Player Matchup

Danzaburou
Danzaburou
MrMCHD
Danzaburou
Level 131
God Stats
7W - 5L
1,509 SR
Queue Stats
145W - 149L
1,632 Elo+
Party 1
Zhong Kui
Zhong Kui
PaganDaze
Zhong Kui
Level 29
God Stats
19W - 8L
1,628 SR
Queue Stats
112W - 123L
1,578 Elo+
Solo
Fenrir
Fenrir
QN0N
Fenrir
Level 18
God Stats
4W - 3L
1,575 SR
Queue Stats
51W - 37L
1,640 Elo+
Solo
Artio
Artio
XTheRogueEliteX
Artio
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,689 Elo+
Party 1
Athena
Athena
mxzl_y
Athena
Level 27
God Stats
8W - 7L
1,501 SR
Queue Stats
174W - 189L
1,618 Elo+
Solo
Team Averages
Level 42
1,543 SR
1,631 Elo+

VS

Team Averages
Level 14
1,576 SR
1,595 Elo+
Ullr
Ullr
Alexiscoollee
Ullr
Level 5
God Stats
1W - 2L
1,331 SR
Queue Stats
12W - 15L
1,630 Elo+
Solo
Set
Set
Artorias933321
Set
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 33L
1,548 Elo+
Solo
Fafnir
Fafnir
BillyBeefsteak
Fafnir
Level 5
God Stats
0W - 3L
1,500 SR
Queue Stats
4W - 9L
1,440 Elo+
Solo
Zeus
Zeus
Zhesrt
Zeus
Level 27
God Stats
0W - 2L
1,845 SR
Queue Stats
72W - 44L
1,727 Elo+
Solo
Gilgamesh
Gilgamesh
iNeeDblInk
Gilgamesh
Level 7
God Stats
14W - 6L
1,704 SR
Queue Stats
45W - 38L
1,632 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
MrMCHD
Danzaburou
8
3 / 0 / 3
4,889
611
2,566
1,586
410
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Zhong Kui
PaganDaze
Zhong Kui
9
2 / 0 / 3
5,181
648
2,700
4,252
2,514
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Fenrir
QN0N
Fenrir
9
5 / 0 / 1
5,439
680
3,053
3,803
1,213
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
3 / 1 / 0
5,408
676
3,426
5,404
3,395
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Athena
mxzl_y
Athena
8
1 / 0 / 5
5,294
662
2,458
5,551
2,288
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 3 / 0
3,525
441
1,093
3,742
711
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
0 / 3 / 1
4,489
561
930
5,103
1,508
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

6
0 / 2 / 0
4,202
525
906
5,445
3,659
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Zeus
Zhesrt
Zeus
6
0 / 3 / 0
4,123
515
1,667
2,844
697
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gilgamesh
iNeeDblInk
Gilgamesh
8
1 / 3 / 0
4,760
595
3,194
6,285
2,169
Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
2
14
Kills
1
1
Deaths
14
12
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
L
0
3
1
0.17
L
0
2
0
0
W
Danzaburou
MrMCHD
Danzaburou
3
0
3
4.5
W
Zhong Kui
PaganDaze
Zhong Kui
2
0
3
3.5
W
Fenrir
QN0N
Fenrir
5
0
1
5.5
W
3
1
0
3
L
Zeus
Zhesrt
Zeus
0
3
0
0
L
Gilgamesh
iNeeDblInk
Gilgamesh
1
3
0
0.33
W
Athena
mxzl_y
Athena
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,203
Damage
7,790
20,596
Taken
23,419
9,820
Mitigated
8,744
9,303
Healing
4,931
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,093
307
0
716
3,742
711
0
456
3,278
0
9,333
L
930
403
0
1,546
5,103
1,508
0
1,298
3,667
0
19,797
L
906
62
0
1,102
5,445
3,659
0
1,773
3,626
9,454
0
W
Danzaburou
MrMCHD
Danzaburou
2,566
1,249
0
1,149
1,586
410
777
262
1,324
0
17,521
W
Zhong Kui
PaganDaze
Zhong Kui
2,700
0
0
1,868
4,252
2,514
0
1,260
2,824
21,486
0
W
Fenrir
QN0N
Fenrir
3,053
810
0
1,626
3,803
1,213
0
298
3,467
0
22,650
W
3,426
416
136
2,315
5,404
3,395
608
0
5,404
20,513
0
L
Zeus
Zhesrt
Zeus
1,667
275
0
346
2,844
697
0
767
2,003
15,653
0
L
Gilgamesh
iNeeDblInk
Gilgamesh
3,194
658
0
1,221
6,285
2,169
0
3,712
2,261
0
23,002
W
Athena
mxzl_y
Athena
2,458
804
0
2,209
5,551
2,288
337
547
5,004
16,337
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,211
Gold Earned
21,099
224
Minions Killed
175
0
Camps Cleared
0
759,406
Distance Traveled
671,906
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
3,525
441
23
3
0
148,582
1
L
Set
4,489
561
52
7
0
165,725
0
L
Fafnir
4,202
525
19
2
0
145,910
1
W
Danzaburou
4,889
611
35
4
0
129,386
0
W
Zhong Kui
5,181
648
56
7
0
151,060
0
W
Fenrir
5,439
680
56
7
0
169,038
3
W
Artio
5,408
676
44
6
0
145,515
0
L
Zeus
4,123
515
33
4
0
99,237
2
L
Gilgamesh
4,760
595
48
6
0
112,452
0
W
Athena
5,294
662
33
4
0
164,407
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role