Player Matchup

Izanami
Izanami
BigJoshBDL
Izanami
Level 150
God Stats
6W - 6L
1,770 SR
Queue Stats
282W - 275L
1,542 Elo+
Party 3
Gilgamesh
Gilgamesh
BigTayBDL
Gilgamesh
Level 27
God Stats
2W - 2L
1,500 SR
Queue Stats
55W - 54L
1,522 Elo+
Party 3
Tiamat
Tiamat
DimensionalFudge
Tiamat
Level 147
God Stats
11W - 10L
1,507 SR
Queue Stats
123W - 120L
1,565 Elo+
Party 3
Mercury
Mercury
Fr3shDumbledor3
Mercury
Level 42
God Stats
17W - 29L
1,382 SR
Queue Stats
37W - 50L
1,324 Elo+
Party 1
Persephone
Persephone
MrMuuuh
Persephone
Level 53
God Stats
25W - 33L
1,406 SR
Queue Stats
40W - 57L
1,321 Elo+
Party 1
Team Averages
Level 84
1,513 SR
1,455 Elo+

VS

Team Averages
Level 41
1,452 SR
1,494 Elo+
Baron Samedi
Baron Samedi
BigRatDog
Baron Samedi
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chang'e
Chang'e
CinnamonSuccubus
Chang'e
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,635 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Forktress
Tsukuyomi
Level 77
God Stats
1W - 3L
1,220 SR
Queue Stats
20W - 24L
1,379 Elo+
Party 2
Anhur
Anhur
LouKem
Anhur
Level 34
God Stats
6W - 5L
1,696 SR
Queue Stats
91W - 76L
1,619 Elo+
Solo
Gilgamesh
Gilgamesh
Xeven077
Gilgamesh
Level 54
God Stats
0W - 2L
1,343 SR
Queue Stats
33W - 44L
1,337 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BigJoshBDL
Izanami
20
13 / 2 / 5
15,702
628
25,510
22,966
10,056
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Gilgamesh
BigTayBDL
Gilgamesh
19
10 / 6 / 4
13,586
543
16,618
21,204
13,207
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
9 / 3 / 12
14,474
579
15,272
19,594
32,302
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

19
2 / 5 / 8
11,996
480
7,945
17,737
8,040
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Persephone
MrMuuuh
Persephone
18
3 / 5 / 8
12,420
497
13,629
11,531
3,865
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BigRatDog
Baron Samedi
16
5 / 7 / 5
10,412
416
10,230
17,597
7,503
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
1 / 6 / 5
9,664
387
3,255
17,636
6,321
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tsukuyomi
Forktress
Tsukuyomi
18
8 / 9 / 4
12,146
486
20,293
22,462
10,169
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anhur
LouKem
Anhur
20
3 / 4 / 6
12,343
494
14,131
20,157
7,021
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
Xeven077
Gilgamesh
17
3 / 11 / 8
11,260
450
14,415
24,441
12,079
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
48
37
Kills
20
21
Deaths
37
37
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Izanami
BigJoshBDL
Izanami
13
2
5
7.75
L
Baron Samedi
BigRatDog
Baron Samedi
5
7
5
1.07
W
Gilgamesh
BigTayBDL
Gilgamesh
10
6
4
2
L
1
6
5
0.58
W
9
3
12
5
L
Tsukuyomi
Forktress
Tsukuyomi
8
9
4
1.11
W
2
5
8
1.2
L
Anhur
LouKem
Anhur
3
4
6
1.5
W
Persephone
MrMuuuh
Persephone
3
5
8
1.4
L
Gilgamesh
Xeven077
Gilgamesh
3
11
8
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,974
Damage
62,324
93,032
Taken
102,293
67,470
Mitigated
43,093
25,158
Healing
24,470
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
BigJoshBDL
Izanami
25,510
17,302
0
12,556
22,966
10,056
5,962
2,506
20,131
0
165,444
L
Baron Samedi
BigRatDog
Baron Samedi
10,230
833
550
3,333
17,597
7,503
0
5,862
11,608
33,236
0
W
Gilgamesh
BigTayBDL
Gilgamesh
16,618
5,928
0
6,130
21,204
13,207
2,276
2,486
18,574
0
75,460
L
3,255
458
647
5,497
17,636
6,321
164
6,288
10,910
32,798
0
W
15,272
1,435
0
4,917
19,594
32,302
1,233
3,406
15,720
43,899
0
L
Tsukuyomi
Forktress
Tsukuyomi
20,293
3,776
0
5,297
22,462
10,169
49
5,047
17,343
0
71,325
W
7,945
2,654
0
524
17,737
8,040
1,160
990
16,569
0
80,221
L
Anhur
LouKem
Anhur
14,131
7,929
0
6,944
20,157
7,021
0
3,131
16,954
0
102,318
W
Persephone
MrMuuuh
Persephone
13,629
474
0
1,031
11,531
3,865
450
2,720
8,551
63,348
0
L
Gilgamesh
Xeven077
Gilgamesh
14,415
4,344
0
2,202
24,441
12,079
380
7,712
16,577
0
55,403

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,178
Gold Earned
55,825
630
Minions Killed
499
0
Camps Cleared
0
2,351,965
Distance Traveled
2,129,457
15
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
15,702
628
237
9
0
458,071
4
L
Baron Samedi
10,412
416
52
2
0
411,719
2
W
Gilgamesh
13,586
543
118
5
0
457,372
4
L
Chang'e
9,664
387
63
3
0
405,718
5
W
Tiamat
14,474
579
41
2
0
461,674
6
L
Tsukuyomi
12,146
486
100
4
0
457,124
5
W
Mercury
11,996
480
120
5
0
533,406
0
L
Anhur
12,343
494
187
7
0
427,870
5
W
Persephone
12,420
497
114
5
0
441,442
1
L
Gilgamesh
11,260
450
97
4
0
427,026
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role