Player Matchup

Cthulhu
Cthulhu
DerKeksLord
Cthulhu
Level 24
God Stats
1W - 1L
1,726 SR
Queue Stats
3W - 3L
1,689 Elo+
Party 1
Gilgamesh
Gilgamesh
Kyukkira
Gilgamesh
Level 25
God Stats
2W - 2L
1,560 SR
Queue Stats
4W - 4L
1,741 Elo+
Party 1
Kukulkan
Kukulkan
Nova-RSX
Kukulkan
Level 109
God Stats
39W - 39L
1,552 SR
Queue Stats
90W - 113L
1,456 Elo+
Solo
Team Averages
Level 53
1,613 SR
1,629 Elo+

VS

Team Averages
Level 38
1,469 SR
1,580 Elo+
Sun Wukong
Sun Wukong
BriniestConch99
Sun Wukong
Level 78
God Stats
9W - 5L
1,408 SR
Queue Stats
173W - 114L
1,671 Elo+
Party 2
Tsukuyomi
Tsukuyomi
jayson54dur
Tsukuyomi
Level 23
God Stats
1W - 2L
1,500 SR
Queue Stats
11W - 17L
1,301 Elo+
Solo
Merlin
Merlin
smallcoollo
Merlin
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 2L
1,768 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DerKeksLord
Cthulhu
15
3 / 3 / 5
12,228
556
13,328
23,001
25,102
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gilgamesh
Kyukkira
Gilgamesh
15
2 / 7 / 7
12,278
558
14,295
22,239
17,952
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Kukulkan
Nova-RSX
Kukulkan
17
4 / 6 / 4
13,322
606
15,502
14,702
6,268
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BriniestConch99
Sun Wukong
19
11 / 1 / 5
15,075
685
15,830
24,566
25,604
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tsukuyomi
jayson54dur
Tsukuyomi
16
3 / 8 / 11
13,494
613
14,534
18,787
7,795
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Merlin
20
2 / 0 / 13
14,079
640
22,438
11,597
4,810
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
45
9
Kills
16
16
Deaths
9
16
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
BriniestConch99
Sun Wukong
11
1
5
13.5
L
Cthulhu
DerKeksLord
Cthulhu
3
3
5
1.83
L
Gilgamesh
Kyukkira
Gilgamesh
2
7
7
0.79
L
Kukulkan
Nova-RSX
Kukulkan
4
6
4
1
W
Tsukuyomi
jayson54dur
Tsukuyomi
3
8
11
1.06
W
Merlin
2
0
13
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,125
Damage
52,802
59,942
Taken
54,950
49,322
Mitigated
38,209
8,027
Healing
10,983
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
BriniestConch99
Sun Wukong
15,830
3,143
0
5,685
24,566
25,604
839
13,151
11,415
0
72,903
L
Cthulhu
DerKeksLord
Cthulhu
13,328
889
683
3,748
23,001
25,102
0
7,385
15,616
38,271
0
L
Gilgamesh
Kyukkira
Gilgamesh
14,295
2,496
0
3,009
22,239
17,952
0
9,011
13,228
870
32,234
L
Kukulkan
Nova-RSX
Kukulkan
15,502
620
0
587
14,702
6,268
288
6,158
8,544
100,915
0
W
Tsukuyomi
jayson54dur
Tsukuyomi
14,534
2,869
0
2,346
18,787
7,795
0
11,286
7,501
0
51,613
W
Merlin
22,438
1,485
0
2,952
11,597
4,810
1,231
5,389
6,208
121,443
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,828
Gold Earned
42,648
215
Minions Killed
276
0
Camps Cleared
0
1,217,071
Distance Traveled
1,222,987
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
15,075
685
81
4
0
421,911
1
L
Cthulhu
12,228
556
23
1
0
443,292
1
L
Gilgamesh
12,278
558
37
2
0
418,804
0
L
Kukulkan
13,322
606
155
7
0
354,975
3
W
Tsukuyomi
13,494
613
49
2
0
394,815
0
W
Merlin
14,079
640
146
7
0
406,261
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role