Player Matchup

Sobek
Sobek
Gold IV
ASEDIUS01
Sobek
Gold IV
Level 100
God Stats
32W - 24L
1,634 SR
Queue Stats
469W - 465L
1,473 MMR
Solo
Awilix
Awilix
Gold II
Damboldor95
Awilix
Gold II
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Gold II
DyWayne
Anhur
Gold II
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Zhong Kui
Zhong Kui
Gold II
MFPL
Zhong Kui
Gold II
Level 64
God Stats
46W - 37L
1,578 SR
Queue Stats
339W - 343L
1,488 MMR
Solo
Freya
Freya
Gold II
TheWoodenPencil
Freya
Gold II
Level 48
God Stats
2W - 2L
1,253 SR
Queue Stats
73W - 60L
1,573 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 102
1,493 SR
1,507 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 111
1,523 SR
1,512 MMR
Izanami
Izanami
Gold IV
ApoDeMakato
Izanami
Gold IV
Level 139
God Stats
72W - 70L
1,544 SR
Queue Stats
1,085W - 1,130L
1,483 MMR
Solo
Amaterasu
Amaterasu
Gold III
BlackMonster251
Amaterasu
Gold III
Level 73
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cabrakan
Cabrakan
Bronze III
DerKampfmedic
Cabrakan
Bronze III
Level 129
God Stats
2W - 2L
1,500 SR
Queue Stats
57W - 70L
1,448 MMR
Solo
Agni
Agni
Gold IV
EduardoPepito
Agni
Gold IV
Level 88
God Stats
1W - 2L
1,500 SR
Queue Stats
44W - 39L
1,644 MMR
Solo
Ao Kuang
Ao Kuang
Gold III
pacosm98
Ao Kuang
Gold III
Level 125
God Stats
8W - 9L
1,569 SR
Queue Stats
99W - 100L
1,485 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
ASEDIUS01
Sobek
9
1 / 3 / 7
6,019
463
3,168
10,703
5,601
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Awilix
14
6 / 1 / 2
8,136
626
5,741
7,340
2,518
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Anhur
DyWayne
Anhur
12
2 / 1 / 3
7,528
579
4,706
6,626
1,769
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zhong Kui
MFPL
Zhong Kui
14
1 / 0 / 1
7,623
586
7,824
6,370
4,630
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
5 / 3 / 6
7,804
600
7,460
8,585
3,155
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bans
ApolloSetTsukuyomiTiamatAthena

VS

Bans
Guan YuSun WukongNemesisTyrThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ApoDeMakato
Izanami
11
1 / 3 / 0
6,715
517
4,107
6,479
1,645
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Amaterasu
BlackMonster251
Amaterasu
13
0 / 1 / 1
6,576
506
3,651
11,688
7,610
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cabrakan
DerKampfmedic
Cabrakan
9
0 / 4 / 4
5,966
459
4,077
7,921
5,987
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

11
2 / 6 / 2
6,569
505
7,256
7,091
2,349
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Ao Kuang
pacosm98
Ao Kuang
12
5 / 1 / 0
7,103
546
4,628
8,670
3,032
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
15
15
Kills
8
8
Deaths
15
19
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Sobek
ASEDIUS01
Sobek
1
3
7
1.5
L
Izanami
ApoDeMakato
Izanami
1
3
0
0.33
L
Amaterasu
BlackMonster251
Amaterasu
0
1
1
0.5
W
Awilix
6
1
2
7
L
Cabrakan
DerKampfmedic
Cabrakan
0
4
4
0.5
W
Anhur
DyWayne
Anhur
2
1
3
3.5
L
2
6
2
0.5
W
Zhong Kui
MFPL
Zhong Kui
1
0
1
1.5
W
5
3
6
2.67
L
Ao Kuang
pacosm98
Ao Kuang
5
1
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,899
Damage
23,719
39,624
Taken
41,849
17,673
Mitigated
20,623
16,255
Healing
11,251
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
ASEDIUS01
Sobek
3,168
342
0
3,634
10,703
5,601
0
5,681
5,022
10,658
0
L
Izanami
ApoDeMakato
Izanami
4,107
3,247
0
1,872
6,479
1,645
0
1,211
5,268
0
47,318
L
Amaterasu
BlackMonster251
Amaterasu
3,651
1,070
0
5,689
11,688
7,610
0
7,370
4,318
0
36,116
W
Awilix
5,741
2,016
0
971
7,340
2,518
0
2,851
4,489
0
61,323
L
Cabrakan
DerKampfmedic
Cabrakan
4,077
787
0
1,197
7,921
5,987
0
3,341
4,580
15,434
0
W
Anhur
DyWayne
Anhur
4,706
2,597
0
2,938
6,626
1,769
135
1,256
5,370
0
43,390
L
7,256
587
0
520
7,091
2,349
0
3,339
3,752
40,033
0
W
Zhong Kui
MFPL
Zhong Kui
7,824
1,638
0
5,366
6,370
4,630
965
303
6,067
49,752
0
W
7,460
2,197
0
3,346
8,585
3,155
0
5,870
2,715
38,771
0
L
Ao Kuang
pacosm98
Ao Kuang
4,628
1,061
0
1,973
8,670
3,032
0
3,191
5,479
37,172
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,110
Gold Earned
32,929
405
Minions Killed
354
0
Camps Cleared
0
1,206,818
Distance Traveled
1,220,113
20
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
6,019
463
14
1
0
243,864
5
L
Izanami
6,715
517
102
8
0
218,772
5
L
Amaterasu
6,576
506
80
6
0
233,852
0
W
Awilix
8,136
626
106
8
0
299,779
3
L
Cabrakan
5,966
459
23
2
0
240,471
4
W
Anhur
7,528
579
104
8
0
225,539
3
L
Agni
6,569
505
69
5
0
232,474
3
W
Zhong Kui
7,623
586
102
8
0
212,143
6
W
Freya
7,804
600
79
6
0
225,493
3
L
Ao Kuang
7,103
546
80
6
0
294,544
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role