103
1,585 SR
1,623 Elo+

VS

Team Averages
Level 111
1,530 SR
1,445 Elo+
Zeus
Zeus
Beardalicious
Zeus
Level 102
God Stats
1W - 3L
1,603 SR
Queue Stats
2W - 7L
1,431 Elo+
Solo
Cernunnos
Cernunnos
SAWKOO
Cernunnos
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
maxfaker
Ullr
Level 92
God Stats
12W - 28L
1,489 SR
Queue Stats
269W - 363L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Narvik74
Bastet
13
7 / 1 / 9
9,394
783
10,185
8,866
3,253
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ah Puch
carameltunez
Ah Puch
12
3 / 0 / 13
8,831
736
5,152
5,096
1,646
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jing Wei
grgas11
Jing Wei
14
9 / 1 / 8
9,821
818
11,191
9,315
3,502
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 1
6,878
573
4,784
8,132
2,404
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
SAWKOO
Cernunnos
11
1 / 6 / 1
7,998
667
4,469
9,815
4,029
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ullr
9
1 / 10 / 1
7,661
638
3,857
12,154
4,261
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
5
19
Kills
2
2
Deaths
19
30
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
3
1
0.17
W
Bastet
Narvik74
Bastet
7
1
9
11.5
L
Cernunnos
SAWKOO
Cernunnos
1
6
1
0.25
W
Ah Puch
carameltunez
Ah Puch
3
0
13
9.5
W
Jing Wei
grgas11
Jing Wei
9
1
8
13
L
Ullr
1
10
1
0.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,528
Damage
13,110
23,277
Taken
30,101
8,401
Mitigated
10,694
7,222
Healing
3,067
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,784
435
0
636
8,132
2,404
0
1,151
6,981
24,964
0
W
Bastet
Narvik74
Bastet
10,185
3,897
0
1,070
8,866
3,253
844
985
7,881
0
36,533
L
Cernunnos
SAWKOO
Cernunnos
4,469
1,660
0
2,181
9,815
4,029
0
2,485
7,330
0
17,496
W
Ah Puch
carameltunez
Ah Puch
5,152
466
0
1,680
5,096
1,646
1,309
2,485
2,611
28,229
0
W
Jing Wei
grgas11
Jing Wei
11,191
7,453
0
4,472
9,315
3,502
330
1,442
7,873
0
59,185
L
Ullr
3,857
1,652
0
250
12,154
4,261
0
1,528
10,626
0
19,894

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,046
Gold Earned
22,537
176
Minions Killed
122
0
Camps Cleared
0
705,903
Distance Traveled
538,828
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
6,878
573
33
3
0
194,450
1
W
Bastet
9,394
783
46
4
0
261,192
2
L
Cernunnos
7,998
667
48
4
0
180,438
4
W
Ah Puch
8,831
736
42
4
0
227,790
1
W
Jing Wei
9,821
818
88
7
0
216,921
1
L
Ullr
7,661
638
41
3
0
163,940
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role