Player Matchup

Artemis
Artemis
BennieCranck
Artemis
Level 29
God Stats
35W - 43L
1,308 SR
Queue Stats
87W - 108L
1,320 Elo+
Party 3
Tiamat
Tiamat
ChaswickBudder
Tiamat
Level 66
God Stats
10W - 16L
1,446 SR
Queue Stats
111W - 131L
1,333 Elo+
Party 1
Ares
Ares
DavidSanz
Ares
Level 8
God Stats
1W - 2L
1,203 SR
Queue Stats
15W - 19L
1,427 Elo+
Party 3
Thor
Thor
GrandBoulder
Thor
Level 25
God Stats
17W - 14L
1,482 SR
Queue Stats
43W - 40L
1,361 Elo+
Party 1
Jormungandr
Jormungandr
WayOfScathach
Jormungandr
Level 15
God Stats
12W - 13L
1,515 SR
Queue Stats
104W - 111L
1,452 Elo+
Party 1
Team Averages
Level 29
1,391 SR
1,379 Elo+

VS

Team Averages
Level 23
1,433 SR
1,412 Elo+
Mercury
Mercury
Deisanchez7w7
Mercury
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Thoth
Thoth
JuggsJewdy
Thoth
Level 28
God Stats
3W - 1L
1,731 SR
Queue Stats
124W - 103L
1,573 Elo+
Solo
Amaterasu
Amaterasu
Luyuria
Amaterasu
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,325 Elo+
Party 2
Zeus
Zeus
ThesThor
Zeus
Level 17
God Stats
3W - 6L
1,203 SR
Queue Stats
116W - 139L
1,337 Elo+
Solo
Baron Samedi
Baron Samedi
TumorTadela
Baron Samedi
Level 29
God Stats
0W - 2L
1,232 SR
Queue Stats
4W - 7L
1,325 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
BennieCranck
Artemis
9
4 / 0 / 2
5,719
520
5,662
2,672
971
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

11
5 / 1 / 3
6,550
595
4,204
4,286
2,388
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ares
9
3 / 2 / 3
6,059
551
1,876
5,384
3,309
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
4 / 0 / 5
6,674
607
2,876
6,542
2,170
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
WayOfScathach
Jormungandr
11
2 / 2 / 1
6,724
611
2,242
6,231
3,279
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
6
1 / 6 / 0
4,582
417
1,608
6,306
1,627
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thoth
2
0 / 1 / 0
3,766
342
0
701
169
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Amaterasu
Luyuria
Amaterasu
8
1 / 3 / 0
4,694
427
2,316
6,327
2,860
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Zeus
8
0 / 4 / 0
4,846
441
502
3,914
835
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Baron Samedi
TumorTadela
Baron Samedi
9
3 / 4 / 0
5,844
531
3,131
6,667
3,151
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
5
18
Kills
5
5
Deaths
18
14
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Artemis
BennieCranck
Artemis
4
0
2
5
W
5
1
3
6.5
W
Ares
3
2
3
2.25
L
Mercury
1
6
0
0.17
W
4
0
5
6.5
L
Thoth
0
1
0
0
L
Amaterasu
Luyuria
Amaterasu
1
3
0
0.33
L
Zeus
0
4
0
0
L
Baron Samedi
TumorTadela
Baron Samedi
3
4
0
0.75
W
Jormungandr
WayOfScathach
Jormungandr
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,860
Damage
7,557
25,115
Taken
23,915
12,117
Mitigated
8,642
8,674
Healing
5,080
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
BennieCranck
Artemis
5,662
2,290
0
885
2,672
971
1,438
0
2,672
0
26,291
W
4,204
448
0
1,029
4,286
2,388
1,017
876
3,410
27,251
0
W
Ares
1,876
445
0
846
5,384
3,309
668
0
5,384
5,764
0
L
Mercury
1,608
723
0
250
6,306
1,627
321
1,921
4,331
0
10,899
W
2,876
772
0
3,438
6,542
2,170
75
355
6,187
0
33,557
L
Thoth
0
0
0
120
701
169
0
390
271
2,303
0
L
Amaterasu
Luyuria
Amaterasu
2,316
676
0
2,724
6,327
2,860
161
709
5,618
0
9,124
L
Zeus
502
183
0
0
3,914
835
0
408
3,434
19,557
0
L
Baron Samedi
TumorTadela
Baron Samedi
3,131
493
0
1,986
6,667
3,151
0
4,528
1,939
20,608
0
W
Jormungandr
WayOfScathach
Jormungandr
2,242
839
0
2,476
6,231
3,279
471
2,402
3,829
29,059
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,726
Gold Earned
23,732
263
Minions Killed
121
0
Camps Cleared
0
964,166
Distance Traveled
765,852
12
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
5,719
520
42
4
0
177,375
1
W
Tiamat
6,550
595
62
6
0
203,580
10
W
Ares
6,059
551
10
1
0
202,799
0
L
Mercury
4,582
417
20
2
0
203,795
0
W
Thor
6,674
607
78
7
0
185,097
1
L
Thoth
3,766
342
7
1
0
20,382
0
L
Amaterasu
4,694
427
17
2
0
188,700
0
L
Zeus
4,846
441
40
4
0
173,040
0
L
Baron Samedi
5,844
531
37
3
0
179,935
2
W
Jormungandr
6,724
611
71
6
0
195,315
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role