Player Matchup

Gilgamesh
Gilgamesh
Beastollan
Gilgamesh
Level 21
God Stats
1W - 3L
1,673 SR
Queue Stats
95W - 80L
1,579 Elo+
Solo
Loki
Loki
DabVOW
Loki
Level 29
God Stats
9W - 16L
1,365 SR
Queue Stats
28W - 44L
1,403 Elo+
Solo
Skadi
Skadi
LYMYYYDS
Skadi
Level 8
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
WhiteAngel1503
Ra
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 3L
1,615 Elo+
Solo
Amaterasu
Amaterasu
starsfalling
Amaterasu
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 16L
1,516 Elo+
Party 1
Team Averages
Level 14
1,508 SR
1,522 Elo+

VS

Team Averages
Level 38
1,627 SR
1,506 Elo+
Achilles
Achilles
AleksaBGD
Achilles
Level 77
God Stats
4W - 5L
1,490 SR
Queue Stats
133W - 149L
1,488 Elo+
Party 2
Xbalanque
Xbalanque
Crnjansk1
Xbalanque
Level 3
God Stats
4W - 0L
1,851 SR
Queue Stats
5W - 0L
1,751 Elo+
Party 2
Hades
Hades
Djurislija
Hades
Level 18
God Stats
2W - 1L
1,431 SR
Queue Stats
9W - 8L
1,355 Elo+
Party 2
Guan Yu
Guan Yu
Fighter322Bg
Guan Yu
Level 66
God Stats
40W - 47L
1,591 SR
Queue Stats
99W - 109L
1,528 Elo+
Party 2
Ymir
Ymir
Čohan
Ymir
Level 28
God Stats
11W - 5L
1,771 SR
Queue Stats
69W - 102L
1,410 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Beastollan
Gilgamesh
11
2 / 4 / 1
7,057
415
4,510
12,112
6,806
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Loki
DabVOW
Loki
11
2 / 1 / 1
7,069
416
4,424
8,290
2,491
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Mace

Mace

+10
Physical Power

Skadi
LYMYYYDS
Skadi
12
0 / 4 / 1
7,035
414
4,016
7,177
2,480
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
3 / 7 / 1
9,313
548
9,125
11,206
3,664
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Amaterasu
starsfalling
Amaterasu
10
0 / 7 / 2
6,852
403
5,706
11,764
6,504
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
AleksaBGD
Achilles
15
7 / 2 / 5
9,315
548
10,047
14,227
11,939
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Xbalanque
Crnjansk1
Xbalanque
14
4 / 1 / 5
8,576
504
7,321
9,262
3,464
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hades
14
5 / 0 / 5
8,482
499
5,830
7,594
2,958
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
Fighter322Bg
Guan Yu
16
6 / 1 / 7
9,437
555
8,341
12,141
6,237
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ymir
Čohan
Ymir
12
1 / 3 / 8
7,403
435
4,248
11,013
9,570
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
53
7
Kills
23
23
Deaths
7
6
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Achilles
AleksaBGD
Achilles
7
2
5
4.75
L
Gilgamesh
Beastollan
Gilgamesh
2
4
1
0.63
W
Xbalanque
Crnjansk1
Xbalanque
4
1
5
6.5
L
Loki
DabVOW
Loki
2
1
1
2.5
W
Hades
5
0
5
7.5
W
Guan Yu
Fighter322Bg
Guan Yu
6
1
7
9.5
L
Skadi
LYMYYYDS
Skadi
0
4
1
0.13
L
3
7
1
0.5
L
Amaterasu
starsfalling
Amaterasu
0
7
2
0.14
W
Ymir
Čohan
Ymir
1
3
8
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,781
Damage
35,787
50,549
Taken
54,237
21,945
Mitigated
34,168
6,554
Healing
15,332
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
AleksaBGD
Achilles
10,047
3,444
0
1,327
14,227
11,939
656
3,479
10,474
0
46,565
L
Gilgamesh
Beastollan
Gilgamesh
4,510
778
0
825
12,112
6,806
0
2,607
9,505
0
32,799
W
Xbalanque
Crnjansk1
Xbalanque
7,321
4,141
0
5,155
9,262
3,464
675
0
9,262
0
50,012
L
Loki
DabVOW
Loki
4,424
1,119
0
1,617
8,290
2,491
0
320
7,970
0
36,690
W
Hades
5,830
1,265
405
3,639
7,594
2,958
610
2,665
4,756
38,152
0
W
Guan Yu
Fighter322Bg
Guan Yu
8,341
1,551
1,236
1,588
12,141
6,237
134
1,292
10,801
0
74,765
L
Skadi
LYMYYYDS
Skadi
4,016
2,554
0
8
7,177
2,480
0
1,483
5,694
0
33,856
L
9,125
1,163
175
2,739
11,206
3,664
28
4,158
7,048
46,460
0
L
Amaterasu
starsfalling
Amaterasu
5,706
2,693
0
1,190
11,764
6,504
0
1,510
10,254
0
28,638
W
Ymir
Čohan
Ymir
4,248
1,479
0
1,982
11,013
9,570
328
1,104
9,819
19,967
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,326
Gold Earned
43,213
359
Minions Killed
378
0
Camps Cleared
0
1,486,998
Distance Traveled
1,447,844
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
9,315
548
76
4
0
309,119
4
L
Gilgamesh
7,057
415
59
3
0
299,695
4
W
Xbalanque
8,576
504
92
5
0
239,062
1
L
Loki
7,069
416
67
4
0
344,027
0
W
Hades
8,482
499
72
4
0
289,823
0
W
Guan Yu
9,437
555
113
7
0
362,806
2
L
Skadi
7,035
414
69
4
0
299,195
0
L
Ra
9,313
548
110
6
0
276,618
2
L
Amaterasu
6,852
403
54
3
0
267,463
0
W
Ymir
7,403
435
25
1
0
247,034
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role