Player Matchup

Aphrodite
Aphrodite
Hallowen_dm
Aphrodite
Level 122
God Stats
90W - 75L
1,494 SR
Queue Stats
354W - 398L
1,410 Elo+
Party 1
Medusa
Medusa
PhysoMex
Medusa
Level 87
God Stats
5W - 7L
1,383 SR
Queue Stats
140W - 176L
1,387 Elo+
Party 1
Bastet
Bastet
SaltyBunny92812
Bastet
Level 83
God Stats
14W - 5L
1,616 SR
Queue Stats
318W - 382L
1,358 Elo+
Party 2
Ymir
Ymir
alpha x zombie
Ymir
Level 102
God Stats
12W - 9L
1,464 SR
Queue Stats
232W - 241L
1,400 Elo+
Party 2
Anubis
Anubis
specldark
Anubis
Level 159
God Stats
230W - 242L
1,491 SR
Queue Stats
1,051W - 1,096L
1,377 Elo+
Solo
Team Averages
Level 111
1,490 SR
1,387 Elo+

VS

Team Averages
Level 78
1,473 SR
1,391 Elo+
Hou Yi
Hou Yi
CapitatePants84
Hou Yi
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
129W - 148L
1,380 Elo+
Party 3
Baron Samedi
Baron Samedi
DarthKirvin
Baron Samedi
Level 87
God Stats
7W - 10L
1,295 SR
Queue Stats
223W - 230L
1,418 Elo+
Solo
Khepri
Khepri
LilTatorTot42069
Khepri
Level 82
God Stats
1W - 3L
1,467 SR
Queue Stats
375W - 405L
1,363 Elo+
Party 3
Tsukuyomi
Tsukuyomi
THEABOUTALL
Tsukuyomi
Level 95
God Stats
20W - 14L
1,606 SR
Queue Stats
161W - 175L
1,412 Elo+
Solo
Erlang Shen
Erlang Shen
chaoticskillz69
Erlang Shen
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,381 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Hallowen_dm
Aphrodite
18
3 / 2 / 9
11,575
526
10,970
14,204
6,156
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Medusa
PhysoMex
Medusa
20
11 / 1 / 7
13,057
594
22,584
10,982
5,655
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
5 / 1 / 9
11,907
541
8,412
15,393
6,170
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
3 / 4 / 18
11,654
530
12,955
21,770
20,983
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Anubis
specldark
Anubis
20
8 / 2 / 5
12,802
582
18,286
13,647
7,190
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 6 / 2
9,924
451
7,946
15,735
6,425
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Baron Samedi
DarthKirvin
Baron Samedi
17
4 / 5 / 3
10,855
493
12,575
16,089
7,234
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
1 / 7 / 5
7,948
361
5,801
21,028
15,010
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate

Breastplate

+20
Physical Protection

Tsukuyomi
THEABOUTALL
Tsukuyomi
15
4 / 6 / 2
9,530
433
10,434
19,044
7,697
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Erlang Shen
chaoticskillz69
Erlang Shen
17
0 / 6 / 3
9,933
452
9,671
22,096
6,270
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
25
30
Kills
10
10
Deaths
30
48
Assists
15
Player
Kills
Deaths
Assists
KDA
L
1
6
2
0.33
L
Baron Samedi
DarthKirvin
Baron Samedi
4
5
3
1.1
W
Aphrodite
Hallowen_dm
Aphrodite
3
2
9
3.75
L
1
7
5
0.5
W
Medusa
PhysoMex
Medusa
11
1
7
14.5
W
5
1
9
9.5
L
Tsukuyomi
THEABOUTALL
Tsukuyomi
4
6
2
0.83
W
3
4
18
3
L
Erlang Shen
chaoticskillz69
Erlang Shen
0
6
3
0.25
W
Anubis
specldark
Anubis
8
2
5
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,207
Damage
46,427
75,996
Taken
93,992
46,154
Mitigated
42,636
35,550
Healing
23,914
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,946
2,736
0
3,012
15,735
6,425
1,580
1,413
14,322
0
70,442
L
Baron Samedi
DarthKirvin
Baron Samedi
12,575
1,564
1,689
5,655
16,089
7,234
172
8,973
6,919
60,116
0
W
Aphrodite
Hallowen_dm
Aphrodite
10,970
442
4,290
9,646
14,204
6,156
1,601
4,884
9,320
73,064
0
L
5,801
315
524
2,946
21,028
15,010
30
9,896
11,015
23,000
0
W
Medusa
PhysoMex
Medusa
22,584
9,556
1,009
4,175
10,982
5,655
3,939
2,444
8,538
0
99,692
W
8,412
3,018
0
6,190
15,393
6,170
646
1,971
13,422
0
70,938
L
Tsukuyomi
THEABOUTALL
Tsukuyomi
10,434
2,452
0
2,454
19,044
7,697
410
5,564
13,258
0
68,223
W
12,955
3,170
0
2,896
21,770
20,983
420
6,150
15,620
50,169
0
L
Erlang Shen
chaoticskillz69
Erlang Shen
9,671
5,384
0
7,634
22,096
6,270
718
15,728
6,267
0
56,353
W
Anubis
specldark
Anubis
18,286
1,360
219
7,125
13,647
7,190
3,471
2,927
10,720
87,463
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,995
Gold Earned
48,190
604
Minions Killed
473
0
Camps Cleared
0
2,075,481
Distance Traveled
1,835,482
8
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
9,924
451
121
6
0
359,742
6
L
Baron Samedi
10,855
493
117
5
0
334,498
3
W
Aphrodite
11,575
526
127
6
0
411,821
3
L
Khepri
7,948
361
32
1
0
393,036
2
W
Medusa
13,057
594
135
6
0
399,927
3
W
Bastet
11,907
541
117
5
0
490,212
0
L
Tsukuyomi
9,530
433
99
5
0
368,364
2
W
Ymir
11,654
530
66
3
0
430,511
1
L
Erlang Shen
9,933
452
104
5
0
379,842
2
W
Anubis
12,802
582
159
7
0
343,010
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role