Player Matchup

Bellona
Bellona
IsitXI
Bellona
Level 11
God Stats
0W - 1L
1,580 SR
Queue Stats
1W - 2L
1,477 Elo+
Solo
Agni
Agni
LordGskroll
Agni
Level 13
God Stats
1W - 2L
1,711 SR
Queue Stats
18W - 21L
1,576 Elo+
Solo
Scylla
Scylla
OGchodemaster69
Scylla
Level 25
God Stats
0W - 5L
1,285 SR
Queue Stats
24W - 29L
1,499 Elo+
Solo
Thor
Thor
SolyFighter
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
161W - 174L
1,791 Elo+
Solo
Xbalanque
Xbalanque
Vocaloidss
Xbalanque
Level 28
God Stats
2W - 2L
1,500 SR
Queue Stats
29W - 26L
1,564 Elo+
Solo
Team Averages
Level 16
1,515 SR
1,581 Elo+

VS

Team Averages
Level 43
1,502 SR
1,444 Elo+
Nemesis
Nemesis
Flare2g
Nemesis
Level 43
God Stats
15W - 11L
1,472 SR
Queue Stats
881W - 995L
1,373 Elo+
Party 2
Raijin
Raijin
Gowird
Raijin
Level 129
God Stats
5W - 5L
1,538 SR
Queue Stats
187W - 173L
1,594 Elo+
Party 1
Artemis
Artemis
HunterNoob69
Artemis
Level 5
God Stats
2W - 1L
1,715 SR
Queue Stats
4W - 7L
1,518 Elo+
Party 1
Gilgamesh
Gilgamesh
MoistClams
Gilgamesh
Level 29
God Stats
2W - 3L
1,500 SR
Queue Stats
356W - 432L
1,358 Elo+
Party 2
Ares
Ares
eviIntention
Ares
Level 10
God Stats
4W - 6L
1,285 SR
Queue Stats
88W - 103L
1,375 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
IsitXI
Bellona
9
0 / 4 / 2
6,125
408
3,243
10,876
7,745
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

8
0 / 2 / 0
5,504
367
1,021
2,991
757
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

12
5 / 2 / 0
7,547
503
7,428
6,683
2,016
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
0 / 4 / 3
6,667
444
1,916
10,272
3,203
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Xbalanque
Vocaloidss
Xbalanque
15
12 / 3 / 0
9,068
605
14,611
11,656
4,246
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Flare2g
Nemesis
13
4 / 2 / 2
7,895
526
4,454
9,193
2,992
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Raijin
Gowird
Raijin
15
7 / 3 / 2
9,323
622
8,927
9,888
3,664
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Artemis
HunterNoob69
Artemis
10
0 / 6 / 1
6,010
401
3,564
7,106
2,953
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
MoistClams
Gilgamesh
12
4 / 2 / 0
7,389
493
6,735
8,997
3,088
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

9
0 / 5 / 0
6,181
412
1,579
8,845
4,311
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
20
17
Kills
15
15
Deaths
18
5
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Flare2g
Nemesis
4
2
2
2.5
W
Raijin
Gowird
Raijin
7
3
2
2.67
W
Artemis
HunterNoob69
Artemis
0
6
1
0.08
L
Bellona
IsitXI
Bellona
0
4
2
0.25
L
0
2
0
0
W
Gilgamesh
MoistClams
Gilgamesh
4
2
0
2
L
5
2
0
2.5
L
0
4
3
0.38
L
Xbalanque
Vocaloidss
Xbalanque
12
3
0
4
W
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,219
Damage
25,259
42,478
Taken
44,029
17,967
Mitigated
17,008
11,356
Healing
6,103
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Flare2g
Nemesis
4,454
2,200
0
505
9,193
2,992
0
1,571
7,548
0
43,823
W
Raijin
Gowird
Raijin
8,927
271
0
1,389
9,888
3,664
0
3,290
6,214
60,786
0
W
Artemis
HunterNoob69
Artemis
3,564
1,970
0
0
7,106
2,953
858
0
7,106
0
19,750
L
Bellona
IsitXI
Bellona
3,243
1,362
159
2,558
10,876
7,745
0
1,058
9,818
0
27,069
L
1,021
131
0
452
2,991
757
304
494
2,497
21,028
0
W
Gilgamesh
MoistClams
Gilgamesh
6,735
2,410
0
3,277
8,997
3,088
1,425
2,970
5,867
0
35,571
L
7,428
667
0
750
6,683
2,016
0
1,619
5,064
29,153
0
L
1,916
811
0
3,432
10,272
3,203
200
2,346
7,926
0
37,033
L
Xbalanque
Vocaloidss
Xbalanque
14,611
9,128
0
4,005
11,656
4,246
2,676
4,989
6,667
0
59,938
W
1,579
381
0
932
8,845
4,311
132
0
8,845
21,970
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,911
Gold Earned
36,798
331
Minions Killed
329
0
Camps Cleared
0
1,142,979
Distance Traveled
1,335,743
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
7,895
526
77
5
0
322,738
1
W
Raijin
9,323
622
110
7
0
265,513
4
W
Artemis
6,010
401
38
3
0
233,511
0
L
Bellona
6,125
408
54
4
0
206,217
1
L
Agni
5,504
367
43
3
0
139,898
3
W
Gilgamesh
7,389
493
66
4
0
240,697
0
L
Scylla
7,547
503
67
4
0
281,656
3
L
Thor
6,667
444
63
4
0
270,593
2
L
Xbalanque
9,068
605
104
7
0
244,615
1
W
Ares
6,181
412
38
3
0
273,284
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role