Player Matchup

Artemis
Artemis
HeGotBlink
Artemis
Level 37
God Stats
4W - 2L
1,624 SR
Queue Stats
107W - 67L
1,675 Elo+
Party 1
Nu Wa
Nu Wa
IllMaticMan
Nu Wa
Level 17
God Stats
3W - 0L
1,763 SR
Queue Stats
31W - 25L
1,572 Elo+
Solo
Ymir
Ymir
KingsDeadKOD
Ymir
Level 28
God Stats
13W - 9L
1,475 SR
Queue Stats
60W - 70L
1,563 Elo+
Solo
King Arthur
King Arthur
Maddmagyc
King Arthur
Level 18
God Stats
9W - 8L
1,925 SR
Queue Stats
100W - 100L
1,662 Elo+
Solo
Osiris
Osiris
iNeeDblInk
Osiris
Level 6
God Stats
4W - 4L
1,740 SR
Queue Stats
45W - 38L
1,606 Elo+
Party 1
Team Averages
Level 21
1,705 SR
1,616 Elo+

VS

Team Averages
Level 42
1,563 SR
1,508 Elo+
Ares
Ares
Clemson IPA
Ares
Level 28
God Stats
17W - 13L
1,610 SR
Queue Stats
28W - 27L
1,545 Elo+
Solo
Loki
Loki
Cosmo4321
Loki
Level 26
God Stats
2W - 2L
1,498 SR
Queue Stats
63W - 63L
1,532 Elo+
Solo
Ra
Ra
Joe_Rock20
Ra
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,246 Elo+
Party 2
Izanami
Izanami
PWNRR
Izanami
Level 119
God Stats
94W - 75L
1,676 SR
Queue Stats
562W - 522L
1,637 Elo+
Party 2
Guan Yu
Guan Yu
serkish
Guan Yu
Level 29
God Stats
11W - 15L
1,528 SR
Queue Stats
52W - 69L
1,578 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
HeGotBlink
Artemis
16
9 / 2 / 4
9,856
657
12,386
7,632
2,511
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

14
1 / 3 / 5
8,471
565
6,930
5,409
1,732
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
4 / 4 / 6
8,326
555
4,370
12,014
6,093
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

King Arthur
Maddmagyc
King Arthur
15
5 / 1 / 0
9,013
601
11,234
9,858
8,879
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Osiris
iNeeDblInk
Osiris
14
5 / 3 / 5
9,168
611
6,382
10,166
6,523
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 5 / 7
7,608
507
5,317
11,945
4,107
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Loki
14
6 / 3 / 3
8,444
563
4,825
10,644
4,301
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
3 / 5 / 5
7,702
513
7,578
9,592
3,733
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Izanami
PWNRR
Izanami
12
2 / 7 / 3
7,631
509
6,048
10,210
3,440
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Guan Yu
serkish
Guan Yu
11
0 / 4 / 1
6,287
419
2,851
14,796
15,950
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
32
24
Kills
13
13
Deaths
24
20
Assists
19
Player
Kills
Deaths
Assists
KDA
L
2
5
7
1.1
L
Loki
6
3
3
2.5
W
Artemis
HeGotBlink
Artemis
9
2
4
5.5
W
1
3
5
1.17
L
3
5
5
1.1
W
4
4
6
1.75
W
King Arthur
Maddmagyc
King Arthur
5
1
0
5
L
Izanami
PWNRR
Izanami
2
7
3
0.5
W
Osiris
iNeeDblInk
Osiris
5
3
5
2.5
L
Guan Yu
serkish
Guan Yu
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,302
Damage
26,619
45,079
Taken
57,187
25,738
Mitigated
31,531
9,481
Healing
13,966
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,317
176
294
2,229
11,945
4,107
446
2,208
9,737
16,409
0
L
Loki
4,825
980
0
4,297
10,644
4,301
336
1,817
8,827
0
51,871
W
Artemis
HeGotBlink
Artemis
12,386
7,638
0
3,082
7,632
2,511
1,016
1,779
5,853
0
62,875
W
6,930
1,357
0
433
5,409
1,732
138
2,632
2,777
55,216
0
L
7,578
528
814
2,821
9,592
3,733
658
4,614
4,978
46,921
0
W
4,370
605
0
3,126
12,014
6,093
0
4,470
7,544
22,097
0
W
King Arthur
Maddmagyc
King Arthur
11,234
1,702
0
730
9,858
8,879
401
0
9,468
0
51,883
L
Izanami
PWNRR
Izanami
6,048
3,682
0
635
10,210
3,440
0
1,990
8,220
0
46,931
W
Osiris
iNeeDblInk
Osiris
6,382
2,633
0
2,110
10,166
6,523
0
4,014
6,152
0
57,515
L
Guan Yu
serkish
Guan Yu
2,851
278
290
2,586
14,796
15,950
0
671
14,125
0
24,341

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,834
Gold Earned
37,672
458
Minions Killed
329
0
Camps Cleared
0
1,426,940
Distance Traveled
1,318,120
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
7,608
507
18
1
0
269,877
0
L
Loki
8,444
563
96
6
0
264,554
1
W
Artemis
9,856
657
121
8
0
265,809
1
W
Nu Wa
8,471
565
101
7
0
263,683
7
L
Ra
7,702
513
93
6
0
269,220
0
W
Ymir
8,326
555
28
2
0
292,148
1
W
King Arthur
9,013
601
107
7
0
295,009
0
L
Izanami
7,631
509
85
6
0
222,705
2
W
Osiris
9,168
611
101
7
0
310,291
1
L
Guan Yu
6,287
419
37
2
0
291,764
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role