Player Matchup

Horus
Horus
Platinum I
Deception_King
Horus
Platinum I
Level 150
God Stats
5W - 9L
1,469 SR
Queue Stats
335W - 315L
1,904 MMR
Solo
Danzaburou
Danzaburou
Platinum III
RuthlessArts
Danzaburou
Platinum III
Level 146
God Stats
24W - 22L
1,674 SR
Queue Stats
189W - 185L
1,962 MMR
Solo
Sylvanus
Sylvanus
Platinum III
SweetBunsBrah
Sylvanus
Platinum III
Level 157
God Stats
8W - 12L
1,726 SR
Queue Stats
133W - 136L
1,893 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold I
Tommy Joestar
Cu Chulainn
Gold I
Level 129
God Stats
4W - 5L
1,688 SR
Queue Stats
84W - 79L
1,884 MMR
Party 1
The Morrigan
The Morrigan
Gold II
Yeet The Not Cs
The Morrigan
Gold II
Level 143
God Stats
6W - 2L
1,924 SR
Queue Stats
97W - 94L
1,891 MMR
Party 1
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 145
1,696 SR
1,907 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 115
1,640 SR
1,749 MMR
Ullr
Ullr
Platinum I
 
Ullr
Platinum I
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Scylla
Scylla
Platinum III
 
Scylla
Platinum III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
King Arthur
King Arthur
Platinum I
CosmicDED17
King Arthur
Platinum I
Level 120
God Stats
87W - 98L
1,602 SR
Queue Stats
422W - 408L
1,934 MMR
Solo
Nemesis
Nemesis
Platinum II
I KOS PAIN I
Nemesis
Platinum II
Level 133
God Stats
10W - 6L
1,638 SR
Queue Stats
363W - 353L
1,938 MMR
Solo
Ares
Ares
Platinum I
Lv2-Yoshii
Ares
Platinum I
Level 49
God Stats
6W - 1L
1,962 SR
Queue Stats
144W - 130L
1,872 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 7 / 6
10,197
443
6,070
22,991
18,014
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Danzaburou
RuthlessArts
Danzaburou
16
0 / 8 / 1
10,483
456
11,460
19,124
6,815
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sylvanus
SweetBunsBrah
Sylvanus
18
3 / 7 / 2
11,288
491
14,882
18,565
10,503
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cu Chulainn
Tommy Joestar
Cu Chulainn
18
2 / 5 / 1
11,886
517
13,414
25,804
17,612
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

The Morrigan
Yeet The Not Cs
The Morrigan
20
4 / 5 / 1
12,554
546
10,970
10,427
3,753
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Bans
TiamatTsukuyomiAthenaSetCthulhu

VS

Bans
Guan YuChang'eApolloHun BatzIzanami
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
20
5 / 1 / 14
14,074
612
17,633
17,528
8,317
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Scylla
 
Scylla
20
12 / 1 / 6
13,657
594
14,143
10,509
5,065
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

King Arthur
CosmicDED17
King Arthur
20
5 / 0 / 10
13,274
577
14,145
21,014
19,774
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Nemesis
I KOS PAIN I
Nemesis
20
7 / 5 / 16
13,330
580
15,062
19,130
11,526
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
3 / 2 / 18
12,073
525
10,663
20,385
21,927
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 60 Physical and Magical Protection among all allied gods within 55 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
96
9
Kills
32
32
Deaths
9
11
Assists
64
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
5
1
14
12
W
Scylla
 
Scylla
12
1
6
15
W
King Arthur
CosmicDED17
King Arthur
5
0
10
10
L
0
7
6
0.43
W
Nemesis
I KOS PAIN I
Nemesis
7
5
16
3
W
3
2
18
6
L
Danzaburou
RuthlessArts
Danzaburou
0
8
1
0.06
L
Sylvanus
SweetBunsBrah
Sylvanus
3
7
2
0.57
L
Cu Chulainn
Tommy Joestar
Cu Chulainn
2
5
1
0.5
L
The Morrigan
Yeet The Not Cs
The Morrigan
4
5
1
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,796
Damage
71,646
96,911
Taken
88,566
56,697
Mitigated
66,609
28,068
Healing
23,997
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
17,633
8,121
0
2,148
17,528
8,317
4,944
3,939
13,589
0
126,430
W
Scylla
 
Scylla
14,143
1,726
0
3,433
10,509
5,065
1,348
4,619
5,890
98,192
0
W
King Arthur
CosmicDED17
King Arthur
14,145
1,935
0
10,510
21,014
19,774
432
4,660
16,354
0
82,790
L
6,070
2,725
1,008
6,773
22,991
18,014
18
8,463
14,302
0
26,977
W
Nemesis
I KOS PAIN I
Nemesis
15,062
6,704
0
2,172
19,130
11,526
3,209
4,805
14,325
0
104,116
W
10,663
868
0
5,734
20,385
21,927
361
8,112
11,829
35,597
0
L
Danzaburou
RuthlessArts
Danzaburou
11,460
5,459
0
4,728
19,124
6,815
1,610
4,483
14,641
0
80,428
L
Sylvanus
SweetBunsBrah
Sylvanus
14,882
1,069
1,503
4,666
18,565
10,503
1,515
5,702
12,863
53,279
5,315
L
Cu Chulainn
Tommy Joestar
Cu Chulainn
13,414
2,252
0
6,250
25,804
17,612
1,529
2,905
22,156
3,677
71,777
L
The Morrigan
Yeet The Not Cs
The Morrigan
10,970
1,822
0
3,140
10,427
3,753
2,820
1,675
8,143
105,824
1,193

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,408
Gold Earned
66,408
622
Minions Killed
694
0
Camps Cleared
0
1,975,908
Distance Traveled
2,291,685
26
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
14,074
612
203
9
0
432,345
6
W
Scylla
13,657
594
163
7
0
428,313
7
W
King Arthur
13,274
577
156
7
0
498,586
7
L
Horus
10,197
443
37
2
0
431,578
6
W
Nemesis
13,330
580
136
6
0
486,795
2
W
Ares
12,073
525
36
2
0
445,646
8
L
Danzaburou
10,483
456
133
6
0
348,558
5
L
Sylvanus
11,288
491
111
5
0
353,933
14
L
Cu Chulainn
11,886
517
150
7
0
413,692
1
L
The Morrigan
12,554
546
191
8
0
428,147
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role