Player Matchup

King Arthur
King Arthur
DEKICIGAN
King Arthur
Level 17
God Stats
4W - 4L
1,583 SR
Queue Stats
10W - 8L
1,497 Elo+
Party 1
Jormungandr
Jormungandr
Querxify
Jormungandr
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,410 Elo+
Solo
Hou Yi
Hou Yi
RetroAmami
Hou Yi
Level 14
God Stats
3W - 6L
1,500 SR
Queue Stats
67W - 59L
1,460 Elo+
Solo
Amaterasu
Amaterasu
Vardul16K
Amaterasu
Level 19
God Stats
16W - 13L
1,651 SR
Queue Stats
63W - 60L
1,537 Elo+
Solo
Tiamat
Tiamat
lolzake
Tiamat
Level 14
God Stats
1W - 1L
1,732 SR
Queue Stats
4W - 3L
1,520 Elo+
Party 1
Team Averages
Level 13
1,593 SR
1,485 Elo+

VS

Team Averages
Level 23
1,436 SR
1,454 Elo+
Hercules
Hercules
ABuzzy07
Hercules
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 13L
1,447 Elo+
Solo
Chaac
Chaac
DiosMarciso
Chaac
Level 20
God Stats
1W - 1L
1,242 SR
Queue Stats
32W - 34L
1,431 Elo+
Solo
Agni
Agni
Elard127
Agni
Level 27
God Stats
3W - 5L
1,304 SR
Queue Stats
96W - 83L
1,519 Elo+
Solo
Tiamat
Tiamat
EzhIk248
Tiamat
Level 29
God Stats
2W - 2L
1,567 SR
Queue Stats
78W - 70L
1,479 Elo+
Solo
Ratatoskr
Ratatoskr
HeoesRising
Ratatoskr
Level 12
God Stats
2W - 1L
1,565 SR
Queue Stats
19W - 15L
1,396 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DEKICIGAN
King Arthur
14
4 / 2 / 1
8,423
495
15,909
21,972
16,429
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jormungandr
Querxify
Jormungandr
6
0 / 5 / 1
5,638
332
1,447
5,544
1,915
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hou Yi
RetroAmami
Hou Yi
12
0 / 4 / 1
7,193
423
2,705
9,007
2,422
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Amaterasu
Vardul16K
Amaterasu
16
7 / 1 / 2
9,703
571
7,264
12,504
6,810
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
lolzake
Tiamat
12
0 / 8 / 3
7,306
430
6,263
11,101
5,243
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
ABuzzy07
Hercules
13
7 / 0 / 6
9,246
544
10,714
14,815
10,216
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

12
1 / 5 / 1
7,183
423
5,771
14,798
13,166
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Agni
15
2 / 4 / 2
9,409
553
8,847
9,614
3,611
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tiamat
EzhIk248
Tiamat
15
5 / 1 / 7
9,419
554
12,792
7,859
4,730
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ratatoskr
HeoesRising
Ratatoskr
14
4 / 1 / 1
8,330
490
3,795
10,617
3,894
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
36
11
Kills
19
20
Deaths
11
8
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Hercules
ABuzzy07
Hercules
7
0
6
10
L
King Arthur
DEKICIGAN
King Arthur
4
2
1
2.25
W
1
5
1
0.3
W
Agni
2
4
2
0.75
W
Tiamat
EzhIk248
Tiamat
5
1
7
8.5
W
Ratatoskr
HeoesRising
Ratatoskr
4
1
1
4.5
L
Jormungandr
Querxify
Jormungandr
0
5
1
0.1
L
Hou Yi
RetroAmami
Hou Yi
0
4
1
0.13
L
Amaterasu
Vardul16K
Amaterasu
7
1
2
8
L
Tiamat
lolzake
Tiamat
0
8
3
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,588
Damage
41,919
60,128
Taken
57,703
32,819
Mitigated
35,617
16,965
Healing
20,933
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
ABuzzy07
Hercules
10,714
3,142
0
7,832
14,815
10,216
0
2,114
12,701
0
33,623
L
King Arthur
DEKICIGAN
King Arthur
15,909
984
0
8,230
21,972
16,429
0
7,179
14,214
0
50,882
W
5,771
1,194
0
3,080
14,798
13,166
180
558
14,240
0
31,079
W
Agni
8,847
402
307
2,020
9,614
3,611
0
2,558
7,056
70,313
0
W
Tiamat
EzhIk248
Tiamat
12,792
1,207
0
5,424
7,859
4,730
1,210
1,827
6,032
53,180
0
W
Ratatoskr
HeoesRising
Ratatoskr
3,795
1,962
0
2,270
10,617
3,894
0
653
9,964
0
59,005
L
Jormungandr
Querxify
Jormungandr
1,447
749
132
158
5,544
1,915
0
1,984
3,560
12,058
0
L
Hou Yi
RetroAmami
Hou Yi
2,705
1,553
0
2,614
9,007
2,422
1,228
3,547
5,460
0
29,643
L
Amaterasu
Vardul16K
Amaterasu
7,264
3,121
0
3,223
12,504
6,810
30
2,774
9,554
0
67,471
L
Tiamat
lolzake
Tiamat
6,263
915
0
2,608
11,101
5,243
0
5,559
5,265
33,506
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,263
Gold Earned
43,587
378
Minions Killed
458
0
Camps Cleared
0
1,435,507
Distance Traveled
1,562,060
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
9,246
544
34
2
0
324,952
2
L
King Arthur
8,423
495
93
5
0
351,659
5
W
Chaac
7,183
423
65
4
0
290,843
1
W
Agni
9,409
553
154
9
0
329,741
1
W
Tiamat
9,419
554
111
7
0
306,134
3
W
Ratatoskr
8,330
490
94
6
0
310,390
1
L
Jormungandr
5,638
332
28
2
0
141,696
0
L
Hou Yi
7,193
423
69
4
0
273,791
3
L
Amaterasu
9,703
571
117
7
0
387,478
6
L
Tiamat
7,306
430
71
4
0
280,883
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role