Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Xing Tian
Xing Tian
Ed-sane
Xing Tian
Level 159
God Stats
1W - 0L
1,710 SR
Queue Stats
40W - 28L
1,796 Elo+
Party 2
Scylla
Scylla
ErosNephilim
Scylla
Level 150
God Stats
2W - 0L
1,748 SR
Queue Stats
38W - 23L
1,796 Elo+
Party 2
Tyr
Tyr
TacoTheMLG
Tyr
Level 157
God Stats
1W - 0L
1,188 SR
Queue Stats
4W - 1L
1,924 Elo+
Party 2
Team Averages
Level 155
1,536 SR
1,754 Elo+

VS

Team Averages
Level 100
1,434 SR
1,606 Elo+
Danzaburou
Danzaburou
Jeske022
Danzaburou
Level 68
God Stats
0W - 1L
1,171 SR
Queue Stats
1W - 2L
1,749 Elo+
Party 1
Kukulkan
Kukulkan
NV BEATZ
Kukulkan
Level 153
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 4L
1,697 Elo+
Solo
Gilgamesh
Gilgamesh
TECH 0 WHITE
Gilgamesh
Level 109
God Stats
0W - 4L
1,601 SR
Queue Stats
6W - 14L
1,229 Elo+
Solo
Janus
Janus
fr3ak0ut3
Janus
Level 69
God Stats
1W - 2L
1,465 SR
Queue Stats
1W - 2L
1,749 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
16
7 / 0 / 8
10,542
958
7,748
7,554
5,180
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Xing Tian
Ed-sane
Xing Tian
15
3 / 1 / 11
9,284
844
4,182
9,386
6,296
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Magic Focus

Magic Focus

+20
Magical Power

Scylla
14
1 / 2 / 6
8,778
798
3,484
5,251
1,741
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
13 / 1 / 3
10,114
919
14,653
12,605
11,903
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Jeske022
Danzaburou
13
0 / 4 / 1
7,610
692
5,463
6,778
2,426
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kukulkan
NV BEATZ
Kukulkan
13
2 / 6 / 0
8,338
758
4,794
8,641
3,760
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Gilgamesh
TECH 0 WHITE
Gilgamesh
13
1 / 6 / 1
7,567
688
5,353
11,286
8,209
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Janus
fr3ak0ut3
Janus
13
1 / 8 / 0
7,935
721
2,212
8,199
2,489
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
6
24
Kills
4
4
Deaths
24
28
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
7
0
8
11
W
Xing Tian
Ed-sane
Xing Tian
3
1
11
8.5
W
Scylla
1
2
6
2
L
Danzaburou
Jeske022
Danzaburou
0
4
1
0.13
L
Kukulkan
NV BEATZ
Kukulkan
2
6
0
0.33
L
Gilgamesh
TECH 0 WHITE
Gilgamesh
1
6
1
0.25
W
13
1
3
14.5
L
Janus
fr3ak0ut3
Janus
1
8
0
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,067
Damage
17,822
34,796
Taken
34,904
25,120
Mitigated
16,884
15,020
Healing
2,198
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
7,748
2,424
0
3,470
7,554
5,180
978
1,725
5,829
0
27,037
W
Xing Tian
Ed-sane
Xing Tian
4,182
40
312
1,803
9,386
6,296
13
1,614
7,772
19,690
0
W
Scylla
3,484
354
0
1,939
5,251
1,741
1,956
1,593
3,658
29,319
0
L
Danzaburou
Jeske022
Danzaburou
5,463
2,869
0
436
6,778
2,426
99
2,000
4,754
0
23,451
L
Kukulkan
NV BEATZ
Kukulkan
4,794
132
0
523
8,641
3,760
0
915
7,652
23,862
0
L
Gilgamesh
TECH 0 WHITE
Gilgamesh
5,353
1,247
0
882
11,286
8,209
542
2,330
8,858
0
21,071
W
14,653
2,136
0
7,496
12,605
11,903
178
2,431
10,174
0
32,417
L
Janus
fr3ak0ut3
Janus
2,212
136
0
357
8,199
2,489
78
2,617
5,482
23,237
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,718
Gold Earned
31,450
176
Minions Killed
173
8
Camps Cleared
10
880,195
Distance Traveled
636,043
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
10,542
958
44
4
3
242,154
0
W
Xing Tian
9,284
844
28
3
1
193,235
0
W
Scylla
8,778
798
63
6
2
191,183
2
L
Danzaburou
7,610
692
41
4
4
162,670
0
L
Kukulkan
8,338
758
42
4
1
142,868
3
L
Gilgamesh
7,567
688
36
3
2
177,090
2
W
Tyr
10,114
919
41
4
2
253,623
1
L
Janus
7,935
721
54
5
3
153,415
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role