Player Matchup

Nox
Nox
GodTheBeast
Nox
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
103W - 70L
1,436 Elo+
Solo
The Morrigan
The Morrigan
Httep
The Morrigan
Level 68
God Stats
5W - 2L
1,824 SR
Queue Stats
41W - 41L
1,532 Elo+
Party 1
Fenrir
Fenrir
Luchselot
Fenrir
Level 23
God Stats
10W - 5L
1,945 SR
Queue Stats
19W - 9L
1,589 Elo+
Party 1
King Arthur
King Arthur
Simoto15
King Arthur
Level 17
God Stats
3W - 2L
1,500 SR
Queue Stats
7W - 2L
1,761 Elo+
Party 1
Ullr
Ullr
ZooMix009
Ullr
Level 18
God Stats
2W - 2L
1,551 SR
Queue Stats
27W - 31L
1,385 Elo+
Solo
Team Averages
Level 30
1,664 SR
1,540 Elo+

VS

Team Averages
Level 19
1,595 SR
1,365 Elo+
Artemis
Artemis
Idhir-KiLeR1402
Artemis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Cerberus
Cerberus
JumpManVert
Cerberus
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 36L
1,170 Elo+
Solo
Neith
Neith
Major26
Neith
Level 28
God Stats
5W - 4L
1,745 SR
Queue Stats
69W - 57L
1,432 Elo+
Solo
Thanatos
Thanatos
UNAIDAOBERENA
Thanatos
Level 28
God Stats
4W - 6L
1,732 SR
Queue Stats
72W - 107L
1,360 Elo+
Party 2
Nu Wa
Nu Wa
ulidi
Nu Wa
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 107L
1,360 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 4 / 5
7,293
521
4,371
10,865
4,238
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

The Morrigan
Httep
The Morrigan
16
13 / 1 / 4
9,632
688
9,623
6,165
2,114
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
Luchselot
Fenrir
10
3 / 3 / 3
6,606
472
2,754
9,736
3,296
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
Simoto15
King Arthur
13
4 / 0 / 6
7,913
565
6,240
8,101
5,832
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ullr
10
4 / 5 / 2
7,097
507
7,372
9,653
2,766
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 2 / 1
5,273
377
221
1,666
433
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cerberus
JumpManVert
Cerberus
9
1 / 4 / 7
6,362
454
4,534
12,482
5,805
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Neith
Major26
Neith
12
9 / 5 / 0
7,885
563
12,481
10,398
3,400
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thanatos
UNAIDAOBERENA
Thanatos
9
1 / 6 / 3
5,940
424
4,556
10,375
3,290
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heavy Mace

Heavy Mace

+30
Physical Power

Nu Wa
ulidi
Nu Wa
9
1 / 9 / 1
5,731
409
5,296
10,148
3,032
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
24
26
Kills
12
13
Deaths
26
20
Assists
12
Player
Kills
Deaths
Assists
KDA
W
2
4
5
1.13
W
The Morrigan
Httep
The Morrigan
13
1
4
15
L
0
2
1
0.25
L
Cerberus
JumpManVert
Cerberus
1
4
7
1.13
W
Fenrir
Luchselot
Fenrir
3
3
3
1.5
L
Neith
Major26
Neith
9
5
0
1.8
W
King Arthur
Simoto15
King Arthur
4
0
6
7
L
Thanatos
UNAIDAOBERENA
Thanatos
1
6
3
0.42
W
Ullr
4
5
2
1
L
Nu Wa
ulidi
Nu Wa
1
9
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,360
Damage
27,088
44,520
Taken
45,069
18,246
Mitigated
15,960
13,228
Healing
13,256
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,371
736
0
4,852
10,865
4,238
29
2,021
8,804
21,564
0
W
The Morrigan
Httep
The Morrigan
9,623
2,313
0
624
6,165
2,114
1,015
2,258
3,705
63,559
1,620
L
221
132
0
0
1,666
433
0
712
954
0
2,276
L
Cerberus
JumpManVert
Cerberus
4,534
443
0
2,265
12,482
5,805
0
2,673
9,784
14,291
0
W
Fenrir
Luchselot
Fenrir
2,754
1,220
0
3,643
9,736
3,296
0
1,101
8,595
0
34,562
L
Neith
Major26
Neith
12,481
7,499
0
3,297
10,398
3,400
1,059
2,722
7,651
0
40,426
W
King Arthur
Simoto15
King Arthur
6,240
992
0
2,476
8,101
5,832
1,471
2,625
5,325
0
37,516
L
Thanatos
UNAIDAOBERENA
Thanatos
4,556
1,316
0
6,599
10,375
3,290
0
1,563
8,712
0
25,085
W
Ullr
7,372
4,395
0
1,633
9,653
2,766
681
1,352
8,261
0
26,980
L
Nu Wa
ulidi
Nu Wa
5,296
3,038
66
1,029
10,148
3,032
0
4,753
5,295
21,421
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,541
Gold Earned
31,191
350
Minions Killed
194
0
Camps Cleared
0
1,221,107
Distance Traveled
907,751
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
7,293
521
25
2
0
246,159
6
W
The Morrigan
9,632
688
117
8
0
249,022
0
L
Artemis
5,273
377
6
0
0
40,410
0
L
Cerberus
6,362
454
28
2
0
239,449
1
W
Fenrir
6,606
472
71
5
0
242,692
0
L
Neith
7,885
563
72
5
0
201,183
3
W
King Arthur
7,913
565
80
6
0
248,309
0
L
Thanatos
5,940
424
56
4
0
247,435
0
W
Ullr
7,097
507
57
4
0
234,925
0
L
Nu Wa
5,731
409
32
2
0
179,274
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role