Player Matchup

Yemoja
Yemoja
Akinatorledevin
Yemoja
Level 4
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Anubis
Anubis
ChaØsWaNtEd
Anubis
Level 21
God Stats
37W - 34L
1,673 SR
Queue Stats
497W - 492L
1,496 Elo+
Solo
Apollo
Apollo
EleganteKLOK
Apollo
Level 10
God Stats
1W - 1L
1,246 SR
Queue Stats
35W - 22L
1,751 Elo+
Solo
Freya
Freya
SplatSmites
Freya
Level 27
God Stats
10W - 11L
1,357 SR
Queue Stats
106W - 95L
1,546 Elo+
Solo
Anhur
Anhur
dangér
Anhur
Level 27
God Stats
8W - 4L
1,721 SR
Queue Stats
95W - 18L
1,867 Elo+
Solo
Team Averages
Level 18
1,499 SR
1,632 Elo+

VS

Team Averages
Level 23
1,618 SR
1,568 Elo+
Artemis
Artemis
ApeWithBow
Artemis
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
106W - 26L
1,809 Elo+
Solo
Camazotz
Camazotz
EndoBYTE73
Camazotz
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,402 Elo+
Party 1
Hel
Hel
S3rafino
Hel
Level 27
God Stats
2W - 8L
1,720 SR
Queue Stats
20W - 22L
1,499 Elo+
Solo
Guan Yu
Guan Yu
Shyxin
Guan Yu
Level 34
God Stats
1W - 2L
1,420 SR
Queue Stats
4W - 7L
1,357 Elo+
Party 1
Janus
Janus
abletokillyou
Janus
Level 10
God Stats
3W - 1L
1,950 SR
Queue Stats
25W - 17L
1,773 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 4
5,250
525
2,812
4,350
1,798
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Anubis
9
2 / 2 / 5
5,417
542
2,678
3,730
1,621
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Apollo
11
5 / 1 / 2
6,090
609
7,593
8,342
2,043
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

13
8 / 0 / 0
7,278
728
6,205
6,575
2,168
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Anhur
dangér
Anhur
12
3 / 1 / 3
6,833
683
5,397
5,542
1,671
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
ApeWithBow
Artemis
9
2 / 2 / 0
5,201
520
7,222
9,507
2,401
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Camazotz
EndoBYTE73
Camazotz
6
0 / 4 / 1
4,559
456
1,763
7,913
1,823
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

7
0 / 3 / 1
4,335
434
1,400
5,635
1,665
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Guan Yu
Shyxin
Guan Yu
9
0 / 5 / 0
5,118
512
1,829
6,306
3,810
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
3 / 4 / 1
6,607
661
3,821
5,894
1,372
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
8
18
Kills
5
5
Deaths
18
14
Assists
3
Player
Kills
Deaths
Assists
KDA
W
0
1
4
2
L
Artemis
ApeWithBow
Artemis
2
2
0
1
W
Anubis
2
2
5
2.25
W
Apollo
5
1
2
6
L
Camazotz
EndoBYTE73
Camazotz
0
4
1
0.13
L
0
3
1
0.17
L
Guan Yu
Shyxin
Guan Yu
0
5
0
0
W
8
0
0
8
L
3
4
1
0.88
W
Anhur
dangér
Anhur
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,685
Damage
16,035
28,539
Taken
35,255
9,301
Mitigated
11,071
10,574
Healing
12,806
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,812
789
879
1,177
4,350
1,798
210
1,298
3,034
7,634
0
L
Artemis
ApeWithBow
Artemis
7,222
3,417
0
3,709
9,507
2,401
190
1,688
7,819
0
36,027
W
Anubis
2,678
133
0
1,126
3,730
1,621
381
1,165
2,549
14,902
0
W
Apollo
7,593
5,322
0
2,301
8,342
2,043
810
1,467
6,845
0
32,833
L
Camazotz
EndoBYTE73
Camazotz
1,763
422
0
3,474
7,913
1,823
0
2,041
5,872
0
12,650
L
1,400
76
2,282
2,455
5,635
1,665
33
2,262
3,373
7,529
0
L
Guan Yu
Shyxin
Guan Yu
1,829
136
0
526
6,306
3,810
0
4,511
1,795
0
19,897
W
6,205
2,372
0
4,591
6,575
2,168
680
515
5,856
36,851
0
L
3,821
187
0
360
5,894
1,372
0
1,193
4,701
39,156
0
W
Anhur
dangér
Anhur
5,397
2,388
0
500
5,542
1,671
0
679
4,834
0
41,997

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,868
Gold Earned
25,820
257
Minions Killed
267
0
Camps Cleared
0
936,312
Distance Traveled
911,867
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
5,250
525
7
1
0
190,067
0
L
Artemis
5,201
520
73
7
0
159,721
0
W
Anubis
5,417
542
29
3
0
181,423
0
W
Apollo
6,090
609
62
6
0
193,140
1
L
Camazotz
4,559
456
33
3
0
199,269
5
L
Hel
4,335
434
10
1
0
175,969
1
L
Guan Yu
5,118
512
53
5
0
180,636
0
W
Freya
7,278
728
73
7
0
182,610
0
L
Janus
6,607
661
98
10
0
196,272
1
W
Anhur
6,833
683
86
9
0
189,072
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role