Player Matchup

Terra
Terra
Moemarrow
Terra
Level 160
God Stats
730W - 39L
2,215 SR
Queue Stats
1,647W - 128L
2,187 Elo+
Party 1
Chronos
Chronos
Mymikyuu
Chronos
Level 159
God Stats
30W - 0L
2,296 SR
Queue Stats
1,503W - 110L
2,278 Elo+
Party 1
Osiris
Osiris
RedVulcan
Osiris
Level 160
God Stats
33W - 1L
2,192 SR
Queue Stats
1,006W - 51L
2,330 Elo+
Party 1
Team Averages
Level 160
2,234 SR
2,265 Elo+

VS

Team Averages
Level 147
1,671 SR
1,583 Elo+
Bastet
Bastet
FrostFireMage
Bastet
Level 134
God Stats
1W - 1L
1,735 SR
Queue Stats
77W - 70L
1,562 Elo+
Solo
Merlin
Merlin
Traxxxxx
Merlin
Level 159
God Stats
0W - 1L
1,779 SR
Queue Stats
2W - 3L
1,688 Elo+
Solo
Gilgamesh
Gilgamesh
XFaTaLFrenzy
Gilgamesh
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Moemarrow
Terra
15
3 / 1 / 13
13,053
725
14,594
30,183
38,696
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chronos
Mymikyuu
Chronos
16
6 / 4 / 8
12,635
702
17,484
17,160
7,314
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Osiris
RedVulcan
Osiris
17
7 / 3 / 9
13,276
738
12,991
26,766
31,617
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 3 / 5
11,589
644
17,761
12,851
4,550
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
Traxxxxx
Merlin
17
5 / 5 / 2
12,758
709
21,763
16,710
6,270
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gilgamesh
XFaTaLFrenzy
Gilgamesh
12
1 / 8 / 4
10,192
566
10,839
22,512
11,806
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
19
16
Kills
8
8
Deaths
16
30
Assists
11
Player
Kills
Deaths
Assists
KDA
L
2
3
5
1.5
W
Terra
Moemarrow
Terra
3
1
13
9.5
W
Chronos
Mymikyuu
Chronos
6
4
8
2.5
W
Osiris
RedVulcan
Osiris
7
3
9
3.83
L
Merlin
Traxxxxx
Merlin
5
5
2
1.2
L
Gilgamesh
XFaTaLFrenzy
Gilgamesh
1
8
4
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,069
Damage
50,363
74,109
Taken
52,073
77,627
Mitigated
22,626
25,287
Healing
6,039
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,761
5,143
0
878
12,851
4,550
0
8,351
4,321
0
52,714
W
Terra
Moemarrow
Terra
14,594
2,522
3,295
11,052
30,183
38,696
355
9,211
20,972
35,471
0
W
Chronos
Mymikyuu
Chronos
17,484
3,931
0
3,641
17,160
7,314
2,460
4,982
12,178
79,249
0
W
Osiris
RedVulcan
Osiris
12,991
3,888
962
6,337
26,766
31,617
1,417
7,866
18,900
752
61,528
L
Merlin
Traxxxxx
Merlin
21,763
1,240
330
2,667
16,710
6,270
0
9,019
7,483
85,454
0
L
Gilgamesh
XFaTaLFrenzy
Gilgamesh
10,839
2,088
0
2,164
22,512
11,806
0
14,050
7,527
0
35,834

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,964
Gold Earned
34,539
245
Minions Killed
200
0
Camps Cleared
0
1,072,337
Distance Traveled
1,072,661
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
11,589
644
55
3
0
426,989
3
W
Terra
13,053
725
42
2
0
367,221
1
W
Chronos
12,635
702
122
7
0
324,159
1
W
Osiris
13,276
738
81
5
0
380,957
2
L
Merlin
12,758
709
112
6
0
327,236
0
L
Gilgamesh
10,192
566
33
2
0
318,436
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role