Player Matchup

Tiamat
Tiamat
Bobolined619
Tiamat
Level 5
God Stats
1W - 1L
1,272 SR
Queue Stats
48W - 54L
1,500 Elo+
Solo
Tyr
Tyr
FracoisduBois
Tyr
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,663 Elo+
Party 1
Artio
Artio
Kenobi Shaoran
Artio
Level 29
God Stats
5W - 4L
1,510 SR
Queue Stats
17W - 23L
1,288 Elo+
Solo
Sun Wukong
Sun Wukong
RicochetRl
Sun Wukong
Level 3
God Stats
1W - 4L
1,686 SR
Queue Stats
1W - 4L
1,663 Elo+
Party 1
Cupid
Cupid
Yahrman
Cupid
Level 24
God Stats
9W - 12L
1,352 SR
Queue Stats
182W - 207L
1,449 Elo+
Solo
Team Averages
Level 17
1,464 SR
1,513 Elo+

VS

Team Averages
Level 28
1,544 SR
1,516 Elo+
Kukulkan
Kukulkan
Staatsfeind030
Kukulkan
Level 7
God Stats
7W - 11L
1,702 SR
Queue Stats
12W - 21L
1,509 Elo+
Party 2
Ares
Ares
TheinenTech
Ares
Level 86
God Stats
49W - 49L
1,660 SR
Queue Stats
118W - 130L
1,586 Elo+
Party 2
Hachiman
Hachiman
XxKe_vOxX
Hachiman
Level 20
God Stats
2W - 0L
1,509 SR
Queue Stats
4W - 4L
1,749 Elo+
Solo
Janus
Janus
YC_2710
Janus
Level 11
God Stats
1W - 1L
1,190 SR
Queue Stats
4W - 8L
1,200 Elo+
Solo
Da Ji
Da Ji
heldig-hugorm
Da Ji
Level 14
God Stats
13W - 11L
1,657 SR
Queue Stats
28W - 36L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
12
0 / 4 / 4
7,362
920
1,824
3,915
2,025
Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

14
3 / 5 / 4
9,082
1,135
4,744
12,628
10,650
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
4 / 3 / 4
9,195
1,149
3,844
15,502
13,436
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sun Wukong
RicochetRl
Sun Wukong
13
0 / 3 / 1
7,544
943
3,659
8,952
5,615
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cupid
Yahrman
Cupid
14
3 / 6 / 1
9,047
1,131
7,491
11,545
4,890
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Team 1 Tickets

195

VS

Team 2 Tickets

306

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
15
5 / 3 / 9
9,748
1,219
12,821
6,350
2,889
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
4 / 0 / 7
8,745
1,093
8,457
5,102
3,899
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hachiman
XxKe_vOxX
Hachiman
15
5 / 2 / 10
9,490
1,186
9,029
4,061
2,097
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Janus
YC_2710
Janus
14
0 / 2 / 11
8,464
1,058
5,786
4,458
1,696
Magic Focus

Magic Focus

+20
Magical Power

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

15
7 / 3 / 9
9,725
1,216
9,556
6,930
2,949
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
67
10
Kills
21
21
Deaths
10
14
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Tiamat
0
4
4
0.5
L
3
5
4
1
L
4
3
4
2
L
Sun Wukong
RicochetRl
Sun Wukong
0
3
1
0.17
W
Kukulkan
5
3
9
3.17
W
4
0
7
7.5
W
Hachiman
XxKe_vOxX
Hachiman
5
2
10
5
W
Janus
YC_2710
Janus
0
2
11
2.75
L
Cupid
Yahrman
Cupid
3
6
1
0.58
W
7
3
9
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,562
Damage
45,649
52,542
Taken
26,901
36,616
Mitigated
13,530
6,634
Healing
567
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
1,824
491
0
244
3,915
2,025
0
1,079
2,836
4,778
0
L
4,744
244
0
907
12,628
10,650
0
7,356
5,272
0
16,224
L
3,844
309
1,201
2,635
15,502
13,436
0
8,158
7,344
12,265
0
L
Sun Wukong
RicochetRl
Sun Wukong
3,659
1,030
0
68
8,952
5,615
0
4,910
4,042
0
14,292
W
Kukulkan
12,821
2,515
0
0
6,350
2,889
0
1,183
5,167
29,062
0
W
8,457
196
0
0
5,102
3,899
0
1,219
3,883
16,487
0
W
Hachiman
XxKe_vOxX
Hachiman
9,029
6,433
0
183
4,061
2,097
0
1,420
2,641
0
25,162
W
Janus
YC_2710
Janus
5,786
1,680
0
275
4,458
1,696
0
525
3,933
23,241
0
L
Cupid
Yahrman
Cupid
7,491
4,287
284
1,295
11,545
4,890
0
5,561
5,984
0
22,767
W
9,556
2,350
0
109
6,930
2,949
0
1,321
5,609
0
15,962

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,230
Gold Earned
46,172
114
Minions Killed
146
4
Camps Cleared
7
645,057
Distance Traveled
724,349
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
7,362
920
2
0
0
54,203
0
L
Tyr
9,082
1,135
20
3
0
154,660
0
L
Artio
9,195
1,149
20
3
1
137,634
0
L
Sun Wukong
7,544
943
26
3
2
162,721
1
W
Kukulkan
9,748
1,219
40
5
0
140,740
0
W
Ares
8,745
1,093
12
2
3
168,692
1
W
Hachiman
9,490
1,186
37
5
0
135,026
0
W
Janus
8,464
1,058
43
5
3
108,268
0
L
Cupid
9,047
1,131
46
6
1
135,839
0
W
Da Ji
9,725
1,216
14
2
1
171,623
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role