Player Matchup

Khepri
Khepri
BadDogCote
Khepri
Level 126
God Stats
18W - 16L
1,491 SR
Queue Stats
168W - 191L
1,566 Elo+
Solo
Danzaburou
Danzaburou
OldLadyD
Danzaburou
Level 78
God Stats
10W - 7L
1,960 SR
Queue Stats
213W - 166L
1,615 Elo+
Party 1
Zhong Kui
Zhong Kui
Sparks408
Zhong Kui
Level 122
God Stats
93W - 62L
1,556 SR
Queue Stats
420W - 395L
1,530 Elo+
Party 1
Team Averages
Level 109
1,669 SR
1,570 Elo+

VS

Team Averages
Level 128
1,617 SR
1,637 Elo+
Tiamat
Tiamat
 
Tiamat
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
JTREE420_
Osiris
Level 159
God Stats
8W - 14L
1,636 SR
Queue Stats
477W - 456L
1,644 Elo+
Solo
Medusa
Medusa
xJaWhiteyx
Medusa
Level 66
God Stats
2W - 2L
1,715 SR
Queue Stats
10W - 7L
1,767 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
BadDogCote
Khepri
10
1 / 0 / 9
7,519
752
3,763
5,216
3,407
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Danzaburou
OldLadyD
Danzaburou
11
7 / 1 / 2
8,285
829
7,355
5,344
2,039
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Zhong Kui
Sparks408
Zhong Kui
10
2 / 0 / 8
6,950
695
3,984
4,157
3,533
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
10
1 / 2 / 0
6,584
658
4,373
6,306
4,376
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Osiris
JTREE420_
Osiris
9
0 / 4 / 1
6,651
665
3,495
8,135
6,119
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Medusa
xJaWhiteyx
Medusa
8
0 / 4 / 1
6,003
600
2,619
5,113
1,724
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
3
10
Kills
1
1
Deaths
10
19
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
1
2
0
0.5
W
Khepri
BadDogCote
Khepri
1
0
9
5.5
L
Osiris
JTREE420_
Osiris
0
4
1
0.13
W
Danzaburou
OldLadyD
Danzaburou
7
1
2
8
W
Zhong Kui
Sparks408
Zhong Kui
2
0
8
6
L
Medusa
xJaWhiteyx
Medusa
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,102
Damage
10,487
14,717
Taken
19,554
8,979
Mitigated
12,219
6,074
Healing
4,206
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
4,373
467
0
2,046
6,306
4,376
354
2,249
4,057
24,121
0
W
Khepri
BadDogCote
Khepri
3,763
465
0
1,982
5,216
3,407
260
1,516
3,386
16,221
0
L
Osiris
JTREE420_
Osiris
3,495
770
0
1,772
8,135
6,119
84
3,261
4,874
0
8,972
W
Danzaburou
OldLadyD
Danzaburou
7,355
2,903
0
2,815
5,344
2,039
151
1,129
4,031
0
41,548
W
Zhong Kui
Sparks408
Zhong Kui
3,984
270
0
1,277
4,157
3,533
687
1,120
2,899
14,477
0
L
Medusa
xJaWhiteyx
Medusa
2,619
1,042
270
118
5,113
1,724
180
2,289
2,824
0
18,503

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,754
Gold Earned
19,238
132
Minions Killed
97
0
Camps Cleared
0
545,779
Distance Traveled
501,198
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
6,584
658
47
5
0
168,752
2
W
Khepri
7,519
752
10
1
0
186,963
2
L
Osiris
6,651
665
15
2
0
174,796
1
W
Danzaburou
8,285
829
91
9
0
178,319
4
W
Zhong Kui
6,950
695
31
3
0
180,497
0
L
Medusa
6,003
600
35
4
0
157,650
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role