Player Matchup

Bakasura
Bakasura
Getongia
Bakasura
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,772 Elo+
Solo
Anubis
Anubis
KInix3331
Anubis
Level 15
God Stats
1W - 1L
1,707 SR
Queue Stats
7W - 7L
1,604 Elo+
Party 1
Fenrir
Fenrir
Kenopez
Fenrir
Level 18
God Stats
8W - 6L
1,613 SR
Queue Stats
40W - 30L
1,660 Elo+
Party 1
Cthulhu
Cthulhu
Kubelek
Cthulhu
Level 26
God Stats
0W - 4L
1,485 SR
Queue Stats
42W - 37L
1,587 Elo+
Party 1
Cupid
Cupid
Luffytoru
Cupid
Level 36
God Stats
0W - 1L
1,415 SR
Queue Stats
61W - 60L
1,567 Elo+
Party 1
Team Averages
Level 23
1,544 SR
1,638 Elo+

VS

Team Averages
Level 26
1,575 SR
1,586 Elo+
Janus
Janus
CiaranWalker
Janus
Level 29
God Stats
15W - 12L
1,783 SR
Queue Stats
64W - 61L
1,677 Elo+
Solo
Hades
Hades
CombatGrux
Hades
Level 20
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 19L
1,481 Elo+
Solo
Bakasura
Bakasura
DaEmoNj1
Bakasura
Level 29
God Stats
1W - 1L
1,372 SR
Queue Stats
131W - 131L
1,565 Elo+
Solo
Geb
Geb
Sodubal
Geb
Level 29
God Stats
26W - 16L
1,632 SR
Queue Stats
35W - 34L
1,538 Elo+
Solo
Izanami
Izanami
iAskel
Izanami
Level 24
God Stats
4W - 3L
1,586 SR
Queue Stats
88W - 65L
1,667 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Getongia
Bakasura
11
2 / 6 / 1
6,904
493
4,842
10,993
3,119
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Anubis
KInix3331
Anubis
11
4 / 6 / 1
7,102
507
7,993
9,009
3,403
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fenrir
Kenopez
Fenrir
9
2 / 5 / 6
6,393
457
3,106
7,881
2,807
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cthulhu
Kubelek
Cthulhu
10
0 / 5 / 0
5,686
406
4,336
8,769
3,931
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cupid
Luffytoru
Cupid
11
2 / 7 / 3
6,726
480
7,031
10,532
3,049
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 2 / 5
8,059
576
5,499
6,230
1,581
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hades
15
11 / 0 / 2
9,114
651
10,001
9,756
4,854
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bakasura
DaEmoNj1
Bakasura
14
3 / 2 / 7
8,660
619
6,535
9,816
3,796
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Geb
12
4 / 2 / 9
8,031
574
5,021
8,945
7,203
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Izanami
iAskel
Izanami
12
5 / 4 / 6
7,339
524
9,039
10,590
3,555
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
58
10
Kills
29
29
Deaths
10
11
Assists
29
Player
Kills
Deaths
Assists
KDA
W
6
2
5
4.25
W
Hades
11
0
2
12
W
Bakasura
DaEmoNj1
Bakasura
3
2
7
3.25
L
Bakasura
Getongia
Bakasura
2
6
1
0.42
L
Anubis
KInix3331
Anubis
4
6
1
0.75
L
Fenrir
Kenopez
Fenrir
2
5
6
1
L
Cthulhu
Kubelek
Cthulhu
0
5
0
0
L
Cupid
Luffytoru
Cupid
2
7
3
0.5
W
Geb
4
2
9
4.25
W
Izanami
iAskel
Izanami
5
4
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,308
Damage
36,095
47,184
Taken
45,337
16,309
Mitigated
20,989
9,182
Healing
16,918
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,499
668
0
810
6,230
1,581
0
1,628
4,327
41,057
0
W
Hades
10,001
1,686
282
6,251
9,756
4,854
463
4,345
5,001
53,644
0
W
Bakasura
DaEmoNj1
Bakasura
6,535
3,934
0
2,930
9,816
3,796
0
3,582
6,034
0
51,557
L
Bakasura
Getongia
Bakasura
4,842
3,768
0
1,136
10,993
3,119
0
3,673
7,206
0
29,418
L
Anubis
KInix3331
Anubis
7,993
480
0
2,590
9,009
3,403
0
4,102
4,647
37,075
0
L
Fenrir
Kenopez
Fenrir
3,106
1,431
0
1,612
7,881
2,807
0
3,434
4,288
0
9,878
L
Cthulhu
Kubelek
Cthulhu
4,336
826
0
725
8,769
3,931
0
5,655
3,079
24,929
0
L
Cupid
Luffytoru
Cupid
7,031
3,479
67
3,052
10,532
3,049
0
3,277
7,175
0
33,493
W
Geb
5,021
542
1,038
2,040
8,945
7,203
402
1,462
7,473
20,052
0
W
Izanami
iAskel
Izanami
9,039
6,316
0
3,567
10,590
3,555
897
962
9,573
0
46,517

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,811
Gold Earned
41,203
287
Minions Killed
420
0
Camps Cleared
0
1,132,519
Distance Traveled
1,318,714
5
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
8,059
576
87
6
0
263,022
11
W
Hades
9,114
651
109
8
0
266,383
4
W
Bakasura
8,660
619
117
8
0
277,763
2
L
Bakasura
6,904
493
70
5
0
244,463
1
L
Anubis
7,102
507
75
5
0
223,076
2
L
Fenrir
6,393
457
17
1
0
272,889
0
L
Cthulhu
5,686
406
52
4
0
198,745
1
L
Cupid
6,726
480
73
5
0
193,346
1
W
Geb
8,031
574
29
2
0
288,833
3
W
Izanami
7,339
524
78
6
0
222,713
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role