Player Matchup

Anubis
Anubis
Dinoboi8876
Anubis
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
EliánDylan
Bakasura
Level 14
God Stats
2W - 0L
1,675 SR
Queue Stats
10W - 8L
1,390 Elo+
Solo
Sun Wukong
Sun Wukong
Pyroll7
Sun Wukong
Level 17
God Stats
134W - 93L
1,562 SR
Queue Stats
194W - 183L
1,320 Elo+
Solo
Neith
Neith
SariCat25
Neith
Level 11
God Stats
10W - 2L
1,833 SR
Queue Stats
14W - 13L
1,367 Elo+
Solo
Artio
Artio
SereneSmoke420
Artio
Level 22
God Stats
1W - 2L
1,348 SR
Queue Stats
95W - 102L
1,340 Elo+
Solo
Team Averages
Level 16
1,584 SR
1,384 Elo+

VS

Team Averages
Level 36
1,445 SR
1,257 Elo+
Agni
Agni
KageTerrorYT
Agni
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,019 Elo+
Party 1
Loki
Loki
NASCARL317
Loki
Level 8
God Stats
1W - 4L
1,237 SR
Queue Stats
3W - 8L
1,225 Elo+
Party 1
Artio
Artio
PoeticallyRarted
Artio
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 28L
1,366 Elo+
Party 1
Nu Wa
Nu Wa
RolandJOrvis84
Nu Wa
Level 28
God Stats
204W - 194L
1,485 SR
Queue Stats
491W - 577L
1,382 Elo+
Solo
Cthulhu
Cthulhu
luggzy24
Cthulhu
Level 5
God Stats
3W - 4L
1,502 SR
Queue Stats
8W - 20L
1,293 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
20
21 / 3 / 16
16,642
1,280
36,214
21,621
10,403
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bakasura
EliánDylan
Bakasura
20
8 / 4 / 22
14,447
1,111
9,874
19,041
7,703
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Sun Wukong
Pyroll7
Sun Wukong
19
1 / 7 / 19
12,156
935
5,376
18,790
9,951
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
SariCat25
Neith
20
11 / 2 / 20
14,132
1,087
31,424
13,384
4,506
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

20
4 / 4 / 23
13,174
1,013
9,241
18,177
12,296
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Team 1 Tickets

102

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 9 / 9
13,036
1,003
25,731
19,335
6,642
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

19
3 / 12 / 11
12,936
995
17,033
23,405
7,689
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

20
8 / 8 / 10
14,391
1,107
14,529
29,520
28,916
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

18
3 / 7 / 8
12,142
934
16,795
13,619
3,650
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cthulhu
luggzy24
Cthulhu
17
3 / 10 / 4
11,653
896
8,581
20,394
6,730
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

145
Kill Participation
62
45
Kills
20
20
Deaths
46
100
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Anubis
21
3
16
9.67
W
Bakasura
EliánDylan
Bakasura
8
4
22
4.75
L
3
9
9
0.83
L
3
12
11
0.71
L
8
8
10
1.63
W
Sun Wukong
Pyroll7
Sun Wukong
1
7
19
1.5
L
3
7
8
1
W
Neith
SariCat25
Neith
11
2
20
10.5
W
4
4
23
3.88
L
Cthulhu
luggzy24
Cthulhu
3
10
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,129
Damage
82,669
91,013
Taken
106,273
44,859
Mitigated
53,627
25,490
Healing
9,320
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
36,214
4,446
291
11,325
21,621
10,403
0
13,485
8,136
67,423
0
W
Bakasura
EliánDylan
Bakasura
9,874
7,308
0
3,728
19,041
7,703
0
15,187
3,854
0
26,844
L
25,731
2,453
0
1,871
19,335
6,642
0
6,630
12,495
53,633
0
L
17,033
4,406
0
294
23,405
7,689
0
9,530
13,281
0
39,163
L
14,529
3,419
1,296
4,629
29,520
28,916
0
9,710
19,647
48,075
0
W
Sun Wukong
Pyroll7
Sun Wukong
5,376
405
0
3,371
18,790
9,951
0
15,100
3,690
27
18,648
L
16,795
8,102
0
177
13,619
3,650
0
8,541
4,883
34,964
0
W
Neith
SariCat25
Neith
31,424
17,892
0
2,863
13,384
4,506
0
9,605
3,779
0
67,116
W
9,241
934
1,656
2,256
18,177
12,296
0
12,259
3,720
16,465
0
L
Cthulhu
luggzy24
Cthulhu
8,581
942
1,053
0
20,394
6,730
0
11,071
8,856
17,057
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,551
Gold Earned
64,158
245
Minions Killed
221
7
Camps Cleared
5
1,044,349
Distance Traveled
1,118,355
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
16,642
1,280
68
5
4
166,865
1
W
Bakasura
14,447
1,111
56
4
2
240,492
0
L
Agni
13,036
1,003
69
5
2
238,838
2
L
Loki
12,936
995
40
3
0
259,963
1
L
Artio
14,391
1,107
67
5
1
247,769
0
W
Sun Wukong
12,156
935
26
2
0
182,405
4
L
Nu Wa
12,142
934
33
3
1
185,871
1
W
Neith
14,132
1,087
81
6
0
214,587
1
W
Artio
13,174
1,013
14
1
1
240,000
1
L
Cthulhu
11,653
896
12
1
1
185,914
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role