Player Matchup

Cthulhu
Cthulhu
DeoTeHero
Cthulhu
Level 43
God Stats
6W - 10L
1,500 SR
Queue Stats
142W - 152L
1,447 Elo+
Party 4
Bellona
Bellona
DeoTeVillain
Bellona
Level 42
God Stats
23W - 21L
1,717 SR
Queue Stats
140W - 152L
1,447 Elo+
Party 4
Tiamat
Tiamat
Jaybryd78
Tiamat
Level 35
God Stats
0W - 2L
1,387 SR
Queue Stats
13W - 22L
1,395 Elo+
Solo
Cupid
Cupid
Ooog
Cupid
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Awilix
Awilix
VenomLocksUp
Awilix
Level 45
God Stats
4W - 2L
1,495 SR
Queue Stats
47W - 21L
1,777 Elo+
Party 3
Team Averages
Level 57
1,520 SR
1,513 Elo+

VS

Team Averages
Level 54
1,578 SR
1,624 Elo+
Sylvanus
Sylvanus
AchillesCurse
Sylvanus
Level 40
God Stats
6W - 5L
1,538 SR
Queue Stats
193W - 95L
1,806 Elo+
Party 2
Chaac
Chaac
KaotixFLOW
Chaac
Level 37
God Stats
8W - 6L
1,303 SR
Queue Stats
363W - 370L
1,461 Elo+
Solo
Ah Puch
Ah Puch
ThatsHeroic
Ah Puch
Level 64
God Stats
2W - 0L
1,867 SR
Queue Stats
235W - 155L
1,769 Elo+
Party 2
Osiris
Osiris
mk0515
Osiris
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
xxxbingttv
Izanami
Level 41
God Stats
17W - 7L
1,681 SR
Queue Stats
109W - 97L
1,586 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DeoTeHero
Cthulhu
15
3 / 7 / 3
10,204
425
9,672
21,237
13,130
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bellona
DeoTeVillain
Bellona
17
4 / 5 / 1
11,305
471
10,614
20,268
15,800
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tiamat
Jaybryd78
Tiamat
15
0 / 10 / 3
9,898
412
7,716
15,495
8,998
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cupid
Ooog
Cupid
20
10 / 8 / 5
14,366
599
24,704
27,728
10,224
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Awilix
18
3 / 7 / 4
11,923
497
9,517
21,134
8,267
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
AchillesCurse
Sylvanus
20
11 / 5 / 13
13,748
573
22,074
21,595
11,632
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chaac
20
5 / 4 / 7
13,274
553
11,566
18,619
19,851
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ah Puch
ThatsHeroic
Ah Puch
20
10 / 2 / 10
13,584
566
24,614
13,352
5,357
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Osiris
mk0515
Osiris
20
8 / 2 / 12
13,942
581
16,790
21,438
19,252
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Izanami
xxxbingttv
Izanami
19
3 / 7 / 4
13,155
548
9,264
14,700
5,753
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
83
20
Kills
37
37
Deaths
20
16
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
AchillesCurse
Sylvanus
11
5
13
3.5
L
Cthulhu
DeoTeHero
Cthulhu
3
7
3
0.64
L
Bellona
DeoTeVillain
Bellona
4
5
1
0.9
L
Tiamat
Jaybryd78
Tiamat
0
10
3
0.15
W
Chaac
5
4
7
2.13
L
Cupid
Ooog
Cupid
10
8
5
1.56
W
Ah Puch
ThatsHeroic
Ah Puch
10
2
10
7.5
L
Awilix
3
7
4
0.71
W
Osiris
mk0515
Osiris
8
2
12
7
W
Izanami
xxxbingttv
Izanami
3
7
4
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,223
Damage
84,308
105,862
Taken
89,704
56,419
Mitigated
61,845
25,039
Healing
31,391
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
AchillesCurse
Sylvanus
22,074
5,365
3,217
10,469
21,595
11,632
841
5,504
15,934
93,596
0
L
Cthulhu
DeoTeHero
Cthulhu
9,672
676
701
2,688
21,237
13,130
261
13,967
6,890
32,656
0
L
Bellona
DeoTeVillain
Bellona
10,614
2,263
0
4,266
20,268
15,800
539
6,242
13,944
5,733
48,551
L
Tiamat
Jaybryd78
Tiamat
7,716
1,024
0
2,480
15,495
8,998
0
7,626
7,639
54,912
0
W
Chaac
11,566
2,369
0
5,368
18,619
19,851
101
3,861
14,552
0
73,926
L
Cupid
Ooog
Cupid
24,704
17,111
25
10,835
27,728
10,224
1,176
10,177
17,279
0
113,087
W
Ah Puch
ThatsHeroic
Ah Puch
24,614
1,813
0
3,399
13,352
5,357
736
3,352
9,946
107,774
0
L
Awilix
9,517
2,457
0
4,044
21,134
8,267
0
7,806
12,878
0
71,816
W
Osiris
mk0515
Osiris
16,790
6,293
0
5,652
21,438
19,252
168
4,481
16,672
0
103,260
W
Izanami
xxxbingttv
Izanami
9,264
5,683
0
3,286
14,700
5,753
5,787
1,152
13,502
0
92,486

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,696
Gold Earned
67,703
546
Minions Killed
785
0
Camps Cleared
0
2,144,574
Distance Traveled
2,178,253
24
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
13,748
573
121
5
0
375,841
5
L
Cthulhu
10,204
425
69
3
0
428,150
5
L
Bellona
11,305
471
112
5
0
445,225
3
L
Tiamat
9,898
412
115
5
0
424,476
2
W
Chaac
13,274
553
149
6
0
477,696
0
L
Cupid
14,366
599
143
6
0
377,236
9
W
Ah Puch
13,584
566
187
8
0
435,986
3
L
Awilix
11,923
497
107
4
0
469,487
5
W
Osiris
13,942
581
167
7
0
508,350
1
W
Izanami
13,155
548
161
7
0
380,380
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role