Player Matchup

Raijin
Raijin
Platinum V
Buzv
Raijin
Platinum V
Level 128
God Stats
19W - 17L
1,886 SR
Queue Stats
483W - 497L
1,848 MMR
Solo
Arachne
Arachne
Gold I
EscalationZ
Arachne
Gold I
Level 149
God Stats
4W - 2L
1,609 SR
Queue Stats
231W - 234L
1,607 MMR
Solo
Tyr
Tyr
Gold V
Mikisunara
Tyr
Gold V
Level 129
God Stats
3W - 4L
1,698 SR
Queue Stats
24W - 28L
1,508 MMR
Solo
Izanami
Izanami
Gold I
UnicornVorhees
Izanami
Gold I
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Khepri
Khepri
Gold II
fettludi
Khepri
Gold II
Level 106
God Stats
7W - 8L
1,457 SR
Queue Stats
157W - 156L
1,658 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 127
1,630 SR
1,624 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 129
1,587 SR
1,690 MMR
Awilix
Awilix
Platinum IV
Amn3sya
Awilix
Platinum IV
Level 159
God Stats
11W - 17L
1,590 SR
Queue Stats
1,125W - 1,096L
1,816 MMR
Solo
Bacchus
Bacchus
Platinum V
MoonMoonRawr
Bacchus
Platinum V
Level 159
God Stats
1W - 1L
1,734 SR
Queue Stats
232W - 236L
1,537 MMR
Solo
Janus
Janus
Platinum II
Rekt4TheWin
Janus
Platinum II
Level 159
God Stats
5W - 6L
1,500 SR
Queue Stats
163W - 155L
1,862 MMR
Solo
Vamana
Vamana
Bronze III
enjeymusic
Vamana
Bronze III
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
1,500 MMR
Solo
Artemis
Artemis
Platinum V
yagizsubasi
Artemis
Platinum V
Level 126
God Stats
61W - 59L
1,610 SR
Queue Stats
350W - 345L
1,735 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Buzv
Raijin
20
8 / 1 / 9
17,714
633
21,205
10,804
4,867
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Arachne
EscalationZ
Arachne
20
3 / 2 / 9
16,019
572
12,731
26,583
16,316
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

20
9 / 0 / 6
17,422
622
17,022
20,897
25,097
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
9 / 8 / 3
17,000
607
25,738
28,841
13,379
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Khepri
fettludi
Khepri
18
1 / 2 / 14
14,141
505
6,573
19,485
25,245
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bans
SobekTiamatScyllaAnhurAthena

VS

Bans
SetGebCu ChulainnKing ArthurXing Tian
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Amn3sya
Awilix
20
6 / 8 / 3
13,785
492
16,732
25,441
11,217
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bacchus
MoonMoonRawr
Bacchus
16
2 / 6 / 7
11,383
407
10,541
22,766
27,245
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

20
4 / 3 / 0
14,657
523
14,412
15,046
5,538
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Vamana
enjeymusic
Vamana
20
0 / 4 / 3
11,731
419
5,955
18,811
16,336
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Artemis
yagizsubasi
Artemis
20
1 / 9 / 6
12,875
460
15,126
24,348
10,249
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
32
30
Kills
13
13
Deaths
30
41
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Awilix
Amn3sya
Awilix
6
8
3
0.94
W
Raijin
Buzv
Raijin
8
1
9
12.5
W
Arachne
EscalationZ
Arachne
3
2
9
3.75
W
9
0
6
12
L
Bacchus
MoonMoonRawr
Bacchus
2
6
7
0.92
L
4
3
0
1.33
W
9
8
3
1.31
L
Vamana
enjeymusic
Vamana
0
4
3
0.38
W
Khepri
fettludi
Khepri
1
2
14
4
L
Artemis
yagizsubasi
Artemis
1
9
6
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,269
Damage
62,766
106,610
Taken
106,412
84,904
Mitigated
70,585
50,168
Healing
26,817
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
Amn3sya
Awilix
16,732
7,288
0
5,280
25,441
11,217
0
6,424
19,017
0
128,318
W
Raijin
Buzv
Raijin
21,205
1,572
0
4,715
10,804
4,867
3,962
5,550
5,060
165,781
0
W
Arachne
EscalationZ
Arachne
12,731
6,563
0
15,411
26,583
16,316
2,442
5,937
20,540
0
134,105
W
17,022
4,907
0
11,617
20,897
25,097
3,936
5,198
15,619
0
114,756
L
Bacchus
MoonMoonRawr
Bacchus
10,541
1,000
0
1,848
22,766
27,245
0
8,923
13,843
28,097
0
L
14,412
542
310
2,232
15,046
5,538
284
7,333
7,713
123,159
0
W
25,738
17,277
0
12,495
28,841
13,379
6,109
7,799
20,954
0
161,193
L
Vamana
enjeymusic
Vamana
5,955
2,292
0
5,610
18,811
16,336
1,274
3,447
15,364
0
63,238
W
Khepri
fettludi
Khepri
6,573
779
0
5,930
19,485
25,245
1,300
6,252
13,039
29,441
0
L
Artemis
yagizsubasi
Artemis
15,126
6,840
0
11,537
24,348
10,249
690
1,651
22,697
0
111,935

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

82,296
Gold Earned
64,431
784
Minions Killed
783
0
Camps Cleared
0
2,641,027
Distance Traveled
2,643,261
45
Wards Purchased
45
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
13,785
492
214
8
0
553,306
4
W
Raijin
17,714
633
246
9
0
535,799
13
W
Arachne
16,019
572
144
5
0
562,884
7
W
Tyr
17,422
622
175
6
0
567,743
10
L
Bacchus
11,383
407
33
1
0
518,182
14
L
Janus
14,657
523
262
9
0
606,820
10
W
Izanami
17,000
607
191
7
0
441,945
6
L
Vamana
11,731
419
126
5
0
571,070
5
W
Khepri
14,141
505
28
1
0
532,656
9
L
Artemis
12,875
460
148
5
0
393,883
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role