Player Matchup

Hades
Hades
Claystar25
Hades
Level 128
God Stats
4W - 3L
1,805 SR
Queue Stats
260W - 238L
1,627 Elo+
Party 1
Gilgamesh
Gilgamesh
DeniedRaindrop4
Gilgamesh
Level 94
God Stats
8W - 5L
1,736 SR
Queue Stats
137W - 91L
1,567 Elo+
Party 1
Danzaburou
Danzaburou
Toxic x Frost
Danzaburou
Level 86
God Stats
8W - 4L
1,626 SR
Queue Stats
21W - 17L
1,567 Elo+
Party 1
Team Averages
Level 103
1,722 SR
1,587 Elo+

VS

Team Averages
Level 96
1,623 SR
1,522 Elo+
Ne Zha
Ne Zha
HiMeSeb
Ne Zha
Level 102
God Stats
15W - 16L
1,585 SR
Queue Stats
48W - 60L
1,552 Elo+
Solo
Hel
Hel
KingDiceHimself
Hel
Level 81
God Stats
5W - 3L
1,813 SR
Queue Stats
135W - 143L
1,610 Elo+
Solo
Cthulhu
Cthulhu
Mar Jeffery
Cthulhu
Level 106
God Stats
11W - 11L
1,471 SR
Queue Stats
66W - 68L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
20
8 / 6 / 13
19,642
702
36,345
33,083
16,259
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
DeniedRaindrop4
Gilgamesh
19
5 / 7 / 12
17,533
626
25,509
31,372
37,426
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Danzaburou
Toxic x Frost
Danzaburou
20
11 / 7 / 8
19,671
703
30,350
29,501
9,384
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
HiMeSeb
Ne Zha
20
8 / 10 / 9
18,829
672
31,780
34,912
25,466
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

20
7 / 5 / 11
17,843
637
21,264
28,365
19,130
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cthulhu
Mar Jeffery
Cthulhu
20
5 / 9 / 13
17,851
638
21,919
53,033
73,824
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
53
24
Kills
20
20
Deaths
24
33
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Hades
8
6
13
2.42
L
Gilgamesh
DeniedRaindrop4
Gilgamesh
5
7
12
1.57
W
Ne Zha
HiMeSeb
Ne Zha
8
10
9
1.25
W
7
5
11
2.5
W
Cthulhu
Mar Jeffery
Cthulhu
5
9
13
1.28
L
Danzaburou
Toxic x Frost
Danzaburou
11
7
8
2.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,204
Damage
74,963
93,956
Taken
116,310
63,069
Mitigated
118,420
29,558
Healing
56,297
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
36,345
1,110
2,629
14,724
33,083
16,259
1,109
12,991
19,838
143,882
0
L
Gilgamesh
DeniedRaindrop4
Gilgamesh
25,509
3,179
0
3,502
31,372
37,426
702
15,174
15,746
0
83,696
W
Ne Zha
HiMeSeb
Ne Zha
31,780
7,995
0
6,506
34,912
25,466
513
11,054
23,858
0
111,629
W
21,264
1,404
20,106
15,694
28,365
19,130
2,130
10,541
17,824
89,702
0
W
Cthulhu
Mar Jeffery
Cthulhu
21,919
2,162
2,877
11,114
53,033
73,824
690
15,132
37,901
60,009
0
L
Danzaburou
Toxic x Frost
Danzaburou
30,350
9,205
0
8,703
29,501
9,384
526
14,340
14,633
0
124,307

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,846
Gold Earned
54,523
346
Minions Killed
256
0
Camps Cleared
0
1,359,509
Distance Traveled
1,476,161
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
19,642
702
175
6
0
414,821
5
L
Gilgamesh
17,533
626
63
2
0
491,525
1
W
Ne Zha
18,829
672
95
3
0
432,252
4
W
Hel
17,843
637
110
4
0
511,886
0
W
Cthulhu
17,851
638
51
2
0
532,023
2
L
Danzaburou
19,671
703
108
4
0
453,163
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role