Player Matchup

Hachiman
Hachiman
ElLibertador
Hachiman
Level 148
God Stats
2W - 1L
1,723 SR
Queue Stats
340W - 325L
1,606 Elo+
Solo
Sun Wukong
Sun Wukong
Jelapenas
Sun Wukong
Level 146
God Stats
1W - 2L
1,690 SR
Queue Stats
398W - 413L
1,537 Elo+
Solo
Ares
Ares
MooWA
Ares
Level 160
God Stats
3W - 3L
1,500 SR
Queue Stats
475W - 462L
1,552 Elo+
Solo
Osiris
Osiris
Re1nt
Osiris
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
Stamyyy
Bastet
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 150
1,583 SR
1,539 Elo+

VS

Team Averages
Level 157
1,800 SR
1,717 Elo+
Amaterasu
Amaterasu
Grimm
Amaterasu
Level 160
God Stats
2W - 0L
1,901 SR
Queue Stats
84W - 31L
1,776 Elo+
Party 1
Kuzenbo
Kuzenbo
Hayne96
Kuzenbo
Level 149
God Stats
4W - 8L
1,496 SR
Queue Stats
770W - 778L
1,580 Elo+
Solo
Fenrir
Fenrir
LetsGetThatBread
Fenrir
Level 155
God Stats
5W - 0L
2,006 SR
Queue Stats
68W - 25L
1,762 Elo+
Party 1
Skadi
Skadi
SneakyShandris
Skadi
Level 160
God Stats
2W - 0L
1,745 SR
Queue Stats
79W - 29L
1,783 Elo+
Party 1
He Bo
He Bo
TeddyInATuxedo
He Bo
Level 159
God Stats
1W - 3L
1,854 SR
Queue Stats
67W - 25L
1,683 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
ElLibertador
Hachiman
15
6 / 5 / 6
9,605
739
14,399
13,478
6,947
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+25
Physical Power
+7%
Attack Speed

Sun Wukong
Jelapenas
Sun Wukong
19
4 / 5 / 15
11,427
879
11,312
27,945
20,636
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ares
MooWA
Ares
15
3 / 8 / 9
10,361
797
12,211
20,562
22,157
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Osiris
Re1nt
Osiris
15
2 / 7 / 16
9,160
705
10,088
17,041
16,052
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bastet
Stamyyy
Bastet
16
6 / 5 / 12
10,260
789
13,339
11,704
8,894
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Grimm
Amaterasu
19
10 / 3 / 19
11,468
882
20,884
19,242
21,040
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Kuzenbo
Hayne96
Kuzenbo
18
2 / 2 / 24
11,085
853
8,419
15,744
25,629
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

17
6 / 5 / 13
11,603
893
13,747
13,287
17,273
Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

18
4 / 4 / 18
10,722
825
21,546
11,053
5,821
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
8 / 7 / 10
10,973
844
15,202
12,454
5,863
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
114
21
Kills
30
30
Deaths
21
58
Assists
84
Player
Kills
Deaths
Assists
KDA
L
Hachiman
ElLibertador
Hachiman
6
5
6
1.8
W
Amaterasu
Grimm
Amaterasu
10
3
19
6.5
W
Kuzenbo
Hayne96
Kuzenbo
2
2
24
7
L
Sun Wukong
Jelapenas
Sun Wukong
4
5
15
2.3
W
6
5
13
2.5
L
Ares
MooWA
Ares
3
8
9
0.94
L
Osiris
Re1nt
Osiris
2
7
16
1.43
W
4
4
18
3.25
L
Bastet
Stamyyy
Bastet
6
5
12
2.4
W
8
7
10
1.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,349
Damage
79,798
90,730
Taken
71,780
74,686
Mitigated
75,626
19,336
Healing
22,631
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
ElLibertador
Hachiman
14,399
7,285
58
3,465
13,478
6,947
810
4,236
9,242
0
28,185
W
Amaterasu
Grimm
Amaterasu
20,884
5,618
1,208
7,219
19,242
21,040
1,044
3,838
15,404
12,337
26,920
W
Kuzenbo
Hayne96
Kuzenbo
8,419
2,834
2,947
2,994
15,744
25,629
413
2,387
13,357
19,172
0
L
Sun Wukong
Jelapenas
Sun Wukong
11,312
2,517
1,737
10,840
27,945
20,636
261
8,949
18,996
0
33,799
W
13,747
3,034
2,329
2,835
13,287
17,273
562
2,212
11,075
0
19,345
L
Ares
MooWA
Ares
12,211
374
0
140
20,562
22,157
30
7,558
12,682
16,392
0
L
Osiris
Re1nt
Osiris
10,088
3,386
963
968
17,041
16,052
44
5,331
11,710
0
20,030
W
21,546
11,221
1,161
1,015
11,053
5,821
2,999
1,324
9,729
0
41,361
L
Bastet
Stamyyy
Bastet
13,339
2,594
547
618
11,704
8,894
389
3,143
8,561
0
21,280
W
15,202
1,289
0
923
12,454
5,863
904
2,450
10,004
24,472
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,813
Gold Earned
55,851
136
Minions Killed
146
0
Camps Cleared
0
1,115,391
Distance Traveled
1,236,146
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
9,605
739
43
3
0
218,480
1
W
Amaterasu
11,468
882
41
3
0
261,443
4
W
Kuzenbo
11,085
853
22
2
0
257,873
6
L
Sun Wukong
11,427
879
41
3
0
264,576
0
W
Fenrir
11,603
893
10
1
0
270,578
0
L
Ares
10,361
797
7
1
0
186,570
0
L
Osiris
9,160
705
22
2
0
213,301
0
W
Skadi
10,722
825
53
4
0
230,089
0
L
Bastet
10,260
789
23
2
0
232,464
4
W
He Bo
10,973
844
20
2
0
216,163
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role