Player Matchup

Cthulhu
Cthulhu
DarkBat01
Cthulhu
Level 87
God Stats
1W - 2L
1,584 SR
Queue Stats
38W - 33L
1,431 Elo+
Party 2
Jormungandr
Jormungandr
MIAH18
Jormungandr
Level 29
God Stats
1W - 2L
1,604 SR
Queue Stats
26W - 26L
1,431 Elo+
Solo
Sylvanus
Sylvanus
Savage_Mode5
Sylvanus
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 35L
1,433 Elo+
Party 2
Jing Wei
Jing Wei
bribrix05
Jing Wei
Level 66
God Stats
2W - 2L
1,442 SR
Queue Stats
37W - 33L
1,439 Elo+
Party 2
Hercules
Hercules
freyamain101
Hercules
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,685 Elo+
Party 2
Team Averages
Level 60
1,526 SR
1,484 Elo+

VS

Team Averages
Level 103
1,495 SR
1,414 Elo+
Heimdallr
Heimdallr
Captain Doo0
Heimdallr
Level 103
God Stats
2W - 2L
1,506 SR
Queue Stats
55W - 72L
1,434 Elo+
Party 3
Cabrakan
Cabrakan
Dankahontas
Cabrakan
Level 108
God Stats
22W - 21L
1,467 SR
Queue Stats
1,254W - 1,229L
1,412 Elo+
Solo
Hel
Hel
Iscariot804
Hel
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 59L
1,440 Elo+
Party 1
Achilles
Achilles
PandaSamurai69
Achilles
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
166W - 176L
1,352 Elo+
Party 1
Raijin
Raijin
b REEEZY
Raijin
Level 114
God Stats
2W - 1L
1,500 SR
Queue Stats
89W - 109L
1,434 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DarkBat01
Cthulhu
13
4 / 4 / 6
8,055
806
7,847
10,299
8,870
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jormungandr
MIAH18
Jormungandr
15
3 / 3 / 8
8,144
814
7,474
10,448
9,598
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sylvanus
Savage_Mode5
Sylvanus
15
5 / 2 / 9
8,522
852
5,830
14,068
7,322
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Jing Wei
bribrix05
Jing Wei
13
1 / 4 / 12
7,233
723
7,922
10,450
4,115
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hercules
freyamain101
Hercules
13
3 / 5 / 11
7,644
764
7,553
13,945
9,711
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Captain Doo0
Heimdallr
17
5 / 3 / 10
9,590
959
14,011
9,610
4,653
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cabrakan
Dankahontas
Cabrakan
15
4 / 2 / 11
8,409
841
5,530
13,969
18,201
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

13
1 / 6 / 15
7,962
796
13,894
11,372
5,351
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Achilles
14
1 / 4 / 11
7,987
799
6,273
15,981
12,389
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Raijin
b REEEZY
Raijin
14
7 / 2 / 9
9,045
905
14,474
6,401
2,788
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
74
16
Kills
18
18
Deaths
17
46
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
Captain Doo0
Heimdallr
5
3
10
3.33
W
Cabrakan
Dankahontas
Cabrakan
4
2
11
4.75
L
Cthulhu
DarkBat01
Cthulhu
4
4
6
1.75
W
1
6
15
1.42
L
Jormungandr
MIAH18
Jormungandr
3
3
8
2.33
W
Achilles
1
4
11
1.63
L
Sylvanus
Savage_Mode5
Sylvanus
5
2
9
4.75
W
Raijin
b REEEZY
Raijin
7
2
9
5.75
L
Jing Wei
bribrix05
Jing Wei
1
4
12
1.75
L
Hercules
freyamain101
Hercules
3
5
11
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,626
Damage
54,182
59,210
Taken
57,333
39,616
Mitigated
43,382
24,670
Healing
26,917
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
Captain Doo0
Heimdallr
14,011
4,821
219
1,930
9,610
4,653
0
3,475
6,135
0
34,114
W
Cabrakan
Dankahontas
Cabrakan
5,530
729
1,136
7,049
13,969
18,201
417
5,396
8,573
7,934
0
L
Cthulhu
DarkBat01
Cthulhu
7,847
844
489
571
10,299
8,870
0
6,044
4,255
12,874
0
W
13,894
272
5,100
4,159
11,372
5,351
0
4,717
6,655
23,245
0
L
Jormungandr
MIAH18
Jormungandr
7,474
1,649
1,632
638
10,448
9,598
0
4,732
5,716
23,109
0
W
Achilles
6,273
1,152
814
4,971
15,981
12,389
429
4,892
11,089
0
12,360
L
Sylvanus
Savage_Mode5
Sylvanus
5,830
2,562
7,116
6,496
14,068
7,322
135
8,424
5,644
9,562
0
W
Raijin
b REEEZY
Raijin
14,474
1,136
23
1,516
6,401
2,788
1,330
2,671
3,730
24,651
0
L
Jing Wei
bribrix05
Jing Wei
7,922
6,146
2,231
2,275
10,450
4,115
0
6,585
3,865
0
17,332
L
Hercules
freyamain101
Hercules
7,553
2,303
531
2,691
13,945
9,711
0
8,113
5,832
0
13,022

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,598
Gold Earned
42,993
90
Minions Killed
112
0
Camps Cleared
0
921,261
Distance Traveled
875,426
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
9,590
959
48
5
0
175,358
0
W
Cabrakan
8,409
841
11
1
0
165,474
0
L
Cthulhu
8,055
806
6
1
0
209,380
0
W
Hel
7,962
796
23
2
0
175,299
1
L
Jormungandr
8,144
814
37
4
0
160,949
0
W
Achilles
7,987
799
10
1
0
181,195
1
L
Sylvanus
8,522
852
17
2
0
170,256
0
W
Raijin
9,045
905
20
2
0
178,100
0
L
Jing Wei
7,233
723
21
2
0
179,613
1
L
Hercules
7,644
764
9
1
0
201,063
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role