Player Matchup

Hachiman
Hachiman
ArmedPigeon3
Hachiman
Level 9
God Stats
3W - 6L
1,403 SR
Queue Stats
9W - 13L
1,487 Elo+
Solo
Kukulkan
Kukulkan
Kawaii_Beetle_
Kukulkan
Level 30
God Stats
24W - 22L
1,515 SR
Queue Stats
148W - 219L
1,344 Elo+
Party 1
Kuzenbo
Kuzenbo
Purplepanda9751
Kuzenbo
Level 63
God Stats
1W - 2L
1,433 SR
Queue Stats
161W - 227L
1,355 Elo+
Party 1
Team Averages
Level 34
1,451 SR
1,395 Elo+

VS

Team Averages
Level 40
1,491 SR
1,386 Elo+
Kukulkan
Kukulkan
Cb505
Kukulkan
Level 83
God Stats
66W - 78L
1,397 SR
Queue Stats
744W - 1,115L
1,290 Elo+
Solo
Ymir
Ymir
MikeHoncho2686
Ymir
Level 11
God Stats
16W - 17L
1,509 SR
Queue Stats
151W - 138L
1,370 Elo+
Solo
Apollo
Apollo
zombiedopple
Apollo
Level 27
God Stats
3W - 0L
1,565 SR
Queue Stats
26W - 19L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
ArmedPigeon3
Hachiman
13
3 / 6 / 2
9,175
612
7,545
12,140
4,522
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cudgel

Cudgel

+10
Physical Power
+50
Health

Kukulkan
12
2 / 8 / 0
8,650
577
6,666
12,786
5,023
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

11
0 / 8 / 4
8,287
552
6,537
16,074
14,263
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Cb505
Kukulkan
12
0 / 3 / 10
9,202
613
7,190
7,555
2,954
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

13
1 / 2 / 16
10,076
672
5,080
13,538
12,281
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Apollo
17
21 / 0 / 1
13,676
912
23,506
13,639
6,207
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
49
5
Kills
22
22
Deaths
5
6
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Hachiman
ArmedPigeon3
Hachiman
3
6
2
0.67
W
Kukulkan
Cb505
Kukulkan
0
3
10
1.67
L
Kukulkan
2
8
0
0.25
W
1
2
16
4.5
L
0
8
4
0.25
W
Apollo
21
0
1
21.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,748
Damage
35,776
41,000
Taken
34,732
23,808
Mitigated
21,442
4,448
Healing
11,526
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
ArmedPigeon3
Hachiman
7,545
4,081
294
1,764
12,140
4,522
0
3,751
8,389
0
33,606
W
Kukulkan
Cb505
Kukulkan
7,190
560
463
1,045
7,555
2,954
431
3,100
4,455
34,183
0
L
Kukulkan
6,666
611
0
500
12,786
5,023
0
4,443
8,343
32,658
0
W
5,080
1,213
512
571
13,538
12,281
159
5,495
8,043
26,103
0
L
6,537
2,049
0
1,890
16,074
14,263
0
4,088
11,986
19,482
0
W
Apollo
23,506
16,598
0
8,935
13,639
6,207
532
4,705
8,934
0
94,232

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,112
Gold Earned
32,954
139
Minions Killed
229
0
Camps Cleared
0
736,485
Distance Traveled
804,830
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
9,175
612
55
4
0
243,197
0
W
Kukulkan
9,202
613
66
4
0
260,518
2
L
Kukulkan
8,650
577
54
4
0
230,805
0
W
Ymir
10,076
672
33
2
0
259,485
4
L
Kuzenbo
8,287
552
30
2
0
262,483
3
W
Apollo
13,676
912
130
9
0
284,827
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role