Player Matchup

Medusa
Medusa
Applesaucze
Medusa
Level 107
God Stats
1W - 0L
1,469 SR
Queue Stats
60W - 37L
1,666 Elo+
Party 1
Agni
Agni
TheyCallMeLMAN
Agni
Level 114
God Stats
2W - 1L
1,678 SR
Queue Stats
137W - 83L
1,651 Elo+
Party 1
Achilles
Achilles
shannonisepic
Achilles
Level 87
God Stats
2W - 2L
1,535 SR
Queue Stats
120W - 78L
1,612 Elo+
Party 1
Team Averages
Level 103
1,561 SR
1,643 Elo+

VS

Team Averages
Level 73
1,495 SR
1,452 Elo+
Bakasura
Bakasura
DrSampleJohnny
Bakasura
Level 89
God Stats
2W - 1L
1,796 SR
Queue Stats
59W - 55L
1,527 Elo+
Party 2
Ra
Ra
FieldsBoy
Ra
Level 67
God Stats
5W - 5L
1,186 SR
Queue Stats
161W - 225L
1,372 Elo+
Solo
Gilgamesh
Gilgamesh
KidsNotIncluded
Gilgamesh
Level 64
God Stats
18W - 19L
1,505 SR
Queue Stats
38W - 52L
1,458 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
13
4 / 4 / 3
10,854
678
12,340
9,954
3,706
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
7 / 3 / 4
12,165
760
12,996
9,387
3,180
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
shannonisepic
Achilles
13
0 / 4 / 7
9,858
616
3,522
12,526
9,581
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
15
7 / 3 / 1
11,299
706
7,709
12,764
6,148
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

14
1 / 5 / 6
10,220
639
6,039
10,501
3,860
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gilgamesh
KidsNotIncluded
Gilgamesh
14
2 / 3 / 6
9,912
620
8,038
13,087
7,990
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
23
11
Kills
10
11
Deaths
11
14
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Medusa
4
4
3
1.38
L
Bakasura
7
3
1
2.5
L
1
5
6
0.8
L
Gilgamesh
KidsNotIncluded
Gilgamesh
2
3
6
1.67
W
7
3
4
3
W
Achilles
shannonisepic
Achilles
0
4
7
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,858
Damage
21,786
31,867
Taken
36,352
16,467
Mitigated
17,998
5,871
Healing
10,937
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
12,340
5,846
0
2,271
9,954
3,706
2,262
2,154
7,585
0
61,327
L
Bakasura
7,709
5,821
0
5,583
12,764
6,148
0
5,440
7,324
0
40,518
L
6,039
180
1,696
2,853
10,501
3,860
199
3,627
6,874
43,893
0
L
Gilgamesh
KidsNotIncluded
Gilgamesh
8,038
1,086
0
805
13,087
7,990
1,196
4,030
9,057
0
30,930
W
12,996
762
0
1,268
9,387
3,180
712
1,481
7,686
52,332
0
W
Achilles
shannonisepic
Achilles
3,522
848
0
2,332
12,526
9,581
375
2,464
9,570
0
23,004

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,877
Gold Earned
31,431
196
Minions Killed
204
0
Camps Cleared
0
860,041
Distance Traveled
947,568
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,854
678
62
4
0
276,374
6
L
Bakasura
11,299
706
83
5
0
344,669
4
L
Ra
10,220
639
83
5
0
295,212
2
L
Gilgamesh
9,912
620
38
2
0
307,687
3
W
Agni
12,165
760
98
6
0
293,755
5
W
Achilles
9,858
616
36
2
0
289,912
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role