Player Matchup

Anhur
Anhur
Dentise
Anhur
Level 75
God Stats
2W - 0L
1,599 SR
Queue Stats
27W - 17L
1,628 Elo+
Party 4
Olorun
Olorun
NikitaKarp
Olorun
Level 28
God Stats
6W - 2L
1,731 SR
Queue Stats
64W - 75L
1,499 Elo+
Party 4
Gilgamesh
Gilgamesh
enjeymusic
Gilgamesh
Level 40
God Stats
3W - 0L
1,500 SR
Queue Stats
7W - 4L
1,650 Elo+
Party 3
Arachne
Arachne
equinoxx3
Arachne
Level 158
God Stats
2W - 0L
1,188 SR
Queue Stats
12W - 7L
1,821 Elo+
Party 3
Ymir
Ymir
tupaacYao
Ymir
Level 5
God Stats
5W - 3L
1,500 SR
Queue Stats
12W - 9L
1,593 Elo+
Party 3
Team Averages
Level 61
1,504 SR
1,638 Elo+

VS

Team Averages
Level 40
1,458 SR
1,422 Elo+
Vulcan
Vulcan
Jowi-ix
Vulcan
Level 46
God Stats
7W - 10L
1,469 SR
Queue Stats
126W - 161L
1,417 Elo+
Party 2
Tiamat
Tiamat
PapelHigiénico
Tiamat
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 20L
1,516 Elo+
Party 2
Nemesis
Nemesis
franknet
Nemesis
Level 67
God Stats
8W - 10L
1,440 SR
Queue Stats
374W - 373L
1,459 Elo+
Party 2
Medusa
Medusa
o0-Sjengstah-0o
Medusa
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,348 Elo+
Party 1
Jormungandr
Jormungandr
privekush
Jormungandr
Level 41
God Stats
1W - 4L
1,383 SR
Queue Stats
57W - 70L
1,368 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Dentise
Anhur
18
7 / 1 / 10
11,463
546
13,870
14,540
5,791
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Olorun
NikitaKarp
Olorun
17
3 / 4 / 3
10,876
518
7,128
14,624
5,478
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Gilgamesh
enjeymusic
Gilgamesh
17
1 / 2 / 5
10,928
520
7,837
15,465
8,236
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Arachne
equinoxx3
Arachne
19
13 / 1 / 7
12,407
591
18,965
18,875
10,966
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ymir
14
4 / 2 / 13
9,517
453
6,899
11,220
9,960
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Jowi-ix
Vulcan
14
3 / 6 / 5
9,634
459
13,007
12,398
4,629
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

18
5 / 2 / 1
11,630
554
12,883
10,903
10,834
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nemesis
franknet
Nemesis
15
2 / 3 / 6
9,859
469
11,418
18,499
7,937
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
0 / 11 / 0
7,680
366
3,717
14,610
3,326
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Jormungandr
privekush
Jormungandr
12
0 / 8 / 0
7,672
365
5,473
19,131
9,244
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
22
28
Kills
10
10
Deaths
30
38
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Anhur
Dentise
Anhur
7
1
10
12
L
Vulcan
Jowi-ix
Vulcan
3
6
5
0.92
W
Olorun
NikitaKarp
Olorun
3
4
3
1.13
L
5
2
1
2.75
W
Gilgamesh
enjeymusic
Gilgamesh
1
2
5
1.75
W
Arachne
equinoxx3
Arachne
13
1
7
16.5
L
Nemesis
franknet
Nemesis
2
3
6
1.67
L
0
11
0
0
L
Jormungandr
privekush
Jormungandr
0
8
0
0
W
Ymir
4
2
13
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,699
Damage
46,498
74,724
Taken
75,541
40,431
Mitigated
35,970
32,834
Healing
13,976
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
Dentise
Anhur
13,870
9,861
0
7,613
14,540
5,791
6,351
4,844
9,696
0
85,117
L
Vulcan
Jowi-ix
Vulcan
13,007
4,165
0
946
12,398
4,629
345
2,682
9,716
66,113
0
W
Olorun
NikitaKarp
Olorun
7,128
2,284
120
6,492
14,624
5,478
4,416
5,220
9,404
67,738
0
L
12,883
2,317
0
4,993
10,903
10,834
333
1,194
9,709
61,756
0
W
Gilgamesh
enjeymusic
Gilgamesh
7,837
1,576
673
3,925
15,465
8,236
156
10,640
4,825
0
56,178
W
Arachne
equinoxx3
Arachne
18,965
11,509
0
11,634
18,875
10,966
1,209
5,833
13,042
0
87,820
L
Nemesis
franknet
Nemesis
11,418
5,849
0
3,547
18,499
7,937
0
4,008
14,491
0
68,870
L
3,717
1,479
339
1,127
14,610
3,326
0
1,614
12,996
0
39,689
L
Jormungandr
privekush
Jormungandr
5,473
1,344
336
2,688
19,131
9,244
0
4,529
14,602
49,074
0
W
Ymir
6,899
1,286
621
1,756
11,220
9,960
264
4,826
6,394
16,606
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,191
Gold Earned
46,475
555
Minions Killed
478
0
Camps Cleared
0
2,006,621
Distance Traveled
1,914,813
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
11,463
546
116
6
0
370,344
0
L
Vulcan
9,634
459
100
5
0
377,183
4
W
Olorun
10,876
518
132
6
0
370,178
2
L
Tiamat
11,630
554
128
6
0
371,498
2
W
Gilgamesh
10,928
520
147
7
0
427,992
5
W
Arachne
12,407
591
132
6
0
455,216
3
L
Nemesis
9,859
469
115
5
0
446,040
6
L
Medusa
7,680
366
60
3
0
357,470
0
L
Jormungandr
7,672
365
75
4
0
362,622
0
W
Ymir
9,517
453
28
1
0
382,891
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role