Player Matchup

Sol
Sol
Cacuius
Sol
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 8L
1,471 Elo+
Party 2
Cupid
Cupid
DeathZ7108
Cupid
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
109W - 129L
1,476 Elo+
Solo
Thanatos
Thanatos
XxLiLTalkxX
Thanatos
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 16L
1,450 Elo+
Party 2
Nemesis
Nemesis
etosagrado
Nemesis
Level 21
God Stats
4W - 9L
1,500 SR
Queue Stats
273W - 303L
1,456 Elo+
Solo
Cthulhu
Cthulhu
vinipime
Cthulhu
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 18L
1,421 Elo+
Party 2
Team Averages
Level 26
1,500 SR
1,455 Elo+

VS

Team Averages
Level 27
1,564 SR
1,590 Elo+
Eset
Eset
BARDALORA
Eset
Level 20
God Stats
1W - 1L
1,500 SR
Queue Stats
216W - 127L
1,657 Elo+
Party 1
Cthulhu
Cthulhu
Mitologik
Cthulhu
Level 27
God Stats
4W - 5L
1,522 SR
Queue Stats
152W - 192L
1,282 Elo+
Solo
Erlang Shen
Erlang Shen
Pinoid
Erlang Shen
Level 7
God Stats
2W - 0L
1,795 SR
Queue Stats
15W - 3L
1,873 Elo+
Party 1
Chang'e
Chang'e
TuthomasNoku
Chang'e
Level 28
God Stats
9W - 7L
1,500 SR
Queue Stats
265W - 202L
1,589 Elo+
Party 1
Artemis
Artemis
pauloScreed
Artemis
Level 51
God Stats
11W - 6L
1,504 SR
Queue Stats
160W - 99L
1,547 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
9
0 / 3 / 2
4,789
479
2,778
5,248
1,715
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cupid
8
1 / 4 / 1
5,121
512
1,782
6,293
1,583
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thanatos
XxLiLTalkxX
Thanatos
10
3 / 5 / 0
5,417
542
2,097
6,547
2,377
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Nemesis
etosagrado
Nemesis
9
1 / 7 / 2
5,290
529
2,232
7,760
2,210
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cthulhu
vinipime
Cthulhu
6
0 / 7 / 1
3,990
399
1,835
7,552
3,443
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
12
6 / 0 / 4
7,074
707
4,845
2,667
852
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
Mitologik
Cthulhu
9
2 / 2 / 11
5,499
550
4,011
5,663
3,550
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Erlang Shen
Pinoid
Erlang Shen
12
5 / 2 / 6
6,914
691
4,601
7,250
3,295
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chang'e
TuthomasNoku
Chang'e
11
6 / 0 / 5
6,442
644
5,166
3,961
1,143
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Artemis
pauloScreed
Artemis
10
7 / 1 / 0
6,423
642
4,431
4,223
1,099
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
52
5
Kills
26
26
Deaths
5
6
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Eset
6
0
4
8
L
Sol
0
3
2
0.33
L
Cupid
1
4
1
0.38
W
Cthulhu
Mitologik
Cthulhu
2
2
11
3.75
W
Erlang Shen
Pinoid
Erlang Shen
5
2
6
4
W
Chang'e
TuthomasNoku
Chang'e
6
0
5
8.5
L
Thanatos
XxLiLTalkxX
Thanatos
3
5
0
0.6
L
Nemesis
etosagrado
Nemesis
1
7
2
0.29
W
Artemis
pauloScreed
Artemis
7
1
0
7
L
Cthulhu
vinipime
Cthulhu
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,724
Damage
23,054
33,400
Taken
23,764
11,328
Mitigated
9,939
6,582
Healing
9,622
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
4,845
91
433
993
2,667
852
338
1,044
1,598
46,496
0
L
Sol
2,778
936
0
1,039
5,248
1,715
0
1,594
3,629
20,273
1,463
L
Cupid
1,782
909
0
1,551
6,293
1,583
96
749
5,544
0
21,540
W
Cthulhu
Mitologik
Cthulhu
4,011
323
39
311
5,663
3,550
130
1,114
4,524
9,866
0
W
Erlang Shen
Pinoid
Erlang Shen
4,601
2,733
0
2,140
7,250
3,295
0
1,081
6,169
0
41,364
W
Chang'e
TuthomasNoku
Chang'e
5,166
274
1,077
2,420
3,961
1,143
1,198
538
3,348
29,750
0
L
Thanatos
XxLiLTalkxX
Thanatos
2,097
587
0
3,330
6,547
2,377
0
4,907
1,440
0
14,565
L
Nemesis
etosagrado
Nemesis
2,232
1,051
0
304
7,760
2,210
0
2,637
5,049
0
25,088
W
Artemis
pauloScreed
Artemis
4,431
2,137
0
2,209
4,223
1,099
626
465
3,658
0
23,930
L
Cthulhu
vinipime
Cthulhu
1,835
121
0
358
7,552
3,443
0
3,766
3,716
10,430
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,607
Gold Earned
32,352
195
Minions Killed
266
0
Camps Cleared
0
915,983
Distance Traveled
932,431
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
7,074
707
93
9
0
209,840
6
L
Sol
4,789
479
51
5
0
183,789
3
L
Cupid
5,121
512
47
5
0
161,292
0
W
Cthulhu
5,499
550
9
1
0
172,371
0
W
Erlang Shen
6,914
691
81
8
0
194,924
3
W
Chang'e
6,442
644
48
5
0
188,224
2
L
Thanatos
5,417
542
37
4
0
175,947
0
L
Nemesis
5,290
529
50
5
0
204,179
2
W
Artemis
6,423
642
35
4
0
167,072
2
L
Cthulhu
3,990
399
10
1
0
190,776
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role