Player Matchup

Danzaburou
Danzaburou
Burgee3236
Danzaburou
Level 89
God Stats
9W - 7L
1,687 SR
Queue Stats
461W - 425L
1,609 Elo+
Party 1
Merlin
Merlin
Dads_Diner
Merlin
Level 126
God Stats
0W - 1L
1,543 SR
Queue Stats
114W - 96L
1,613 Elo+
Party 1
Mercury
Mercury
DukeOfWeeb
Mercury
Level 107
God Stats
2W - 4L
1,407 SR
Queue Stats
391W - 394L
1,567 Elo+
Party 3
Ganesha
Ganesha
HOG MURPHY
Ganesha
Level 81
God Stats
5W - 9L
1,446 SR
Queue Stats
108W - 131L
1,537 Elo+
Party 3
King Arthur
King Arthur
Vennie33
King Arthur
Level 45
God Stats
15W - 20L
1,587 SR
Queue Stats
179W - 171L
1,538 Elo+
Party 1
Team Averages
Level 90
1,534 SR
1,573 Elo+

VS

Team Averages
Level 75
1,628 SR
1,558 Elo+
Arachne
Arachne
IceKeem
Arachne
Level 86
God Stats
18W - 7L
1,794 SR
Queue Stats
521W - 508L
1,568 Elo+
Party 2
Vamana
Vamana
TurokMou
Vamana
Level 47
God Stats
12W - 11L
1,664 SR
Queue Stats
242W - 236L
1,580 Elo+
Solo
Anubis
Anubis
WetManipulation
Anubis
Level 105
God Stats
30W - 12L
1,729 SR
Queue Stats
144W - 140L
1,599 Elo+
Party 2
Medusa
Medusa
bruhmachine
Medusa
Level 89
God Stats
9W - 11L
1,366 SR
Queue Stats
69W - 69L
1,501 Elo+
Party 2
Ymir
Ymir
sports8fanatic
Ymir
Level 49
God Stats
4W - 4L
1,587 SR
Queue Stats
9W - 8L
1,540 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Burgee3236
Danzaburou
7
1 / 5 / 1
4,801
480
3,080
6,169
1,389
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Merlin
Dads_Diner
Merlin
10
1 / 3 / 0
5,509
551
2,601
3,833
996
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mercury
DukeOfWeeb
Mercury
9
0 / 2 / 2
5,038
504
2,813
5,557
1,257
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ganesha
HOG MURPHY
Ganesha
7
0 / 2 / 2
4,846
485
2,884
4,835
1,840
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

King Arthur
Vennie33
King Arthur
10
0 / 3 / 0
5,458
546
3,860
5,633
2,503
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
IceKeem
Arachne
10
5 / 0 / 3
6,423
642
4,245
6,779
1,973
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Vamana
TurokMou
Vamana
11
2 / 0 / 1
6,184
618
2,804
6,444
3,549
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
3 / 1 / 2
6,095
610
4,656
4,002
1,832
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Medusa
11
5 / 0 / 3
6,524
652
5,484
4,646
1,389
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

7
0 / 1 / 1
4,328
433
618
5,912
1,965
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
25
2
Kills
15
15
Deaths
2
5
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Burgee3236
Danzaburou
1
5
1
0.3
L
Merlin
Dads_Diner
Merlin
1
3
0
0.33
L
Mercury
DukeOfWeeb
Mercury
0
2
2
0.5
L
Ganesha
HOG MURPHY
Ganesha
0
2
2
0.5
W
Arachne
IceKeem
Arachne
5
0
3
6.5
W
Vamana
TurokMou
Vamana
2
0
1
2.5
L
King Arthur
Vennie33
King Arthur
0
3
0
0
W
3
1
2
4
W
Medusa
5
0
3
6.5
W
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,238
Damage
17,807
26,027
Taken
27,783
7,985
Mitigated
10,708
3,988
Healing
10,868
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Burgee3236
Danzaburou
3,080
1,614
0
1,016
6,169
1,389
0
585
5,584
0
20,039
L
Merlin
Dads_Diner
Merlin
2,601
177
0
671
3,833
996
0
995
2,838
33,026
0
L
Mercury
DukeOfWeeb
Mercury
2,813
1,148
0
328
5,557
1,257
0
1,619
3,938
0
28,956
L
Ganesha
HOG MURPHY
Ganesha
2,884
295
0
1,503
4,835
1,840
0
2,075
2,760
8,759
0
W
Arachne
IceKeem
Arachne
4,245
3,227
0
1,784
6,779
1,973
88
2,264
4,515
0
29,410
W
Vamana
TurokMou
Vamana
2,804
1,355
0
3,218
6,444
3,549
420
0
6,291
0
32,124
L
King Arthur
Vennie33
King Arthur
3,860
305
0
470
5,633
2,503
0
0
5,633
0
32,730
W
4,656
0
0
2,573
4,002
1,832
0
1,285
2,717
32,977
0
W
Medusa
5,484
1,866
0
2,293
4,646
1,389
126
531
4,115
0
36,817
W
618
0
0
1,000
5,912
1,965
0
1,405
4,507
10,921
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,652
Gold Earned
29,554
267
Minions Killed
313
0
Camps Cleared
0
926,615
Distance Traveled
955,230
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
4,801
480
48
5
0
153,309
2
L
Merlin
5,509
551
76
8
0
182,388
2
L
Mercury
5,038
504
59
6
0
218,291
0
L
Ganesha
4,846
485
6
1
0
196,619
4
W
Arachne
6,423
642
63
6
0
214,560
2
W
Vamana
6,184
618
79
8
0
172,674
4
L
King Arthur
5,458
546
78
8
0
176,008
3
W
Anubis
6,095
610
85
9
0
194,563
3
W
Medusa
6,524
652
77
8
0
198,001
2
W
Ymir
4,328
433
9
1
0
175,432
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role