Player Matchup

Freya
Freya
 
Freya
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Pickle38
Gilgamesh
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
RoadOfStyles
Set
Level 80
God Stats
6W - 9L
1,375 SR
Queue Stats
245W - 268L
1,399 Elo+
Solo
Nox
Nox
bce360
Nox
Level 113
God Stats
44W - 56L
1,433 SR
Queue Stats
334W - 388L
1,336 Elo+
Solo
Cerberus
Cerberus
vX DEADASS B Xv
Cerberus
Level 105
God Stats
7W - 9L
1,470 SR
Queue Stats
305W - 318L
1,362 Elo+
Solo
Team Averages
Level 98
1,455 SR
1,419 Elo+

VS

Team Averages
Level 78
1,449 SR
1,302 Elo+
Ganesha
Ganesha
ElderlyEwe576
Ganesha
Level 86
God Stats
5W - 4L
1,300 SR
Queue Stats
482W - 525L
1,373 Elo+
Solo
Ravana
Ravana
GarchompKingAj
Ravana
Level 66
God Stats
12W - 11L
1,360 SR
Queue Stats
17W - 34L
1,233 Elo+
Solo
Chiron
Chiron
Lionmaister
Chiron
Level 64
God Stats
12W - 18L
1,474 SR
Queue Stats
88W - 158L
1,234 Elo+
Party 1
Zhong Kui
Zhong Kui
RetroDJ
Zhong Kui
Level 69
God Stats
82W - 69L
1,544 SR
Queue Stats
148W - 172L
1,313 Elo+
Solo
Guan Yu
Guan Yu
TG Indriel
Guan Yu
Level 107
God Stats
32W - 24L
1,566 SR
Queue Stats
146W - 203L
1,356 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
15
2 / 6 / 1
8,869
403
11,965
20,189
6,832
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gilgamesh
Pickle38
Gilgamesh
17
3 / 3 / 1
10,631
483
10,709
18,018
16,083
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

18
3 / 6 / 2
10,543
479
6,564
19,554
9,355
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nox
bce360
Nox
17
2 / 5 / 3
10,368
471
7,412
11,099
3,997
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
14
2 / 5 / 5
9,667
439
14,953
22,124
19,491
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
16
0 / 5 / 15
10,435
474
9,959
23,785
22,105
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

20
11 / 1 / 2
12,288
559
11,225
10,475
4,271
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Chiron
14
5 / 1 / 3
9,673
440
12,343
10,321
2,630
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Zhong Kui
RetroDJ
Zhong Kui
19
7 / 3 / 3
11,992
545
12,617
11,295
8,024
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Guan Yu
TG Indriel
Guan Yu
18
2 / 2 / 4
11,177
508
14,664
17,324
18,100
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
52
12
Kills
25
25
Deaths
12
12
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Freya
 
Freya
2
6
1
0.42
W
Ganesha
0
5
15
1.5
W
11
1
2
12
W
Chiron
5
1
3
6.5
L
Gilgamesh
Pickle38
Gilgamesh
3
3
1
1.17
W
Zhong Kui
RetroDJ
Zhong Kui
7
3
3
2.83
L
3
6
2
0.67
W
Guan Yu
TG Indriel
Guan Yu
2
2
4
2
L
Nox
bce360
Nox
2
5
3
0.7
L
Cerberus
2
5
5
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,603
Damage
60,808
90,984
Taken
73,200
55,758
Mitigated
55,130
31,229
Healing
23,064
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
 
Freya
11,965
5,136
0
9,620
20,189
6,832
0
5,907
14,282
67,064
0
W
Ganesha
9,959
532
219
3,744
23,785
22,105
0
17,417
6,368
27,662
0
W
11,225
5,554
816
2,212
10,475
4,271
0
2,279
8,196
0
91,594
W
Chiron
12,343
4,059
1,203
3,182
10,321
2,630
44
6,848
3,473
0
49,528
L
Gilgamesh
Pickle38
Gilgamesh
10,709
3,347
0
3,178
18,018
16,083
900
618
17,400
0
64,559
W
Zhong Kui
RetroDJ
Zhong Kui
12,617
238
446
5,499
11,295
8,024
3,004
6,166
5,129
70,952
0
L
6,564
2,792
0
6,931
19,554
9,355
0
2,379
17,175
0
81,449
W
Guan Yu
TG Indriel
Guan Yu
14,664
1,957
1,484
4,259
17,324
18,100
508
1,620
15,704
0
70,055
L
Nox
bce360
Nox
7,412
697
0
1,816
11,099
3,997
738
5,330
5,769
58,469
0
L
Cerberus
14,953
980
691
8,993
22,124
19,491
0
8,342
13,782
31,601
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,078
Gold Earned
55,565
514
Minions Killed
547
0
Camps Cleared
0
1,992,039
Distance Traveled
2,029,180
17
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
8,869
403
103
5
0
372,763
2
W
Ganesha
10,435
474
11
1
0
346,603
3
W
Ravana
12,288
559
143
7
0
432,361
9
W
Chiron
9,673
440
97
4
0
395,372
8
L
Gilgamesh
10,631
483
114
5
0
414,907
4
W
Zhong Kui
11,992
545
140
6
0
394,118
0
L
Set
10,543
479
128
6
0
427,583
0
W
Guan Yu
11,177
508
156
7
0
460,726
4
L
Nox
10,368
471
123
6
0
386,105
8
L
Cerberus
9,667
439
46
2
0
390,681
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role