Player Matchup

Bacchus
Bacchus
Silver III
 
Bacchus
Silver III
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Silver I
Rain7719
Fenrir
Silver I
Level 106
God Stats
9W - 9L
1,602 SR
Queue Stats
64W - 78L
1,093 MMR
Solo
Anhur
Anhur
Silver IV
SmileySFTS
Anhur
Silver IV
Level 39
God Stats
0W - 5L
1,125 SR
Queue Stats
12W - 30L
828 MMR
Solo
Ra
Ra
Silver V
cabalmaromba
Ra
Silver V
Level 123
God Stats
0W - 1L
1,561 SR
Queue Stats
50W - 69L
780 MMR
Solo
Kuzenbo
Kuzenbo
Silver IV
xxflip420
Kuzenbo
Silver IV
Level 128
God Stats
1W - 1L
1,310 SR
Queue Stats
123W - 131L
702 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 107
1,419 SR
980 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 106
1,488 SR
857 MMR
Nu Wa
Nu Wa
Silver II
KingDerrick20
Nu Wa
Silver II
Level 147
God Stats
11W - 4L
1,844 SR
Queue Stats
256W - 279L
1,035 MMR
Party 1
Achilles
Achilles
Silver IV
MNTY_spray
Achilles
Silver IV
Level 67
God Stats
12W - 10L
1,486 SR
Queue Stats
315W - 317L
676 MMR
Solo
Hades
Hades
Silver II
MasterZircon
Hades
Silver II
Level 125
God Stats
6W - 3L
1,324 SR
Queue Stats
293W - 287L
1,078 MMR
Solo
Cupid
Cupid
Silver V
Omegapops
Cupid
Silver V
Level 105
God Stats
3W - 2L
1,204 SR
Queue Stats
120W - 147L
548 MMR
Solo
Nemesis
Nemesis
Silver II
its_AHole_Epik
Nemesis
Silver II
Level 88
God Stats
27W - 14L
1,580 SR
Queue Stats
827W - 839L
950 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
9
1 / 5 / 1
5,063
460
3,067
7,034
3,418
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Fenrir
Rain7719
Fenrir
12
7 / 2 / 3
7,178
653
6,535
7,921
2,684
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Anhur
8
0 / 4 / 4
4,735
430
2,119
6,184
1,224
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

8
2 / 2 / 1
5,228
475
2,639
4,835
1,391
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Kuzenbo
xxflip420
Kuzenbo
8
2 / 4 / 4
5,121
466
3,136
9,065
6,367
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Bans
SetDanzaburouTiamatPersephoneCu Chulainn

VS

Bans
King ArthurXbalanqueCthulhuNikeApollo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 9
6,741
613
4,656
4,964
1,454
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Achilles
MNTY_spray
Achilles
9
3 / 3 / 3
5,620
511
5,886
9,038
4,182
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
4 / 2 / 2
6,936
631
3,595
6,378
2,268
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cupid
Omegapops
Cupid
9
4 / 2 / 7
6,134
558
5,640
4,370
1,321
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
5 / 2 / 1
7,093
645
5,359
6,921
2,585
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
39
12
Kills
17
17
Deaths
12
13
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
1
5
1
0.3
W
1
3
9
1.83
W
Achilles
MNTY_spray
Achilles
3
3
3
1.5
W
4
2
2
2.5
W
Cupid
Omegapops
Cupid
4
2
7
3.75
L
Fenrir
Rain7719
Fenrir
7
2
3
4.25
L
Anhur
0
4
4
0.5
L
2
2
1
1.25
W
5
2
1
2.75
L
Kuzenbo
xxflip420
Kuzenbo
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,496
Damage
25,136
35,039
Taken
31,671
15,084
Mitigated
11,810
7,228
Healing
8,157
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
3,067
739
0
0
7,034
3,418
144
3,198
3,603
16,014
0
W
4,656
732
0
1,069
4,964
1,454
313
968
3,926
35,981
0
W
Achilles
MNTY_spray
Achilles
5,886
1,386
0
1,823
9,038
4,182
0
2,935
6,003
0
21,692
W
3,595
482
0
3,292
6,378
2,268
140
2,477
3,901
29,147
0
W
Cupid
Omegapops
Cupid
5,640
2,762
96
1,265
4,370
1,321
1,222
1,171
3,149
0
22,677
L
Fenrir
Rain7719
Fenrir
6,535
2,287
0
2,829
7,921
2,684
240
1,485
6,394
0
35,286
L
Anhur
2,119
1,173
0
1,235
6,184
1,224
184
726
5,458
0
12,517
L
2,639
86
136
969
4,835
1,391
0
1,720
3,115
21,292
0
W
5,359
2,869
0
612
6,921
2,585
0
991
5,850
0
44,596
L
Kuzenbo
xxflip420
Kuzenbo
3,136
1,158
287
1,772
9,065
6,367
138
845
8,218
10,851
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,325
Gold Earned
32,524
183
Minions Killed
325
0
Camps Cleared
0
911,987
Distance Traveled
1,010,598
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
5,063
460
32
3
0
181,019
1
W
Nu Wa
6,741
613
78
7
0
175,421
3
W
Achilles
5,620
511
39
4
0
214,646
2
W
Hades
6,936
631
67
6
0
196,357
3
W
Cupid
6,134
558
45
4
0
181,814
2
L
Fenrir
7,178
653
66
6
0
213,213
2
L
Anhur
4,735
430
19
2
0
171,384
3
L
Ra
5,228
475
51
5
0
157,232
0
W
Nemesis
7,093
645
96
9
0
242,360
0
L
Kuzenbo
5,121
466
15
1
0
189,139
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role