Player Matchup

Nike
Nike
Silver II
 
Nike
Silver II
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chiron
Chiron
Silver II
AdamM812
Chiron
Silver II
Level 121
God Stats
33W - 24L
1,535 SR
Queue Stats
69W - 69L
1,090 MMR
Solo
Kuzenbo
Kuzenbo
Silver II
Deathnote1676
Kuzenbo
Silver II
Level 105
God Stats
2W - 8L
1,540 SR
Queue Stats
133W - 145L
1,080 MMR
Solo
Vulcan
Vulcan
Silver II
KiNGONEHIT61
Vulcan
Silver II
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 15L
1,178 MMR
Party 1
Nemesis
Nemesis
Silver III
PRIME__CJ
Nemesis
Silver III
Level 88
God Stats
15W - 13L
1,596 SR
Queue Stats
217W - 220L
1,021 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 105
1,534 SR
1,174 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 101
1,457 SR
1,096 MMR
Nu Wa
Nu Wa
Silver II
Akator100
Nu Wa
Silver II
Level 77
God Stats
30W - 15L
1,626 SR
Queue Stats
77W - 77L
1,047 MMR
Solo
Ymir
Ymir
Silver II
Diretore
Ymir
Silver II
Level 108
God Stats
12W - 16L
1,348 SR
Queue Stats
490W - 537L
1,105 MMR
Solo
Set
Set
Bronze IV
Juanelkillah
Set
Bronze IV
Level 73
God Stats
2W - 0L
1,439 SR
Queue Stats
11W - 16L
1,142 MMR
Solo
Anhur
Anhur
Silver II
SaVex_Skull
Anhur
Silver II
Level 109
God Stats
6W - 10L
1,399 SR
Queue Stats
126W - 127L
1,076 MMR
Solo
Raijin
Raijin
Silver I
shira1985
Raijin
Silver I
Level 138
God Stats
21W - 24L
1,471 SR
Queue Stats
844W - 843L
1,112 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
15
4 / 6 / 1
9,530
477
11,221
18,482
13,757
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Chiron
AdamM812
Chiron
16
3 / 3 / 1
9,419
471
11,859
16,676
5,936
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kuzenbo
13
0 / 2 / 6
8,345
417
7,928
17,610
15,582
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Vulcan
4
0 / 1 / 0
5,592
280
371
3,088
898
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
PRIME__CJ
Nemesis
17
6 / 1 / 2
10,246
512
7,226
13,445
6,492
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
ScyllaLokiTsukuyomiDanzaburouAthena

VS

Bans
Guan YuIzanamiCu ChulainnAresKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Akator100
Nu Wa
18
4 / 2 / 6
11,338
567
18,131
11,116
3,897
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ymir
14
0 / 2 / 2
9,182
459
4,659
12,937
11,668
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
3 / 4 / 3
10,005
500
6,016
16,532
7,144
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

16
1 / 3 / 2
10,035
502
5,409
13,394
4,788
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Raijin
shira1985
Raijin
15
5 / 2 / 3
10,135
507
11,920
10,261
4,163
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
29
13
Kills
13
13
Deaths
13
10
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Nike
 
Nike
4
6
1
0.75
L
Chiron
AdamM812
Chiron
3
3
1
1.17
W
Nu Wa
Akator100
Nu Wa
4
2
6
3.5
L
Kuzenbo
0
2
6
1.5
W
Ymir
0
2
2
0.5
W
3
4
3
1.13
L
Vulcan
0
1
0
0
L
Nemesis
PRIME__CJ
Nemesis
6
1
2
7
W
1
3
2
0.67
W
Raijin
shira1985
Raijin
5
2
3
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,605
Damage
46,135
69,301
Taken
64,240
42,665
Mitigated
31,660
21,969
Healing
19,526
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
 
Nike
11,221
428
0
2,855
18,482
13,757
0
10,796
7,686
0
60,907
L
Chiron
AdamM812
Chiron
11,859
5,235
624
9,879
16,676
5,936
123
7,740
8,936
0
74,888
W
Nu Wa
Akator100
Nu Wa
18,131
3,834
78
5,075
11,116
3,897
1,616
88
11,028
85,130
0
L
Kuzenbo
7,928
2,368
264
3,426
17,610
15,582
0
8,548
9,062
33,889
0
W
Ymir
4,659
764
0
2,285
12,937
11,668
57
2,711
10,226
35,633
0
W
6,016
2,151
0
5,215
16,532
7,144
43
1,356
15,136
0
69,633
L
Vulcan
371
120
0
233
3,088
898
0
2,594
494
5,645
0
L
Nemesis
PRIME__CJ
Nemesis
7,226
2,061
0
4,688
13,445
6,492
0
5,032
8,413
0
67,454
W
5,409
2,622
0
4,982
13,394
4,788
370
1,674
11,720
0
65,927
W
Raijin
shira1985
Raijin
11,920
1,544
279
1,612
10,261
4,163
912
2,420
7,831
71,325
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,132
Gold Earned
50,695
436
Minions Killed
581
0
Camps Cleared
0
1,527,665
Distance Traveled
1,800,196
17
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
9,530
477
112
6
0
370,108
0
L
Chiron
9,419
471
133
7
0
320,354
3
W
Nu Wa
11,338
567
148
7
0
352,042
6
L
Kuzenbo
8,345
417
43
2
0
375,769
6
W
Ymir
9,182
459
62
3
0
363,752
9
W
Set
10,005
500
128
6
0
387,784
3
L
Vulcan
5,592
280
13
1
0
52,884
0
L
Nemesis
10,246
512
135
7
0
408,550
8
W
Anhur
10,035
502
126
6
0
340,109
1
W
Raijin
10,135
507
117
6
0
356,509
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role