Player Matchup

Pele
Pele
GJok3r I La
Pele
Level 29
God Stats
1W - 4L
1,317 SR
Queue Stats
5W - 13L
1,118 Elo+
Party 1
Bellona
Bellona
MeiaNoite9127
Bellona
Level 30
God Stats
8W - 15L
1,590 SR
Queue Stats
31W - 33L
1,283 Elo+
Solo
Heimdallr
Heimdallr
los hermanos35
Heimdallr
Level 27
God Stats
2W - 9L
1,468 SR
Queue Stats
5W - 13L
1,118 Elo+
Party 1
Team Averages
Level 29
1,458 SR
1,173 Elo+

VS

Team Averages
Level 18
1,335 SR
1,317 Elo+
Loki
Loki
JJTooSaucy
Loki
Level 23
God Stats
0W - 3L
1,500 SR
Queue Stats
71W - 69L
1,351 Elo+
Party 2
Jormungandr
Jormungandr
SoonerMagic2K
Jormungandr
Level 15
God Stats
0W - 2L
1,351 SR
Queue Stats
5W - 9L
1,500 Elo+
Party 2
Izanami
Izanami
acekid133
Izanami
Level 16
God Stats
0W - 9L
1,154 SR
Queue Stats
54W - 80L
1,100 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 2 / 5
11,176
699
10,243
11,372
4,855
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Bellona
14
2 / 1 / 11
10,641
665
4,139
9,069
8,081
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Heimdallr
los hermanos35
Heimdallr
16
8 / 1 / 8
12,115
757
16,907
9,979
3,776
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 5 / 1
9,136
571
4,981
14,341
5,101
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
SoonerMagic2K
Jormungandr
13
2 / 8 / 1
9,954
622
12,114
20,460
12,768
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
acekid133
Izanami
6
0 / 3 / 2
8,392
525
1,478
3,966
805
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
7
16
Kills
3
4
Deaths
16
24
Assists
4
Player
Kills
Deaths
Assists
KDA
W
6
2
5
4.25
L
1
5
1
0.3
W
Bellona
2
1
11
7.5
L
Jormungandr
SoonerMagic2K
Jormungandr
2
8
1
0.31
L
Izanami
acekid133
Izanami
0
3
2
0.33
W
Heimdallr
los hermanos35
Heimdallr
8
1
8
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,289
Damage
18,573
30,420
Taken
38,767
16,712
Mitigated
18,674
7,488
Healing
3,895
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,243
3,788
0
2,787
11,372
4,855
698
4,454
6,743
0
54,207
L
4,981
531
366
366
14,341
5,101
0
0
14,341
0
28,928
W
Bellona
4,139
928
0
3,713
9,069
8,081
375
3,178
5,670
0
17,674
L
Jormungandr
SoonerMagic2K
Jormungandr
12,114
2,157
70
2,871
20,460
12,768
0
45
20,415
44,706
0
L
Izanami
acekid133
Izanami
1,478
1,106
111
111
3,966
805
0
0
3,966
0
4,308
W
Heimdallr
los hermanos35
Heimdallr
16,907
8,853
0
988
9,979
3,776
1,696
4,703
5,101
0
67,256

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,932
Gold Earned
27,482
149
Minions Killed
106
0
Camps Cleared
0
954,298
Distance Traveled
622,784
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
11,176
699
50
3
0
314,646
0
L
Loki
9,136
571
22
1
0
344,732
3
W
Bellona
10,641
665
17
1
0
346,650
0
L
Jormungandr
9,954
622
78
5
0
214,515
1
L
Izanami
8,392
525
6
0
0
63,537
1
W
Heimdallr
12,115
757
82
5
0
293,002
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role