Player Matchup

Fenrir
Fenrir
Astrexic
Fenrir
Level 16
God Stats
11W - 5L
1,549 SR
Queue Stats
12W - 10L
1,562 Elo+
Party 2
Scylla
Scylla
CIient
Scylla
Level 17
God Stats
2W - 2L
1,472 SR
Queue Stats
23W - 22L
1,434 Elo+
Party 2
Athena
Athena
CoolzWhip
Athena
Level 16
God Stats
7W - 4L
1,773 SR
Queue Stats
10W - 6L
1,727 Elo+
Solo
Khepri
Khepri
Inkeyes13
Khepri
Level 16
God Stats
1W - 1L
1,814 SR
Queue Stats
18W - 18L
1,544 Elo+
Solo
Apollo
Apollo
McSqueegee
Apollo
Level 18
God Stats
114W - 110L
1,569 SR
Queue Stats
114W - 110L
1,550 Elo+
Solo
Team Averages
Level 17
1,635 SR
1,563 Elo+

VS

Team Averages
Level 21
1,557 SR
1,597 Elo+
Artemis
Artemis
AdWipe
Artemis
Level 25
God Stats
111W - 73L
1,649 SR
Queue Stats
124W - 92L
1,585 Elo+
Solo
Cthulhu
Cthulhu
Chronicmonkey
Cthulhu
Level 28
God Stats
3W - 2L
1,301 SR
Queue Stats
115W - 57L
1,624 Elo+
Party 1
Bacchus
Bacchus
ElQue5abe
Bacchus
Level 5
God Stats
5W - 4L
1,636 SR
Queue Stats
15W - 22L
1,629 Elo+
Solo
Apollo
Apollo
IIllIlIlIl
Apollo
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 33L
1,563 Elo+
Party 1
Zeus
Zeus
KidKudi23
Zeus
Level 27
God Stats
2W - 0L
1,697 SR
Queue Stats
108W - 57L
1,585 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Astrexic
Fenrir
20
8 / 7 / 20
15,768
986
15,382
25,387
17,932
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Scylla
CIient
Scylla
20
11 / 4 / 21
17,156
1,072
41,794
28,884
13,820
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Athena
CoolzWhip
Athena
20
3 / 3 / 27
15,518
970
14,701
35,231
50,531
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Khepri
Inkeyes13
Khepri
20
6 / 7 / 23
15,683
980
13,545
33,707
58,270
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Apollo
McSqueegee
Apollo
20
13 / 9 / 14
17,308
1,082
28,191
31,038
16,285
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Team 1 Tickets

0

VS

Team 2 Tickets

2

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
AdWipe
Artemis
20
6 / 6 / 21
16,853
1,053
42,886
21,657
10,987
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cthulhu
20
6 / 6 / 17
16,282
1,018
25,908
31,761
17,518
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bacchus
ElQue5abe
Bacchus
20
1 / 10 / 18
14,392
900
12,231
24,480
35,266
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Apollo
IIllIlIlIl
Apollo
20
8 / 10 / 13
16,311
1,019
26,759
25,206
9,879
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Zeus
20
9 / 9 / 15
16,589
1,037
40,180
17,157
6,426
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

146
Kill Participation
114
41
Kills
30
30
Deaths
41
105
Assists
84
Player
Kills
Deaths
Assists
KDA
W
Artemis
AdWipe
Artemis
6
6
21
2.75
L
Fenrir
Astrexic
Fenrir
8
7
20
2.57
L
Scylla
CIient
Scylla
11
4
21
5.38
W
Cthulhu
6
6
17
2.42
L
Athena
CoolzWhip
Athena
3
3
27
5.5
W
Bacchus
ElQue5abe
Bacchus
1
10
18
1
W
Apollo
IIllIlIlIl
Apollo
8
10
13
1.45
L
Khepri
Inkeyes13
Khepri
6
7
23
2.5
W
Zeus
9
9
15
1.83
L
Apollo
McSqueegee
Apollo
13
9
14
2.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

113,613
Damage
147,964
154,247
Taken
120,261
156,838
Mitigated
80,076
9,009
Healing
5,016
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
AdWipe
Artemis
42,886
31,785
0
1,160
21,657
10,987
0
8,793
12,864
0
90,529
L
Fenrir
Astrexic
Fenrir
15,382
4,084
0
127
25,387
17,932
0
13,503
11,884
0
23,484
L
Scylla
CIient
Scylla
41,794
6,744
0
1,378
28,884
13,820
0
17,263
11,621
89,653
0
W
Cthulhu
25,908
2,204
448
1,121
31,761
17,518
0
20,305
11,456
64,700
0
L
Athena
CoolzWhip
Athena
14,701
4,650
1,550
2,747
35,231
50,531
0
15,092
20,139
42,995
0
W
Bacchus
ElQue5abe
Bacchus
12,231
1,066
0
145
24,480
35,266
0
14,873
9,607
21,110
0
W
Apollo
IIllIlIlIl
Apollo
26,759
17,979
0
2,142
25,206
9,879
0
14,739
10,467
0
51,639
L
Khepri
Inkeyes13
Khepri
13,545
1,086
0
101
33,707
58,270
0
15,166
18,541
30,404
0
W
Zeus
40,180
7,204
0
0
17,157
6,426
0
11,330
5,827
62,378
0
L
Apollo
McSqueegee
Apollo
28,191
21,797
0
3,106
31,038
16,285
0
17,295
13,743
0
58,568

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

81,433
Gold Earned
80,427
290
Minions Killed
309
14
Camps Cleared
6
1,463,077
Distance Traveled
1,515,535
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
16,853
1,053
88
6
2
314,583
1
L
Fenrir
15,768
986
35
2
0
305,611
0
L
Scylla
17,156
1,072
124
8
1
297,779
0
W
Cthulhu
16,282
1,018
81
5
0
331,030
0
L
Athena
15,518
970
42
3
0
311,830
0
W
Bacchus
14,392
900
17
1
0
280,474
0
W
Apollo
16,311
1,019
60
4
2
302,349
0
L
Khepri
15,683
980
22
1
2
271,924
0
W
Zeus
16,589
1,037
63
4
2
287,099
0
L
Apollo
17,308
1,082
67
4
11
275,933
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role