Player Matchup

Sun Wukong
Sun Wukong
Etrnl solars
Sun Wukong
Level 65
God Stats
1W - 1L
1,463 SR
Queue Stats
51W - 45L
1,506 Elo+
Party 2
Zeus
Zeus
Jack da r1pper7
Zeus
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,216 Elo+
Party 2
Sobek
Sobek
Oni_Basilio
Sobek
Level 61
God Stats
3W - 2L
1,500 SR
Queue Stats
64W - 75L
1,298 Elo+
Party 3
Kukulkan
Kukulkan
Soma1031
Kukulkan
Level 60
God Stats
1W - 0L
1,459 SR
Queue Stats
34W - 34L
1,483 Elo+
Party 2
Janus
Janus
dogofwar321
Janus
Level 29
God Stats
2W - 0L
1,744 SR
Queue Stats
87W - 105L
1,273 Elo+
Party 3
Team Averages
Level 47
1,533 SR
1,355 Elo+

VS

Team Averages
Level 93
1,394 SR
1,446 Elo+
Da Ji
Da Ji
BurpQueen69
Da Ji
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 31L
1,500 Elo+
Party 1
Zeus
Zeus
Fizzy_Dizzy_Izzy
Zeus
Level 125
God Stats
1W - 2L
1,340 SR
Queue Stats
76W - 54L
1,405 Elo+
Solo
Sun Wukong
Sun Wukong
H00DLUlVl
Sun Wukong
Level 99
God Stats
0W - 4L
1,157 SR
Queue Stats
153W - 184L
1,422 Elo+
Solo
Ares
Ares
I Am Lil Red
Ares
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 43L
1,452 Elo+
Party 1
Nemesis
Nemesis
NoImUrSon
Nemesis
Level 120
God Stats
3W - 2L
1,471 SR
Queue Stats
71W - 70L
1,453 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Etrnl solars
Sun Wukong
20
11 / 4 / 23
13,102
819
24,956
17,673
17,721
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

20
12 / 5 / 17
13,148
822
27,645
15,917
6,842
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

19
6 / 4 / 20
12,072
755
7,502
17,415
18,823
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Kukulkan
Soma1031
Kukulkan
20
9 / 3 / 21
13,578
849
16,338
14,276
6,140
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
3 / 5 / 24
11,694
731
13,002
13,037
4,701
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 10 / 4
9,300
581
2,907
14,382
6,519
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Mace

Mace

+10
Physical Power

20
5 / 8 / 8
12,881
805
24,211
18,256
12,742
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sun Wukong
H00DLUlVl
Sun Wukong
18
1 / 4 / 14
10,804
675
7,939
18,300
20,351
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Mace

Heavy Mace

+30
Physical Power

20
5 / 9 / 7
12,316
770
12,749
27,355
27,982
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Nemesis
NoImUrSon
Nemesis
18
8 / 10 / 7
11,428
714
14,605
22,964
10,987
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

146
Kill Participation
61
41
Kills
21
21
Deaths
41
105
Assists
40
Player
Kills
Deaths
Assists
KDA
L
2
10
4
0.4
W
Sun Wukong
Etrnl solars
Sun Wukong
11
4
23
5.63
L
5
8
8
1.13
L
Sun Wukong
H00DLUlVl
Sun Wukong
1
4
14
2
L
5
9
7
0.94
W
12
5
17
4.1
L
Nemesis
NoImUrSon
Nemesis
8
10
7
1.15
W
6
4
20
4
W
Kukulkan
Soma1031
Kukulkan
9
3
21
6.5
W
3
5
24
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,443
Damage
62,411
78,318
Taken
101,257
54,227
Mitigated
78,581
32,389
Healing
26,003
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,907
686
0
0
14,382
6,519
939
7,169
7,042
0
9,862
W
Sun Wukong
Etrnl solars
Sun Wukong
24,956
5,758
3,203
4,076
17,673
17,721
565
6,336
11,337
0
40,776
L
24,211
1,907
2,305
3,786
18,256
12,742
0
12,299
5,857
65,300
0
L
Sun Wukong
H00DLUlVl
Sun Wukong
7,939
753
862
4,236
18,300
20,351
819
11,100
6,972
0
18,957
L
12,749
234
1,973
3,426
27,355
27,982
0
18,398
8,705
20,507
0
W
27,645
3,953
2,736
4,181
15,917
6,842
2,300
6,645
9,272
53,245
0
L
Nemesis
NoImUrSon
Nemesis
14,605
5,948
2,996
6,419
22,964
10,987
74
15,521
7,318
0
20,017
W
7,502
575
2,695
4,431
17,415
18,823
597
8,760
8,655
19,626
0
W
Kukulkan
Soma1031
Kukulkan
16,338
2,951
2,278
3,654
14,276
6,140
1,064
7,904
6,372
39,543
0
W
13,002
2,191
2,290
2,845
13,037
4,701
1,401
7,315
5,722
27,428
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,594
Gold Earned
56,729
176
Minions Killed
132
0
Camps Cleared
0
1,409,250
Distance Traveled
1,290,818
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
9,300
581
12
1
0
189,601
0
W
Sun Wukong
13,102
819
30
2
0
319,843
1
L
Zeus
12,881
805
81
5
0
232,722
0
L
Sun Wukong
10,804
675
12
1
0
330,013
0
L
Ares
12,316
770
15
1
0
291,686
0
W
Zeus
13,148
822
44
3
0
236,595
0
L
Nemesis
11,428
714
12
1
0
246,796
3
W
Sobek
12,072
755
31
2
0
315,846
0
W
Kukulkan
13,578
849
42
3
0
278,261
2
W
Janus
11,694
731
29
2
0
258,705
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role