Player Matchup

Scylla
Scylla
Cyndaquil30
Scylla
Level 27
God Stats
1W - 2L
1,377 SR
Queue Stats
14W - 17L
1,226 Elo+
Solo
Danzaburou
Danzaburou
DrBadfingers
Danzaburou
Level 29
God Stats
8W - 5L
1,611 SR
Queue Stats
38W - 40L
1,375 Elo+
Solo
Hachiman
Hachiman
StilMatic01
Hachiman
Level 29
God Stats
2W - 6L
1,500 SR
Queue Stats
158W - 192L
1,375 Elo+
Solo
Tsukuyomi
Tsukuyomi
Systematic_Era
Tsukuyomi
Level 28
God Stats
4W - 2L
1,508 SR
Queue Stats
58W - 55L
1,354 Elo+
Solo
Fenrir
Fenrir
stepan787898
Fenrir
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 16L
1,220 Elo+
Solo
Team Averages
Level 25
1,499 SR
1,310 Elo+

VS

Team Averages
Level 22
1,453 SR
1,388 Elo+
Apollo
Apollo
BrandanFeltham
Apollo
Level 17
God Stats
159W - 165L
1,354 SR
Queue Stats
171W - 189L
1,232 Elo+
Solo
Aphrodite
Aphrodite
HotWench420
Aphrodite
Level 28
God Stats
18W - 21L
1,440 SR
Queue Stats
145W - 216L
1,228 Elo+
Party 1
Cernunnos
Cernunnos
ItsaMoose710
Cernunnos
Level 27
God Stats
47W - 60L
1,368 SR
Queue Stats
77W - 104L
1,265 Elo+
Party 1
Danzaburou
Danzaburou
KidSwizz5318
Danzaburou
Level 29
God Stats
91W - 85L
1,604 SR
Queue Stats
167W - 140L
1,611 Elo+
Party 2
Merlin
Merlin
Teachinsmite
Merlin
Level 8
God Stats
5W - 2L
1,500 SR
Queue Stats
59W - 46L
1,603 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
9
0 / 0 / 0
4,919
492
2,609
3,065
761
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
DrBadfingers
Danzaburou
9
0 / 2 / 0
4,511
451
3,794
5,783
1,677
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hachiman
StilMatic01
Hachiman
9
1 / 2 / 1
4,924
492
2,594
6,573
2,055
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Boots

Boots

+6%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Tsukuyomi
Systematic_Era
Tsukuyomi
9
1 / 1 / 0
5,248
525
1,682
4,873
1,386
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Fenrir
7
0 / 3 / 0
4,360
436
246
6,676
1,851
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 1 / 2
5,271
527
3,192
5,889
2,166
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Aphrodite
HotWench420
Aphrodite
9
3 / 0 / 1
6,016
602
2,113
3,723
1,433
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cernunnos
ItsaMoose710
Cernunnos
10
2 / 0 / 1
5,833
583
2,241
5,317
1,593
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Danzaburou
KidSwizz5318
Danzaburou
10
1 / 0 / 1
5,881
588
3,635
5,462
1,645
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Merlin
11
1 / 2 / 1
6,247
625
5,425
4,085
1,038
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
14
2
Kills
8
8
Deaths
3
1
Assists
6
Player
Kills
Deaths
Assists
KDA
W
1
1
2
2
L
Scylla
0
0
0
0
L
Danzaburou
DrBadfingers
Danzaburou
0
2
0
0
W
Aphrodite
HotWench420
Aphrodite
3
0
1
3.5
W
Cernunnos
ItsaMoose710
Cernunnos
2
0
1
2.5
W
Danzaburou
KidSwizz5318
Danzaburou
1
0
1
1.5
L
Hachiman
StilMatic01
Hachiman
1
2
1
0.75
L
Tsukuyomi
Systematic_Era
Tsukuyomi
1
1
0
1
W
Merlin
1
2
1
0.75
L
Fenrir
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,925
Damage
16,606
26,970
Taken
24,476
7,730
Mitigated
7,875
8,839
Healing
13,632
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,192
1,489
0
1,954
5,889
2,166
1,105
0
5,889
0
25,775
L
Scylla
2,609
138
0
935
3,065
761
0
0
3,065
23,386
0
L
Danzaburou
DrBadfingers
Danzaburou
3,794
903
0
2,146
5,783
1,677
0
1,389
4,394
0
23,367
W
Aphrodite
HotWench420
Aphrodite
2,113
217
1,860
2,894
3,723
1,433
819
0
3,723
19,167
0
W
Cernunnos
ItsaMoose710
Cernunnos
2,241
1,030
0
3,106
5,317
1,593
1,260
71
5,220
0
26,915
W
Danzaburou
KidSwizz5318
Danzaburou
3,635
1,127
0
2,047
5,462
1,645
0
2,298
2,950
0
30,347
L
Hachiman
StilMatic01
Hachiman
2,594
1,083
0
2,040
6,573
2,055
0
4,077
2,196
0
20,597
L
Tsukuyomi
Systematic_Era
Tsukuyomi
1,682
362
0
1,932
4,873
1,386
0
834
3,997
0
24,447
W
Merlin
5,425
378
0
1,771
4,085
1,038
90
0
4,085
33,538
0
L
Fenrir
246
155
0
1,786
6,676
1,851
24
872
5,780
0
15,778

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,962
Gold Earned
29,248
220
Minions Killed
288
0
Camps Cleared
0
868,022
Distance Traveled
878,349
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
5,271
527
41
4
0
166,629
0
L
Scylla
4,919
492
52
5
0
165,131
0
L
Danzaburou
4,511
451
35
4
0
176,345
0
W
Aphrodite
6,016
602
52
5
0
182,692
4
W
Cernunnos
5,833
583
52
5
0
160,868
1
W
Danzaburou
5,881
588
62
6
0
192,605
0
L
Hachiman
4,924
492
32
3
0
144,247
3
L
Tsukuyomi
5,248
525
66
7
0
205,326
0
W
Merlin
6,247
625
81
8
0
175,555
0
L
Fenrir
4,360
436
35
4
0
176,973
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role