Player Matchup

Fenrir
Fenrir
DiosYisus77
Fenrir
Level 69
God Stats
10W - 9L
1,723 SR
Queue Stats
393W - 384L
1,477 Elo+
Party 4
Nemesis
Nemesis
MJLIVELAUGHLOVE
Nemesis
Level 4
God Stats
1W - 1L
1,696 SR
Queue Stats
2W - 1L
1,760 Elo+
Party 2
Bellona
Bellona
jxmxspxgg
Bellona
Level 43
God Stats
16W - 10L
1,652 SR
Queue Stats
157W - 160L
1,461 Elo+
Party 2
Sol
Sol
retroyoshi
Sol
Level 144
God Stats
5W - 4L
1,211 SR
Queue Stats
284W - 281L
1,531 Elo+
Party 4
Scylla
Scylla
xSatyaVaswani
Scylla
Level 157
God Stats
2W - 2L
1,264 SR
Queue Stats
141W - 138L
1,527 Elo+
Party 2
Team Averages
Level 83
1,509 SR
1,551 Elo+

VS

Team Averages
Level 100
1,485 SR
1,589 Elo+
Khepri
Khepri
Dezixxx
Khepri
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Eset
Eset
HappyArexx
Eset
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
121W - 86L
1,966 Elo+
Party 1
Tsukuyomi
Tsukuyomi
PaperGlizzy
Tsukuyomi
Level 120
God Stats
18W - 12L
1,606 SR
Queue Stats
727W - 684L
1,522 Elo+
Party 3
Cupid
Cupid
SpookyCookies
Cupid
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Achilles
Achilles
jordan2008x
Achilles
Level 28
God Stats
3W - 3L
1,319 SR
Queue Stats
125W - 121L
1,457 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
6
0 / 4 / 0
4,271
427
2,332
7,923
2,452
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

7
1 / 4 / 1
5,178
518
2,787
6,378
1,639
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Bellona
jxmxspxgg
Bellona
8
0 / 5 / 1
5,087
509
3,617
8,865
4,565
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
0 / 1 / 0
5,316
532
4,512
6,433
1,601
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

9
1 / 4 / 0
5,622
562
3,286
5,380
1,396
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Dezixxx
Khepri
7
1 / 0 / 1
5,181
518
3,322
5,434
2,395
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
4 / 0 / 1
6,842
684
5,089
5,652
1,816
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tsukuyomi
PaperGlizzy
Tsukuyomi
10
6 / 1 / 4
6,177
618
4,503
5,464
1,737
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
1 / 0 / 1
5,857
586
2,903
3,932
1,226
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Achilles
jordan2008x
Achilles
10
6 / 1 / 4
6,086
609
8,509
7,864
5,263
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
29
2
Kills
18
18
Deaths
2
2
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Khepri
Dezixxx
Khepri
1
0
1
1.5
L
Fenrir
0
4
0
0
W
4
0
1
4.5
L
1
4
1
0.38
W
Tsukuyomi
PaperGlizzy
Tsukuyomi
6
1
4
8
W
1
0
1
1.5
W
Achilles
jordan2008x
Achilles
6
1
4
8
L
Bellona
jxmxspxgg
Bellona
0
5
1
0.1
L
0
1
0
0
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,534
Damage
24,326
34,979
Taken
28,346
11,653
Mitigated
12,437
9,388
Healing
11,206
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
Dezixxx
Khepri
3,322
691
0
2,281
5,434
2,395
0
2,568
2,866
14,202
0
L
Fenrir
2,332
501
0
2,575
7,923
2,452
0
2,884
4,943
0
13,508
W
5,089
912
354
2,250
5,652
1,816
0
1,766
3,886
41,615
0
L
2,787
1,918
0
1,886
6,378
1,639
0
0
6,378
0
17,420
W
Tsukuyomi
PaperGlizzy
Tsukuyomi
4,503
1,250
0
1,713
5,464
1,737
0
930
4,534
0
25,173
W
2,903
1,443
0
2,351
3,932
1,226
0
1,944
1,988
0
32,883
W
Achilles
jordan2008x
Achilles
8,509
2,563
0
2,257
7,864
5,263
0
590
7,274
0
21,158
L
Bellona
jxmxspxgg
Bellona
3,617
1,173
0
1,355
8,865
4,565
0
116
8,718
0
21,805
L
4,512
1,829
0
2,732
6,433
1,601
0
2,616
3,817
35,748
0
L
3,286
282
0
840
5,380
1,396
0
2,436
2,712
28,939
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,474
Gold Earned
30,143
249
Minions Killed
292
0
Camps Cleared
0
986,151
Distance Traveled
1,021,330
12
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
5,181
518
20
2
0
220,151
6
L
Fenrir
4,271
427
26
3
0
199,714
3
W
Eset
6,842
684
103
10
0
214,360
4
L
Nemesis
5,178
518
41
4
0
221,744
1
W
Tsukuyomi
6,177
618
55
6
0
230,098
3
W
Cupid
5,857
586
73
7
0
165,688
2
W
Achilles
6,086
609
41
4
0
191,033
1
L
Bellona
5,087
509
53
5
0
195,276
2
L
Sol
5,316
532
73
7
0
185,344
1
L
Scylla
5,622
562
56
6
0
184,073
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role