Player Matchup

Apollo
Apollo
FranktheTank41
Apollo
Level 49
God Stats
21W - 21L
1,417 SR
Queue Stats
402W - 477L
1,271 Elo+
Solo
Odin
Odin
Heronee_
Odin
Level 44
God Stats
6W - 4L
1,799 SR
Queue Stats
142W - 152L
1,451 Elo+
Solo
Vamana
Vamana
KTownsfinest865
Vamana
Level 42
God Stats
7W - 12L
1,331 SR
Queue Stats
391W - 533L
1,317 Elo+
Solo
Bakasura
Bakasura
XDAILYMOTION_QCX
Bakasura
Level 47
God Stats
1W - 1L
1,330 SR
Queue Stats
100W - 112L
1,438 Elo+
Solo
Chronos
Chronos
stylish-avatar7
Chronos
Level 36
God Stats
3W - 4L
1,741 SR
Queue Stats
171W - 176L
1,461 Elo+
Solo
Team Averages
Level 44
1,524 SR
1,388 Elo+

VS

Team Averages
Level 57
1,423 SR
1,358 Elo+
Chang'e
Chang'e
Deatok
Chang'e
Level 49
God Stats
12W - 10L
1,500 SR
Queue Stats
47W - 65L
1,217 Elo+
Solo
Raijin
Raijin
ForceBlast
Raijin
Level 38
God Stats
1W - 3L
1,186 SR
Queue Stats
105W - 143L
1,226 Elo+
Solo
Gilgamesh
Gilgamesh
NeverFindTrip
Gilgamesh
Level 48
God Stats
13W - 28L
1,373 SR
Queue Stats
141W - 166L
1,405 Elo+
Solo
Yemoja
Yemoja
RAWR_ImmaKitty
Yemoja
Level 21
God Stats
34W - 34L
1,605 SR
Queue Stats
235W - 268L
1,502 Elo+
Party 1
Heimdallr
Heimdallr
z7sinsPride
Heimdallr
Level 130
God Stats
45W - 51L
1,452 SR
Queue Stats
557W - 560L
1,440 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 7 / 1
14,920
439
3,123
26,863
11,180
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Odin
19
3 / 9 / 4
13,754
405
11,584
24,208
5,605
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

19
2 / 8 / 5
14,042
413
12,239
32,656
26,234
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

20
5 / 11 / 4
15,426
454
16,643
35,268
16,338
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
5 / 6 / 3
16,414
483
27,500
26,818
12,385
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Deatok
Chang'e
20
12 / 3 / 8
17,863
525
25,973
27,059
26,772
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Raijin
ForceBlast
Raijin
20
3 / 8 / 15
15,662
461
22,470
23,609
10,733
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gilgamesh
NeverFindTrip
Gilgamesh
6
0 / 1 / 0
10,061
296
306
884
298
Boots

Boots

+6%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

20
3 / 2 / 22
17,301
509
15,269
35,437
46,635
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Heimdallr
z7sinsPride
Heimdallr
20
22 / 2 / 5
20,605
606
37,162
23,207
13,300
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
90
16
Kills
40
41
Deaths
16
17
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Deatok
Chang'e
12
3
8
5.33
W
Raijin
ForceBlast
Raijin
3
8
15
1.31
L
1
7
1
0.21
L
Odin
3
9
4
0.56
L
2
8
5
0.56
W
Gilgamesh
NeverFindTrip
Gilgamesh
0
1
0
0
W
3
2
22
7
L
5
11
4
0.64
L
5
6
3
1.08
W
Heimdallr
z7sinsPride
Heimdallr
22
2
5
12.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,089
Damage
101,180
145,813
Taken
110,196
71,742
Mitigated
97,738
45,897
Healing
43,967
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Deatok
Chang'e
25,973
2,612
2,671
11,654
27,059
26,772
2,110
7,259
19,378
96,491
0
W
Raijin
ForceBlast
Raijin
22,470
2,005
0
5,437
23,609
10,733
1,834
7,646
15,169
117,625
0
L
3,123
1,017
0
11,413
26,863
11,180
3,788
5,570
21,268
0
122,625
L
Odin
11,584
2,816
0
1,868
24,208
5,605
351
10,457
13,690
0
60,548
L
12,239
5,893
0
11,925
32,656
26,234
337
18,122
14,059
0
55,349
W
Gilgamesh
NeverFindTrip
Gilgamesh
306
144
0
120
884
298
0
0
884
0
3,142
W
15,269
2,259
3,934
12,650
35,437
46,635
2,335
9,117
25,180
67,851
0
L
16,643
12,092
392
12,637
35,268
16,338
2,420
16,323
18,781
0
97,167
L
27,500
3,569
0
7,662
26,818
12,385
352
12,406
14,288
126,795
0
W
Heimdallr
z7sinsPride
Heimdallr
37,162
24,249
0
7,501
23,207
13,300
11,579
4,248
18,312
0
183,093

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,556
Gold Earned
81,492
732
Minions Killed
576
0
Camps Cleared
0
2,965,309
Distance Traveled
2,382,110
25
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
17,863
525
117
3
0
627,385
2
W
Raijin
15,662
461
168
5
0
543,385
0
L
Apollo
14,920
439
166
5
0
461,148
9
L
Odin
13,754
405
94
3
0
572,172
0
L
Vamana
14,042
413
79
2
0
635,099
15
W
Gilgamesh
10,061
296
11
0
0
27,720
0
W
Yemoja
17,301
509
73
2
0
594,034
13
L
Bakasura
15,426
454
173
5
0
683,935
0
L
Chronos
16,414
483
220
6
0
612,955
1
W
Heimdallr
20,605
606
207
6
0
589,586
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role