Player Matchup

Ra
Ra
Articz-SZN
Ra
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 5L
1,659 Elo+
Solo
Neith
Neith
EclipesMoon2
Neith
Level 23
God Stats
8W - 5L
1,383 SR
Queue Stats
30W - 26L
1,464 Elo+
Solo
Ganesha
Ganesha
TOASTY-TY
Ganesha
Level 28
God Stats
10W - 5L
1,593 SR
Queue Stats
105W - 88L
1,512 Elo+
Solo
Heimdallr
Heimdallr
daddy_bep1s
Heimdallr
Level 29
God Stats
12W - 8L
1,657 SR
Queue Stats
223W - 250L
1,541 Elo+
Party 1
Fenrir
Fenrir
temp-170204
Fenrir
Level 28
God Stats
20W - 21L
1,449 SR
Queue Stats
279W - 308L
1,537 Elo+
Party 1
Team Averages
Level 22
1,516 SR
1,542 Elo+

VS

Team Averages
Level 19
1,515 SR
1,512 Elo+
Bellona
Bellona
DarkWarden75
Bellona
Level 18
God Stats
2W - 4L
1,297 SR
Queue Stats
153W - 157L
1,403 Elo+
Party 3
Set
Set
Dzeno_o
Set
Level 5
God Stats
11W - 17L
1,320 SR
Queue Stats
152W - 173L
1,403 Elo+
Party 3
Bacchus
Bacchus
LoadingScreens
Bacchus
Level 18
God Stats
0W - 3L
1,500 SR
Queue Stats
3W - 5L
1,611 Elo+
Party 2
Anubis
Anubis
SirRadish001
Anubis
Level 26
God Stats
26W - 30L
1,695 SR
Queue Stats
54W - 67L
1,491 Elo+
Solo
Jing Wei
Jing Wei
cwisman
Jing Wei
Level 29
God Stats
2W - 2L
1,764 SR
Queue Stats
16W - 12L
1,652 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 6 / 8
8,883
423
6,131
9,028
3,000
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

18
6 / 2 / 7
11,305
538
11,239
12,147
5,169
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Ganesha
TOASTY-TY
Ganesha
15
1 / 1 / 19
10,924
520
7,923
16,933
15,350
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Heimdallr
daddy_bep1s
Heimdallr
15
5 / 4 / 11
9,771
465
10,025
11,085
4,567
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
16
15 / 2 / 8
11,526
549
12,556
13,783
6,240
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
DarkWarden75
Bellona
14
2 / 7 / 3
9,099
433
5,644
12,702
9,185
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Set
13
0 / 8 / 2
8,228
392
3,949
16,535
5,823
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
0 / 3 / 7
8,639
411
8,139
10,528
12,860
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Anubis
14
2 / 7 / 3
8,454
403
8,866
14,997
7,469
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Jing Wei
cwisman
Jing Wei
17
11 / 4 / 0
11,203
533
16,089
13,081
4,662
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
30
29
Kills
15
15
Deaths
29
53
Assists
15
Player
Kills
Deaths
Assists
KDA
W
2
6
8
1
L
Bellona
DarkWarden75
Bellona
2
7
3
0.5
L
Set
0
8
2
0.13
W
6
2
7
4.75
L
0
3
7
1.17
L
Anubis
2
7
3
0.5
W
Ganesha
TOASTY-TY
Ganesha
1
1
19
10.5
L
Jing Wei
cwisman
Jing Wei
11
4
0
2.75
W
Heimdallr
daddy_bep1s
Heimdallr
5
4
11
2.63
W
Fenrir
15
2
8
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,874
Damage
42,687
62,976
Taken
67,843
34,326
Mitigated
39,999
19,724
Healing
9,918
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,131
170
1,434
735
9,028
3,000
37
3,269
5,759
35,374
0
L
Bellona
DarkWarden75
Bellona
5,644
1,355
0
685
12,702
9,185
1,290
1,647
11,055
0
36,329
L
Set
3,949
1,797
0
643
16,535
5,823
451
1,606
14,929
0
49,685
W
11,239
3,908
0
6,086
12,147
5,169
5,129
1,837
10,310
0
74,986
L
8,139
1,326
0
1,668
10,528
12,860
0
4,699
5,829
17,695
0
L
Anubis
8,866
728
0
5,514
14,997
7,469
0
2,300
12,697
47,386
0
W
Ganesha
TOASTY-TY
Ganesha
7,923
582
0
5,233
16,933
15,350
331
5,218
11,715
39,793
0
L
Jing Wei
cwisman
Jing Wei
16,089
13,356
0
1,408
13,081
4,662
0
3,802
9,279
0
81,804
W
Heimdallr
daddy_bep1s
Heimdallr
10,025
5,025
446
2,064
11,085
4,567
1,633
2,961
8,124
0
51,756
W
Fenrir
12,556
2,734
0
3,726
13,783
6,240
265
3,720
10,063
0
37,920

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,409
Gold Earned
45,623
405
Minions Killed
384
0
Camps Cleared
0
1,937,002
Distance Traveled
2,019,237
19
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
8,883
423
67
3
0
377,850
7
L
Bellona
9,099
433
67
3
0
478,978
0
L
Set
8,228
392
77
4
0
406,322
0
W
Neith
11,305
538
147
7
0
340,359
1
L
Bacchus
8,639
411
25
1
0
414,057
3
L
Anubis
8,454
403
74
4
0
317,693
3
W
Ganesha
10,924
520
11
1
0
415,203
8
L
Jing Wei
11,203
533
141
7
0
402,187
2
W
Heimdallr
9,771
465
112
5
0
350,833
3
W
Fenrir
11,526
549
68
3
0
452,757
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role