Player Matchup

Merlin
Merlin
BronzeFriedRice
Merlin
Level 152
God Stats
10W - 9L
1,619 SR
Queue Stats
483W - 526L
1,493 Elo+
Solo
The Morrigan
The Morrigan
Juliuscezar 69
The Morrigan
Level 68
God Stats
0W - 2L
1,300 SR
Queue Stats
25W - 21L
1,559 Elo+
Party 2
Hou Yi
Hou Yi
LUKASMESSIBR
Hou Yi
Level 125
God Stats
0W - 1L
1,462 SR
Queue Stats
43W - 28L
1,530 Elo+
Solo
Thoth
Thoth
NRune
Thoth
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,229 Elo+
Party 2
Cernunnos
Cernunnos
Spartanrlz666
Cernunnos
Level 148
God Stats
0W - 1L
1,669 SR
Queue Stats
109W - 104L
1,517 Elo+
Party 2
Team Averages
Level 107
1,510 SR
1,466 Elo+

VS

Team Averages
Level 66
1,517 SR
1,429 Elo+
Izanami
Izanami
 
Izanami
Level 75
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
Bradicalx
Nike
Level 63
God Stats
2W - 0L
1,586 SR
Queue Stats
81W - 59L
1,448 Elo+
Party 1
Anhur
Anhur
Jas4799
Anhur
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
44W - 48L
1,364 Elo+
Party 1
Scylla
Scylla
RawDiggityDog
Scylla
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
121W - 117L
1,331 Elo+
Party 1
Chiron
Chiron
llPerfectMaster
Chiron
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 7 / 4
9,612
739
12,986
10,759
3,661
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

The Morrigan
Juliuscezar 69
The Morrigan
15
3 / 6 / 5
9,172
706
8,203
7,092
2,901
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hou Yi
17
3 / 6 / 8
9,293
715
9,731
14,456
5,866
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thoth
NRune
Thoth
14
0 / 8 / 9
8,403
646
6,001
11,941
4,122
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cernunnos
Spartanrlz666
Cernunnos
16
4 / 5 / 6
8,982
691
14,096
12,671
4,433
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
16
4 / 5 / 8
9,935
764
4,651
11,459
4,399
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Nike
19
4 / 2 / 24
11,017
847
12,306
26,359
16,871
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Anhur
Jas4799
Anhur
18
7 / 5 / 19
11,065
851
10,526
11,808
4,982
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

19
13 / 3 / 10
11,627
894
14,755
10,236
4,174
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
4 / 1 / 19
10,869
836
11,963
12,762
5,569
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
112
14
Kills
32
32
Deaths
16
32
Assists
80
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
4
5
8
1.6
W
Nike
4
2
24
8
L
4
7
4
0.86
W
Anhur
Jas4799
Anhur
7
5
19
3.3
L
The Morrigan
Juliuscezar 69
The Morrigan
3
6
5
0.92
L
Hou Yi
3
6
8
1.17
L
Thoth
NRune
Thoth
0
8
9
0.56
W
13
3
10
6
L
Cernunnos
Spartanrlz666
Cernunnos
4
5
6
1.4
W
4
1
19
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,017
Damage
54,201
56,919
Taken
72,624
20,983
Mitigated
35,995
14,042
Healing
35,403
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
4,651
2,784
1,896
2,981
11,459
4,399
626
5,033
6,426
0
14,508
W
Nike
12,306
560
3,011
11,281
26,359
16,871
767
9,563
16,796
0
25,101
L
12,986
439
1,006
915
10,759
3,661
0
2,633
8,126
31,992
0
W
Anhur
Jas4799
Anhur
10,526
3,748
1,201
1,132
11,808
4,982
280
4,299
7,509
0
16,547
L
The Morrigan
Juliuscezar 69
The Morrigan
8,203
969
567
930
7,092
2,901
0
1,481
5,611
17,262
0
L
Hou Yi
9,731
3,145
620
3,027
14,456
5,866
0
3,626
10,830
0
21,815
L
Thoth
NRune
Thoth
6,001
460
878
1,178
11,941
4,122
0
3,856
8,085
14,057
0
W
14,755
1,462
2,030
882
10,236
4,174
1,894
2,880
7,356
36,182
0
L
Cernunnos
Spartanrlz666
Cernunnos
14,096
4,310
1,889
3,032
12,671
4,433
0
3,159
9,512
0
22,390
W
11,963
3,033
5,012
5,977
12,762
5,569
2,346
5,415
7,347
0
49,131

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,462
Gold Earned
54,513
112
Minions Killed
154
0
Camps Cleared
0
1,011,537
Distance Traveled
1,210,031
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
9,935
764
33
3
0
220,853
0
W
Nike
11,017
847
27
2
0
277,146
0
L
Merlin
9,612
739
40
3
0
185,377
1
W
Anhur
11,065
851
12
1
0
242,654
0
L
The Morrigan
9,172
706
16
1
0
208,275
0
L
Hou Yi
9,293
715
15
1
0
200,954
1
L
Thoth
8,403
646
18
1
0
205,636
0
W
Scylla
11,627
894
34
3
0
237,075
0
L
Cernunnos
8,982
691
23
2
0
211,295
4
W
Chiron
10,869
836
48
4
0
232,303
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role