Player Matchup

Sobek
Sobek
Avarice393
Sobek
Level 118
God Stats
0W - 1L
1,840 SR
Queue Stats
24W - 22L
1,467 Elo+
Party 2
Tiamat
Tiamat
Dukes420
Tiamat
Level 156
God Stats
0W - 2L
1,381 SR
Queue Stats
61W - 79L
1,460 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Nailnut
Cu Chulainn
Level 129
God Stats
0W - 1L
1,536 SR
Queue Stats
19W - 27L
1,548 Elo+
Party 1
Ra
Ra
Revillusion
Ra
Level 84
God Stats
2W - 2L
1,551 SR
Queue Stats
39W - 34L
1,494 Elo+
Party 2
Zeus
Zeus
Wirenut20
Zeus
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 129
1,561 SR
1,494 Elo+

VS

Team Averages
Level 114
1,438 SR
1,386 Elo+
Rama
Rama
King Danl
Rama
Level 67
God Stats
13W - 21L
1,392 SR
Queue Stats
105W - 154L
1,353 Elo+
Party 4
Gilgamesh
Gilgamesh
Monocyte4
Gilgamesh
Level 129
God Stats
4W - 5L
1,310 SR
Queue Stats
105W - 114L
1,455 Elo+
Party 3
Fenrir
Fenrir
Shingosean
Fenrir
Level 123
God Stats
5W - 3L
1,352 SR
Queue Stats
118W - 169L
1,379 Elo+
Party 4
Athena
Athena
Ultra Pleb
Athena
Level 123
God Stats
7W - 11L
1,500 SR
Queue Stats
60W - 96L
1,289 Elo+
Party 4
Discordia
Discordia
sp0okyboogie
Discordia
Level 126
God Stats
19W - 17L
1,637 SR
Queue Stats
103W - 113L
1,455 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
13
2 / 3 / 2
7,704
770
3,876
12,042
11,009
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tiamat
Dukes420
Tiamat
13
0 / 4 / 4
6,889
689
3,298
6,098
2,965
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cu Chulainn
Nailnut
Cu Chulainn
13
1 / 8 / 3
7,401
740
6,625
11,555
7,653
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

12
2 / 6 / 1
7,052
705
2,045
5,958
2,054
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Zeus
13
1 / 7 / 3
7,401
740
10,112
6,738
2,439
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
15
5 / 0 / 9
9,327
933
5,147
5,160
2,083
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilgamesh
Monocyte4
Gilgamesh
15
6 / 2 / 14
9,833
983
13,446
12,621
8,081
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mace

Mace

+10
Physical Power

Fenrir
Shingosean
Fenrir
15
12 / 1 / 9
11,087
1,109
8,088
7,623
4,559
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Athena
Ultra Pleb
Athena
14
0 / 1 / 19
8,829
883
4,147
8,395
5,849
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Discordia
sp0okyboogie
Discordia
15
5 / 2 / 16
9,741
974
5,625
4,801
2,076
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
95
6
Kills
28
28
Deaths
6
13
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Sobek
2
3
2
1
L
Tiamat
Dukes420
Tiamat
0
4
4
0.5
W
Rama
5
0
9
9.5
W
Gilgamesh
Monocyte4
Gilgamesh
6
2
14
6.5
L
Cu Chulainn
Nailnut
Cu Chulainn
1
8
3
0.31
L
2
6
1
0.42
W
Fenrir
Shingosean
Fenrir
12
1
9
16.5
W
Athena
Ultra Pleb
Athena
0
1
19
9.5
L
Zeus
1
7
3
0.36
W
Discordia
sp0okyboogie
Discordia
5
2
16
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,956
Damage
36,453
42,391
Taken
38,600
26,120
Mitigated
22,648
3,011
Healing
9,505
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
3,876
247
0
1,783
12,042
11,009
0
2,500
9,542
16,678
0
L
Tiamat
Dukes420
Tiamat
3,298
320
0
477
6,098
2,965
0
1,487
4,611
26,280
0
W
Rama
5,147
3,680
0
1,641
5,160
2,083
4,620
2,641
2,469
0
30,654
W
Gilgamesh
Monocyte4
Gilgamesh
13,446
3,235
588
3,114
12,621
8,081
1,296
5,441
7,080
0
25,529
L
Cu Chulainn
Nailnut
Cu Chulainn
6,625
2,013
0
420
11,555
7,653
2
2,754
8,801
2,012
18,560
L
2,045
232
93
238
5,958
2,054
0
2,062
3,896
13,743
0
W
Fenrir
Shingosean
Fenrir
8,088
1,216
0
1,424
7,623
4,559
968
4,146
3,452
0
17,758
W
Athena
Ultra Pleb
Athena
4,147
824
1,466
798
8,395
5,849
0
4,480
3,766
12,970
0
L
Zeus
10,112
407
0
0
6,738
2,439
0
1,285
5,453
29,060
0
W
Discordia
sp0okyboogie
Discordia
5,625
420
0
474
4,801
2,076
1,323
2,961
1,765
27,589
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,447
Gold Earned
48,817
205
Minions Killed
229
5
Camps Cleared
7
899,536
Distance Traveled
1,051,860
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
7,704
770
37
4
1
212,364
0
L
Tiamat
6,889
689
51
5
0
190,575
4
W
Rama
9,327
933
71
7
1
193,916
1
W
Gilgamesh
9,833
983
32
3
2
219,172
3
L
Cu Chulainn
7,401
740
34
3
0
196,411
4
L
Ra
7,052
705
29
3
3
132,459
0
W
Fenrir
11,087
1,109
30
3
4
204,480
0
W
Athena
8,829
883
24
2
0
229,767
2
L
Zeus
7,401
740
54
5
1
167,727
2
W
Discordia
9,741
974
72
7
0
204,525
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role